Difference between revisions of "Peacemaker"
Jump to navigation
Jump to search
Iamyoyobot (talk | contribs) m (test/updated) |
|||
Line 5: | Line 5: | ||
{{Template:Skill navbox}} | {{Template:Skill navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
Weapon Damage: {{Positive| -10}}<br>Daze Chance: {{Positive| 50 + STR + PRC}}<br>Stagger Chance: {{Positive| 35 + STR + AGL}}<br> |
Revision as of 21:58, 4 March 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Peacemaker
Attack / Maneuver
- Requires a staff
Show formulasHide formulas
Attack / Maneuver
Type
Target Tile
Range
1
Energy
18
Cooldown
11
Modified by: Strength, Agility, Perception- Requires a staff
Delivers a strike to all adjacent enemies with -10% Damage, +55% Stagger Chance, and +70% Daze Chance.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance and -10% Abilities Energy Cost for 5 turns for each enemy within the skill's area of effect.
The effect stacks up to 3 times.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance and -10% Abilities Energy Cost for 5 turns for each enemy within the skill's area of effect.
The effect stacks up to 3 times.
Delivers a strike to all adjacent enemies with -10% Damage, +(35 + STR + PRC)% Stagger Chance, and +(50 + STR + AGL)% Daze Chance.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance and -10% Abilities Energy Cost for 5 turns for each enemy within the skill's area of effect.
The effect stacks up to 3 times.
Then allows to reposition to an adjacent tile.
Grants -10% Backfire Chance and -10% Abilities Energy Cost for 5 turns for each enemy within the skill's area of effect.
The effect stacks up to 3 times.
Show formulasHide formulas
|
Weapon Damage: -10
Daze Chance: 50 + STR + PRC
Stagger Chance: 35 + STR + AGL