Difference between revisions of "Reign in Blood"
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Reign in Blood
Attack
Modified by: Strength, Agility, Perception, Willpower
- Requires two-handed axe
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Revision as of 11:06, 21 September 2022
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Attack
14
14 
Type
Target Object
Range
1
Modified by: Strength, Agility, Perception, Willpower
- Requires two-handed axe
Delivers a strike with +42% Knockback chance and +32% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.
With 51% chance causes the target's Injured body parts to start bleeding.
Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target.
With 51% chance causes the target's Injured body parts to start bleeding.
Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target.
Delivers a strike with +(20 + (2 * STR))% Knockback chance and +(1.5 * AGL) + (1.5 * PRC)% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.
With (30 + STR + PRC)% chance causes the target's Injured body parts to start bleeding.
Then replenishes (0.5 * WIL)% Max Energy for each Bleeding and degree of Injury affecting the target.
With (30 + STR + PRC)% chance causes the target's Injured body parts to start bleeding.
Then replenishes (0.5 * WIL)% Max Energy for each Bleeding and degree of Injury affecting the target.
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Page last edited during patch: 0.8.0.13 | Data Page last updated in: 0.9.2.13
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