Difference between revisions of "Peacemaker"
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Peacemaker
Attack / Maneuver
Modified by: Strength, Agility, Perception
- Requires a staff
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Revision as of 11:39, 21 September 2022
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Attack / Maneuver
20
16 


Type
Target Tile
Range
1
Modified by: Strength, Agility, Perception
- Requires a staff
Delivers a strike to all adjacent enemies with +60% Stagger Chance, and +70% Daze Chance.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Delivers a strike to all adjacent enemies with +(40 + STR + AGL)% Stagger Chance, and +(50 + STR + PRC)% Daze Chance.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance, -10% Abilities Energy Cost, and -5% Fumble Chance for 5 turns for each enemy hit by the strike.
The effect stacks up to 3 times.
Show formulasHide formulas
Page last edited during patch: 0.8.0.13 | Data Page last updated in: 0.9.1.19
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