Difference between revisions of "Deadly Trick"
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* Unlocked by reading [[Daggers Treatise II]] or by spending 6 Attribute points into Strength or Agility. | |||
<noinclude> | <noinclude> | ||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]]</noinclude> | [[Category:Skills]]</noinclude> |
Latest revision as of 16:05, 4 February 2024
Deadly Trick
Attack / Maneuver
- Requires a dagger
Show formulasHide formulas
Attack / Maneuver
Type
Target Object
Range
1
Energy
16
Cooldown
12
Modified by: Strength, Agility, Perception- Requires a dagger
With 150% chance swaps places with the target.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +15% Weapon Damage, +90% Stagger Chance, +10% Crit Chance, and +100% Energy Drain.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +15% Weapon Damage, +90% Stagger Chance, +10% Crit Chance, and +100% Energy Drain.
With 150% chance swaps places with the target.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +(AGL + (0.5 * STR))% Weapon Damage, +(70 + AGL + STR)% Stagger Chance, +(PRC)% Crit Chance, and +100% Energy Drain.
If the swap is successful, grants +15% Counter Chance and +25% Bleed Chance for 2 turns.
Then delivers a strike with +(AGL + (0.5 * STR))% Weapon Damage, +(70 + AGL + STR)% Stagger Chance, +(PRC)% Crit Chance, and +100% Energy Drain.
Show formulasHide formulas
- Unlocked by reading Daggers Treatise II or by spending 6 Attribute points into Strength or Agility.
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