Difference between revisions of "Knock Out"

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{{#switch: {{{1}}}
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
|Active=active
* Unlocked by reading [[Maces Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
|Type=Target Object
* "Puts the target's Abilities on Cooldown." means it actually puts them on their <b>maximum</b> CDs.
|Range=1
|Energy=12
|Cooldown=12
|Modifiers=Strength
|Requirements=- Requires a one-handed mace
|Description=Delivers a strike to the head with {{Pos|+30%}} Damage.<br><br>If the enemy is {{W|Dazed}}, grants the strike {{Pos|+10%}} Damage for each remaining turn of Daze and prolongs it by {{W|4}} turns.<br><br>If the enemy is {{W|Stunned}}, grants the strike {{Pos|+25%}} Damage for each remaining turn of Stun and prolongs it by {{W|1}} turn.<br><br>Puts all enemy Abilities on {{Neg|Cooldown}}.<br><br>{{c|Orange|Hidden bonus:}}<br>{{Pos|+20%}} Accuracy<br>{{Pos|-15%}} Fumble Chance
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this skill tree
|#default =  
}}{{stub}}
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div>
 
"Puts the target's Abilities on Cooldown." means it actually puts them on their <b>maximum</b> CDs.
 


<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]</noinclude>

Latest revision as of 16:02, 4 February 2024

Knock Out
Knock Out
Attack
Type
Target Object
Range
1
Energy
12
Cooldown
12
Modified by: Strength, Agility

- Requires a one-handed mace
Delivers a strike to the target's head with +25% Weapon Damage and +70% Stagger Chance.

Grants the strike additional +10% Weapon Damage for each turn of Daze affecting the target and +30% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.
Delivers a strike to the target's head with +(STR + 15)% Weapon Damage and +(50 + (1.5 * STR) + (0.5 * AGL))% Stagger Chance.

Grants the strike additional +(PRC)% Weapon Damage for each turn of Daze affecting the target and +(3 * PRC)% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.

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  • Unlocked by reading Maces Treatise III or by spending 12 Attribute points into Strength, Agility or Perception.
  • "Puts the target's Abilities on Cooldown." means it actually puts them on their maximum CDs.