Difference between revisions of "Mighty Swing"
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{{stub}} | <includeonly>{{#switch: {{{1}}} | ||
|Active=active | |||
|Type=No Target | |||
|Range= | |||
|Energy=6 | |||
|Cooldown=1 | |||
|Modifiers= | |||
|Requirements=- Requires a two-handed mace | |||
|Description=Activates {{Pos|"Mighty Swing"}} for the next turn:<br><br>{{Pos|+50%}} Damage<br>{{Pos|+75%}} Stagger Chance<br>{{Pos|+25%}} Stun Chance<br>{{Pos|+50%}} Bodypart Damage<br>{{Pos|+50%}} Armor Damage | |||
|Passivebonus={{Pos|-2.5%}} Cooldowns Duration for this ability tree | |||
|#default = | |||
}}</includeonly><noinclude>{{stub}} | |||
<div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div> | <div style="float: right">{{:{{ROOTPAGENAME}}/Tooltip}}</div> | ||
Revision as of 01:23, 31 May 2022
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Page last edited during patch: 0.7.0.27 | Data Page last updated in: 0.9.1.19
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