Difference between revisions of "Reign in Blood"

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{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]
[[Category:Skills]]
Bleeding Chance: {{Positive|  55 + STR + AGL}}<br>MP Restore: {{Positive|  0.75 * Vitality}}<br>

Revision as of 23:45, 4 March 2023


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Reign in Blood
Reign in Blood
Attack
Type
Target Object
Range
1
Energy
11
Cooldown
10
Modified by: Strength, Agility, Vitality

- Requires two-handed axe
Delivers a strike with +40% Knockback chance and +10% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With 60% chance causes the target's Injured body parts to start bleeding.

Then replenishes +5% Max Energy for each Bleeding and degree of Injury affecting the target.
Delivers a strike with +(30 + STR)% Knockback chance and +((0.5 * PRC) + (0.5 * STR))% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With (40 + PRC + AGL)% chance causes the target's Injured body parts to start bleeding.

Then replenishes +(0.5 * VIT)% Max Energy for each Bleeding and degree of Injury affecting the target.

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