Difference between revisions of "Push the Falling"
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Push the Falling
Passive
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old>Rilandas71309 (Created page with "{{stub}} <div style="float: right">[[{{ROOTPAGENAME}}/Tooltip|{{:{{ROOTPAGENAME}}/Tooltip}}]]</div> {{Template:Skill navbox}} Category:Skills") |
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<div style="float: right"> | * Unlocked by reading [[Athletics Treatise II]] or by spending 6 Attribute points into Strength, Agility or Perception. | ||
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Latest revision as of 15:50, 27 January 2024

Passive
Dazing, Stunning, Staggering, Confusing, Immobilizing, and causing Bleeding with strikes replenishes 4% Max Energy.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
Dazing, Stunning, Staggering, Confusing, Immobilizing, and causing Bleeding with strikes replenishes (-6 + WIL)% Max Energy.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
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- Unlocked by reading Athletics Treatise II or by spending 6 Attribute points into Strength, Agility or Perception.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13
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