Mighty Swing

From Stoneshard wiki
Revision as of 11:09, 21 September 2022 by Psojed (talk | contribs)
Jump to navigation Jump to search

This article is a stub. You can help Stoneshard wiki by expanding it.

Mighty Swing
Mighty Swing
Maneuver
Type
No Target
Energy
6
Cooldown
1

- Requires a two-handed mace
Activates "Mighty Swing" for the next turn:

+50% Weapon Damage
+75% Stagger Chance
+25% Stun Chance
+50% Bodypart Damage
+50% Armor Damage
-200% Counter Chance

Show formulasHide formulas