Difference between revisions of "Swords (skill tree)"
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rect 385 705 557 878 [[Onrush]] | rect 385 705 557 878 [[Onrush]] | ||
rect 385 1093 557 1266 [[ | rect 385 1093 557 1266 [[Steady Tempo]] | ||
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{{TooltipImage|Fencer | {{TooltipImage|Fencer Stance|138|231|62}} | ||
{{TooltipImage| | {{TooltipImage|Steady Tempo|238|231|62}} | ||
{{TooltipImage|Honed Edge|88|376|62}} | {{TooltipImage|Honed Edge|88|376|62}} | ||
{{TooltipImage|Onrush|190|376|62}} | {{TooltipImage|Onrush|190|376|62}} |
Revision as of 02:12, 4 January 2025
This article is about a skill tree. For the corresponding weapon class, see Swords. |
This page shows all Sword skills.
“ | Dart through the battlefield, cleaving opponents with precise strikes. | „ |
Main focus:
Bleeding, Mobility.
Crit Effect:
+25% Bleed Chance
Skill List
Skill | Basic Stats | Description |
---|---|---|
Treatise I | ||
Cleaving Strike | Attack Type: Target Area, 3 Tiles Range: 1 Energy: 10 Cooldown: 8 Modified by: Strength, Agility, Perception - Requires one-handed sword | Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance. Grants +5% Counter Chance for 5 turns for each enemy hit by the strike. The effect stacks up to 3 times. |
Blade Maintenance | Passive - Requires one-handed sword | Grants sword strikes +5% Bleed Chance if the equipped sword's Durability is above 80%, +5% Weapon Damage if its above 90%, and +3% Crit Chance if it's above 95%. Reduces swords' Durability loss by 50% when blocking with them and by 20% when delivering strikes. |
Keeping Distance | Maneuver Type: Target Tile Range: 1 Energy: 14 Cooldown: 10 Modified by: Strength, Agility, Perception - Requires one-handed sword | Repositions to an adjacent tile. Next turn delivers a free strike to a random adjacent enemy with +50% Stagger Chance and +10% Crit Chance. |
Treatise II | ||
Gloat | Passive - Requires one-handed sword | Grants sword strikes +1.5% Crit Chance, +3% Weapon Damage, and +3% Energy Drain for each negative effect affecting the target. Doubles the bonuses if the negative effect is Bleeding. |
Fencer's Stance | Skill with name "Fencer's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Fencer's Stance" does not exist. Add it to Skill data or fix the Skill name. |
Endurance Training | Skill with name "Endurance Training" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Endurance Training" does not exist. Add it to Skill data or fix the Skill name. |
Treatise III | ||
Honed Edge | Passive - Requires one-handed sword | Sword hits grants +5% Bleed Chance and +3% Armor Penetration for 5 turns. The effect stacks up to 5 times. |
Onrush | Attack / Charge Type: Target Object Range: 4 Energy: 20 Cooldown: 14 Modified by: Strength, Agility, Perception - Requires one-handed sword | Performs a Charge towards the target and delivers a strike with +20% Weapon Damage and +10% Armor Penetration. If the strike does damage, applies the target with -15% Bleed Resistance and +10% Damage Taken for 4 turns. |
Page last edited during patch: 0.9.1.0
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