Difference between revisions of "Static Field"

From Stoneshard wiki
Jump to navigation Jump to search
m
 
Line 1: Line 1:
{{stub}}
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
<div style="float: right">{{ {{{1|Tooltip hover box}}}|title={{Skill}}}}</div>
 
* Unlocked by reading [[Electromantic Treatise II]] or by spending 6 Attribute points into Agility or Willpower.


<noinclude>
<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]</noinclude>
[[Category:Skills]]</noinclude>

Latest revision as of 14:46, 4 February 2024

Static Field
Static Field
Spell
Type
No Target
Energy
26
Cooldown
12
Backfire Chance
15
Modified by: Magic Power, Electromantic Power
Applies all Resonating targets within Vision with the effect of "Static Field" for 5 turns.
Each turn the static field's area of effect:

Has 10% chance to apply immobilization.
Deals 2 Shock Damage to the effect's main target and everyone adjacent to it, except the caster, applying them with -4% Shock Resistance for 10 turns (This effect stacks up to 5 times). Immobilized targets receive double damage.
Applies all Resonating targets within Vision with the effect of "Static Field" for 5 turns.
Each turn the static field's area of effect:

Has (10 * ((Magic_Power + Electromantic_Power) / 100))% chance to apply immobilization.
Deals ((2 * (1 + (Electromantic Power / 100)) * Magic Power) / 100) Shock Damage to the effect's main target and everyone adjacent to it, except the caster, applying them with -4% Shock Resistance for 10 turns (This effect stacks up to 5 times). Immobilized targets receive double damage.

Passive bonus:
+2.5% Electromantic Power
-1% Power of other Magic Schools

Show formulasHide formulas