Difference between revisions of "Deadly Trick"
Jump to navigation
Jump to search
m |
|||
Line 1: | Line 1: | ||
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | <div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div> | ||
* Unlocked by reading [[Dagger Treatise II]] or by spending 6 Attribute points into Strength or Agility. | |||
<noinclude> | <noinclude> | ||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]]</noinclude> | [[Category:Skills]]</noinclude> |
Revision as of 16:03, 4 February 2024
Deadly Trick
Attack / Maneuver
- Requires a dagger
Show formulasHide formulas
Attack / Maneuver
Type
Target Object
Range
1
Energy
16
Cooldown
12
Modified by: Strength, Agility, Perception- Requires a dagger
With 150% chance swaps places with the target.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +15% Weapon Damage, +90% Stagger Chance, +10% Crit Chance, and +100% Energy Drain.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +15% Weapon Damage, +90% Stagger Chance, +10% Crit Chance, and +100% Energy Drain.
With 150% chance swaps places with the target.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +(AGL + (0.5 * STR))% Weapon Damage, +(70 + AGL + STR)% Stagger Chance, +(PRC)% Crit Chance, and +100% Energy Drain.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +(AGL + (0.5 * STR))% Weapon Damage, +(70 + AGL + STR)% Stagger Chance, +(PRC)% Crit Chance, and +100% Energy Drain.
Show formulasHide formulas
- Unlocked by reading Dagger Treatise II or by spending 6 Attribute points into Strength or Agility.
|