Difference between revisions of "Reign in Blood"
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Reign in Blood
Attack
Modified by: Strength, Agility, Perception, Willpower
- Requires two-handed axe
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* Unlocked by reading [[Two-Handed Axes Treatise II]] or by spending 6 Attribute points into Strength, Agility or Perception. | |||
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[[Category:Skills]] | [[Category:Skills]]</noinclude> | ||
Latest revision as of 16:16, 4 February 2024

Attack
14
14 
Type
Target Object
Range
1
Modified by: Strength, Agility, Perception, Willpower
- Requires two-handed axe
Delivers a strike with +42% Knockback chance and +32% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.
With 51% chance causes the target's Injured body parts to start bleeding.
Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target.
With 51% chance causes the target's Injured body parts to start bleeding.
Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target.
Delivers a strike with +(20 + (2 * STR))% Knockback chance and +(1.5 * AGL) + (1.5 * PRC)% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.
With (30 + STR + PRC)% chance causes the target's Injured body parts to start bleeding.
Then replenishes (0.5 * WIL)% Max Energy for each Bleeding and degree of Injury affecting the target.
With (30 + STR + PRC)% chance causes the target's Injured body parts to start bleeding.
Then replenishes (0.5 * WIL)% Max Energy for each Bleeding and degree of Injury affecting the target.
Show formulasHide formulas
- Unlocked by reading Two-Handed Axes Treatise II or by spending 6 Attribute points into Strength, Agility or Perception.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.13
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