Difference between revisions of "Pyromancy (skill tree)"

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<code>Special_Effect_Value = Basic_Value * (Magic_Power + Pyromantic_Power)/100</code>
<code>Special_Effect_Value = Basic_Value * (Magic_Power + Pyromantic_Power)/100</code>


{{quote|Bend the most destructive element to your will and incinerate anything and anyone with a large selection of deadly spells.}}
'''{{C|Orange|Main focus:}}'''<br>
High Damage, Area Damage




Line 60: Line 64:


<b>Treatise I:</b><br>
<b>Treatise I:</b><br>
{{ColorLink|Active|Fire Barrage}}<br>
{{cl|Active|Fire Barrage}}<br>
{{ColorLink|Active|Ring of Fire}}<br>
{{cl|Active|Ring of Fire}}<br>
{{ColorLink|Orange|Feed the Flames}}<br>
{{cl|Orange|Baptism by Fire}}<br>
{{cl|Orange|Flame Saturation}}<br>




<b>Treatise II:</b><br>
<b>Treatise II:</b><br>
{{ColorLink|Active|Blaze}}<br>
{{cl|Active|Blaze}}<br>
{{ColorLink|Active|Incineration}}<br>
{{cl|Active|Magma Rain}}<br>
{{ColorLink|Orange|Scorch}}<br>
{{cl|Orange|Scorch}}<br>
{{ColorLink|Orange|Baptism by Fire}}<br>
{{cl|Orange|Feed the Flames}}<br>
{{ColorLink|Orange|Flame Saturation}}<br>




<b>Treatise III:</b><br>
<b>Treatise III:</b><br>
{{ColorLink|Active|Melting Ray}}<br>
{{cl|Active|Melting Ray}}<br>
{{ColorLink|Orange|Safe Distance}}<br>
{{cl|Active|Incineration}}<br>
{{ColorLink|Active|Magma Rain}}
{{cl|Orange|Safe Distance}}<br>
 




<b>Treatise IV:</b><br>
<b>Treatise IV:</b><br>
{{ColorLink|Active|Inferno}}<br>
{{cl|Active|Inferno}}<br>
{{ColorLink|Orange|Pyromania}}<br>
{{cl|Orange|Excess Heat}}<br>
{{ColorLink|Orange|Excess Heat}}<br>
{{cl|Orange|Pyromania}}<br>




{{Navigation|{{Skill_navbox}}}}
{{Navigation|{{Skill_navbox}}}}
[[Category:Skill trees]]
[[Category:Skill trees]]

Revision as of 11:30, 8 March 2022

Hover over the skill icons to view the detailed descriptions.


This page shows all the Pyromancy Skills.

Pyromancy Spells deal Fire Damage scaling multiplicatively from Magic Power and Pyromantic Power.

Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Pyromantic_Power/100)

Some Spells have their special effects (i.e. Ring of Fire's 50% Ignite chance and -20% Fire Resistance). These effects are scaling additively from Magic Power and Pyromantic Power.

Special_Effect_Value = Basic_Value * (Magic_Power + Pyromantic_Power)/100

Bend the most destructive element to your will and incinerate anything and anyone with a large selection of deadly spells.

Main focus:
High Damage, Area Damage


Treaties List:


Treatise I:
Fire Barrage
Ring of Fire
Baptism by Fire
Flame Saturation


Treatise II:
Blaze
Magma Rain
Scorch
Feed the Flames


Treatise III:
Melting Ray
Incineration
Safe Distance


Treatise IV:
Inferno
Excess Heat
Pyromania


Page last edited during patch: 0.7.0.27