Difference between revisions of "Destabilizing Hits"

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Latest revision as of 20:11, 11 April 2023


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Destabilizing Hits
Destabilizing Hits
Passive
- Requires a staff
Staggering, Dazing, or knocking targets back with staff strikes applies them with +10% Damage Taken, -10% Magic Resistance, and -10% Nature Resistance for 5 turns.

The effect stacks up to 3 times.

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Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.13