Difference between revisions of "Attributes & Stats"

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* [[Health]] and healing: [[Health Restoration]] and [[Healing Efficiency]].
* [[Health]] and healing: [[Health Restoration]] and [[Healing Efficiency]].
* [[Energy]] and [[Energy Restoration]].
* [[Energy]] and [[Energy Restoration]].
* Defense: [[Protection]], [[Block Chance]] and [[Block Power]].
* Defense: [[Protection]], [[Block Chance]], [[Block Power]] and [[Block Power Recovery]].
* Avoidance stats: [[Dodge Chance]], [[Stealth]], [[Noise Produced]], [[Lock-picking & Disarming]] and [[Vision]].
* Avoidance stats: [[Dodge Chance]], [[Stealth]], [[Noise Produced]], [[Lock-picking & Disarming]] and [[Vision]].
* Endurance stats: [[Fortitude]], [[Damage Reflection]], [[Bleed Resistance]], [[Control Resistance]], [[Move Resistance]], [[Hunger Resistance]], [[Intoxication Resistance]] and [[Pain Resistance]].
* Endurance stats: [[Fortitude]], [[Damage Reflection]], [[Bleed Resistance]], [[Control Resistance]], [[Move Resistance]], [[Hunger Resistance]], [[Intoxication Resistance]] and [[Pain Resistance]].

Revision as of 11:34, 19 April 2022

Attributes are the data that represents various statistics of player Characters, NPCs and certain objects like Containers. There are two distinctive groups of Attributes:



Primary Attributes

Primary Attributes represent the main features of the player character and are only visible for the player characters. Primary Attributes have two categories:


Stat Scores

Also called Stats, these are:


Character Statistics

These are:


Secondary Attributes

Secondary Attributes represent many different aspects of Stoneshard and are used both by player characters and by NPCs. Secondary Attributes are further split into five categories:


Combat

These are:


Survival

These are:


Damage Resistance

These are:

See Damage Types for more info about damage types.


Magic

These are:


Health System

These are:


Page last edited during patch: 0.7.0.27