Difference between revisions of "Hammer and Anvil"
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* Unlocked by reading [[Maces Treatise II]] or by spending 6 Attribute points into Strength or Agility. | |||
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[[Category:Skills]] | [[Category:Skills]]</noinclude> |
Latest revision as of 16:01, 4 February 2024
Hammer and Anvil
Stance
- Requires a one-handed mace
Stance
Type
No Target
Energy
8
Cooldown
10
- Requires a one-handed mace
Stance skill. Activates "Hammer and Anvil" for 12 turns:
-5% Fumble Chance
+25% Armor Damage
+10% Daze Chance
+10% Stagger Chance
Using the ability tree's skills grants an extra stack of the effect (up to IV).
Basic mace strikes prolong the effect's duration by 1 turn (up to 15), but reduce its number of stacks.
-5% Fumble Chance
+25% Armor Damage
+10% Daze Chance
+10% Stagger Chance
Using the ability tree's skills grants an extra stack of the effect (up to IV).
Basic mace strikes prolong the effect's duration by 1 turn (up to 15), but reduce its number of stacks.
- Unlocked by reading Maces Treatise II or by spending 6 Attribute points into Strength or Agility.
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