Difference between revisions of "Offensive Tactic"
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Revision as of 16:40, 19 September 2022
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Offensive Tactic
Maneuver
Maneuver
Type
No Target
Range
1
Energy
16
Cooldown
24
Activates 5 stacks of "Offensive Tactic" for 6 turns (+1 for each enemy within Vision):
+2% Crit Chance
+3% Accuracy
-3% Fumble Chance
-4% Skills Energy Cost
-4% Cooldowns Duration
Basic strikes and shots as well as using Attack skills reduce the number of stacks.
Killing enemies prolongs the effect's duration by 2 turns.
While "Offensive Tactic" is active, using "Defensive Tactic" doesn't take a turn.
Only one "Tactic" can be active at a time.
+2% Crit Chance
+3% Accuracy
-3% Fumble Chance
-4% Skills Energy Cost
-4% Cooldowns Duration
Basic strikes and shots as well as using Attack skills reduce the number of stacks.
Killing enemies prolongs the effect's duration by 2 turns.
While "Offensive Tactic" is active, using "Defensive Tactic" doesn't take a turn.
Only one "Tactic" can be active at a time.
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