Difference between revisions of "Manticore"
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Manticore
Tier 5 Beast
Damage
Protection
Resistances
Miscellaneous
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Revision as of 00:06, 16 October 2022
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Manticore
Tier 5 Beast

Health: 2000
Energy: 4000
Damage
5 Piercing
35 Rending
5 Arcane
5 Sacred
5 Unholy
Protection
Head 12
Body 12
Arms 12
Legs 12
Resistances
Physical 40%
Slashing 40%
Piercing 40%
Crushing 40%
Rending 40%
Nature 33%
Fire 33%
Frost 33%
Shock 33%
Poison 33%
Caustic 33%
Magic 50%
Unholy 50%
Arcane 50%
Sacred 50%
Psionic 50%
Miscellaneous
Faction: carnivore
Size: giant
XP: 2000
Show more
A spawn of ancient magic that combines the ferocity of a wild beast and the craftiness of a skilled warlock.
“ | A spawn of ancient magic that combines ferocity of a wild beast and craftiness of a skilled warlock. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Primal Aether | Spell Type: Target Area Range: 7 Energy: 30 Cooldown: 4 | Marks an area Next turn launches an energy arc that hits everything in its trajectory, dealing 12 Arcane, 12 Sacred, and 12 Unholy Damage with 80% Armor Penetration, +125% Knockback Chance, and +100% Stun Chance. |
Deadly Tail | Attack Type: Target Object Range: 1 | Delivers a strike to the target: With 33% chance applies it with Poisoning for 6 turns Or with 33% chance applies it with "Sacrificial Blood" for 6 turns Or with 33% chance applies it with "Curse" for 6 turns The chance of receiving these effects is reduced with Poison, Bleed. and Unholy Resistances respectively. |
Vengeance of the Dead | Spell Type: No target Energy: 30 Cooldown: 8 | Marks 6-8 tiles in a large area around the character, including the tile they're currently standing on. Next turn cause bone spikes to erupt from the marked tiles, dealing 28 Piercing and 12 Unholy Damage with 60% Armor Penetration, +100% Bleed Chance, and +100% Immobilization Chance. Bone Spikes persist for 12 turns, but can be destroyed with damage or when this ability is used again. |
Lion Leap | Charge Type: Target Tile Range: 7 Energy: 20 Cooldown: 4 | Performs a leap to a targeted tile. This ability can't be used if one of the paws is Severely Injured. |
Bone Pyres | Spell Type: No Target Energy: 30 Cooldown: 8 | Destroys every skeleton in the arena, sending bone shards that deal 12 Piercing and 10 Unholy Damage with 40% Armor Penetration to all adjacent enemies. Creates aether fires in place of destroyed skeletons for 8 turns. While the character is adjacent to an aether fire, it burns 5% of their Max Energy each turn. Aether fires can't be extinguished with water, but they can be stamped out by walking over them. Doing so deals 5 Fire, 5 Unholy, 5 Sacred, and 5 Arcane Damage with 100% Armor Penetration. |
Animated Servant | Spell Type: No Target Range: 7 Energy: 30 Cooldown: 4 | Summons two skeletons from the bone mounds closest to the character. The skeletons persist for 24 turns, then fall apart, replenishing 4% Max Health and 8% Max Energy to the Manticore. |
TODO
Description
There is only one Manticore in a entire map- inside Burial Cave. This creature is related to quest From the Cradle to the Grave. TODO
Tactics
TODO Good luck. You will need it.
Possible Loot
This creature drops no loot.
See also
Page last edited during patch: 0.8.0.17 | Data Page last updated in: 0.9.1.18
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