Difference between revisions of "Knock Out"

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<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
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* Unlocked by reading [[Maces Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
* "Puts the target's Abilities on Cooldown." means it actually puts them on their <b>maximum</b> CDs.
* "Puts the target's Abilities on Cooldown." means it actually puts them on their <b>maximum</b> CDs.


 
<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]</noinclude>

Latest revision as of 16:02, 4 February 2024

Knock Out
Knock Out
Attack
20 Icon skill energycost.png 16 Icon skill cooldown.png

Type
Target Object
Range
1

Modified by: Strength, Agility, Perception

- Requires a one-handed mace
Delivers a strike to the target's head with +15% Weapon Damage and +75% Stagger Chance, and +5% Crit Chance.

Grants the strike additional +10% Weapon Damage for each turn of Daze affecting the target and +50% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.
Delivers a strike to the target's head with +15% Weapon Damage and +(55 + STR + AGL)% Stagger Chance, and +(2.5 + (0.25 * AGL))% Crit Chance.

Grants the strike additional +(PRC)% Weapon Damage for each turn of Daze affecting the target and +(5 * PRC)% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.

Show formulasHide formulas
  • Unlocked by reading Maces Treatise III or by spending 12 Attribute points into Strength, Agility or Perception.
  • "Puts the target's Abilities on Cooldown." means it actually puts them on their maximum CDs.


Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19