Difference between revisions of "Dual Wielding Training"
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Dual Wielding Training
Passive
- Requires dual weapons
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* The passive does not work with AoE skills (like [[Cleaving Strike]]) and delayed skills (like [[Keeping Distance]]). | * The passive does not work with AoE skills (like [[Cleaving Strike]]) and delayed skills (like [[Keeping Distance]]). | ||
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Latest revision as of 20:13, 11 April 2023
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Passive
- Requires dual weapons
Using Attack skills (except the ability tree's skills) also delivers a strike with a weapon in another hand.
If the equipped weapons belong to the same type, grants +5% Main Hand Efficiency and -5% Fumble Chance.
If the equipped weapons belong to different types, grants +20% Off-Hand Efficiency when using Attack skills and -10% Cooldowns Duration.
If the equipped weapons belong to the same type, grants +5% Main Hand Efficiency and -5% Fumble Chance.
If the equipped weapons belong to different types, grants +20% Off-Hand Efficiency when using Attack skills and -10% Cooldowns Duration.
- The passive does not work with AoE skills (like Cleaving Strike) and delayed skills (like Keeping Distance).
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13
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