Difference between revisions of "Peacemaker"
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Peacemaker
Attack / Maneuver
Modified by: Strength, Agility, Perception
- Requires a staff
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* Unlocked by reading [[Staves Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception. | |||
<noinclude> | <noinclude> | ||
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[[Category:Skills]]</noinclude> | [[Category:Skills]]</noinclude> |
Latest revision as of 17:05, 4 February 2024

Attack / Maneuver
20
16 


Type
Target Tile
Range
1
Modified by: Strength, Agility, Perception
- Requires a staff
Delivers a strike to all adjacent enemies with +60% Stagger Chance, and +70% Daze Chance.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Delivers a strike to all adjacent enemies with +(40 + STR + AGL)% Stagger Chance, and +(50 + STR + PRC)% Daze Chance.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Show formulasHide formulas
- Unlocked by reading Staves Treatise III or by spending 12 Attribute points into Strength, Agility or Perception.
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19
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