Difference between revisions of "Food"

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Yummy! Food lowers your [[Hunger]], sometimes [[Thirst]] and sometimes it also has other beneficial effects. Eating food while your hunger is 0% gives the [[Satiated]] condition. Most foods will rot or spoil after a certain time. Eating spoiled or rotten food is not recommended.
{{Quote|Don't make a religion out of food|Ostap Bender|The Golden Calf}}


'''Food''' are items that reduce your [[Hunger,_Thirst_%26_Intoxication#Hunger|Hunger]] and/or [[Hunger,_Thirst_%26_Intoxication#Thirst|Thirst]]. [[File:Roasted Drumstick.png|link=Roasted Drumstick]][[File:Bread.png|link=Bread]][[File:Raspberry.png|link=Raspberry]][[File:Lentil Soup.png|link=Lentil Soup]]


{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
=== Food Mechanics ===
! width="3%" | Item
* Eating food reduces your Hunger by the amount listed on the food item.
! width="2%" | Freshness
* Eating any food item always takes one turn.
! width="2%" | Hunger[[File:HungerColumn.png|27x27px]]
* Sometimes food provides other beneficial effects like [[Morale Change]], these effects are applied for a limited amount of turns listed on the item.
! width="2%" | Thirst[[File:ThirstColumn.png|27x27px]]
* Eating food that would reduce your Hunger below 0% instead sets your Hunger to 0% and applies the [[Satiety]] effect, which will temporarily prevent Hunger accumulation.
! width="2%" | Price[[File:Gold.png|27x27px]]
! width="10%" | Properties
|-
|'''[[Cooked Venison]]'''[[File:Cooked Venison.png|alt=|center]]
| 75
| -35%
| 0%
| 35
| Hunger Resistance +10%
|-
|'''[[Venison]]'''[[File:Venison.png|alt=|center]]
| 35
| -25%
| 0%
| 20
|
|-
|'''[[Rotten Venison]]'''[[File:Rotten Venison.png|alt=|center]]
| 0
| -3%
| 0%
| 0
|
|-
|'''[[Roasted Drumstick]]'''[[File:Roasted Drumstick.png|alt=|center]]
| 60
| -30%
| 0%
| 30
| Hunger Resistance: +10% - Duration: 90x<br>
|-
|'''[[Raw Drumstick]]'''[[File:Raw Drumstick.png|alt=|center]]
| 30
| -20%
| 0%
| 15
|
|-
|'''[[Rotten Drumstick]]'''[[File:Rotten Drumstick.png|alt=|center]]
|
| -3%
| 0%
| 0
|
|-
|'''[[Сooked Carp]]'''[[File:Cooked Carp.png|alt=|center]]
| 40
| -20%
| 0%
| 20
| Hunger Resistance: +5% - Duration: 90x<br>Immunity: 1%<br>
|-
|'''[[Carp]]'''[[File:Carp.png|alt=|center]]
| 20
| -15%
| 0%
| 20
|
|-
|'''[[Rotten Carp]]'''[[File:Rotten Carp.png|alt=|center]]
|
|
| 0%
|
|
|-
|'''[[Cheese]]'''[[File:Cheese.png|alt=|center]]
|
|
| 0%
|
|
|-
|'''[[Spoiled Cheese]]'''[[File:Spoiled Cheese.png|alt=|center]]
|
|
| 0%
|
|
|-
|'''[[Apple]]'''[[File:Apple.png|alt=|center]]
|
| -5%
| -5%
|
|
|-
|'''[[Rotten Apple]]'''[[File:Rotten Apple.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Pear]]'''[[File:Pear.png|alt=|center]]
|
| -5%
| -5%
|
|
|-
|'''[[Rotten Pear]]'''[[File:Rotten Pear.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Bread]]'''[[File:Bread.png|alt=|center]]
|
| -20%
| +5%
|
|
|-
|'''[[Moldy Bread]]'''[[File:Moldy Bread.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Smoked Ham]]'''[[File:Smoked Ham.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Fig]]'''[[File:Fig.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Dried Fig]]'''[[File:Dried Fig.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Goat Cheese]]'''[[File:Goat Cheese.png|alt=|center]]
|
| -20%
|
|
|
|-
|'''[[Spoiled Goat Cheese]]'''[[File:Spoiled Goat Cheese.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Grape]]'''[[File:Grape.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Rotten Grape]]'''[[File:Rotten Grape.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Carrot]]'''[[File:Carrot.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Rotten Carrot]]'''[[File:Rotten Carrot.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Potato]]'''[[File:Potato.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Rotten Potato]]'''[[File:Rotten Potato.png|alt=|center]]
|
| -5%
|
|
|
|-
|'''[[Leek]]'''[[File:Leek.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Rotten Leek]]'''[[File:Rotten Leek.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Onion]]'''[[File:Onion.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Rotten Onion]]'''[[File:Rotten Onion.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Garlic]]'''[[File:Garlic.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Rotten Garlic]]'''[[File:Rotten Garlic.png|alt=|center]]
|
|
|
|
|
|-
|'''[[White Radish]]'''[[File:White Radish.png|alt=|center]]
|
| -3%
|
| 5
|
|-
|'''[[Rotten White Radish]]'''[[File:Rotten White Radish.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Beet]]'''[[File:Beet.png|alt=|center]]
|
| -5%
|
| 4
|
|-
|'''[[Rotten Beet]]'''[[File:Rotten Beet.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Tomato]]'''[[File:Tomato.png|alt=|center]]
|
| -5%
| -5%
| 5
|
|-
|'''[[Rotten Tomato]]'''[[File:Rotten Tomato.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Sausage]]'''[[File:Sausage.png|alt=|center]]
|
| -20%
| 0%
| 135
| Hunger Resistance +10% (90 x)<br>Uses: 3
|-
|'''[[Ginger]]'''[[File:Ginger.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Elven Citrus]]'''[[File:Elven Citrus.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Spoiled Elven Citrus]]'''[[File:Spoiled Elven Citrus.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Dragon Fruit]]'''[[File:Dragon Fruit.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Spoiled Dragon Fruit]]'''[[File:Spoiled Dragon Fruit.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Dumpling]]'''[[File:Dumpling.png|alt=|center]]
|
| -10%
|
| 10
|
|-
|'''[[Spoiled Dumpling]]'''[[File:Spoiled Dumpling.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Pancakes]]'''[[File:Pancakes.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Spoiled Pancakes]]'''[[File:Spoiled Pancakes.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Peasant Stew]]'''[[File:Peasant Stew.png|alt=|center]]
|
| -10%
| -5%
|
|
|-
|'''[[Spoiled Peasant Stew]]'''[[File:Spoiled Peasant Stew.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Lentil Soup]]'''[[File:Lentil Soup.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Spoiled Lentil Soup]]'''[[File:Spoiled Lentil Soup.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Pretzel]]'''[[File:Pretzel.png|alt=|center]]
|
| -15%
| 0
| 20
| Hunger Resistance: +5% (30 x)<br>Morale: +2%
|-
|'''[[Spoiled Pretzel]]'''[[File:Spoiled Pretzel.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Pinecap]]'''[[File:Pinecap.png|alt=|center]]
|
|<nowiki>-2%</nowiki>
|0%
|1
|Intoxication: -3%


Energy replenishment: +2%
Some food items like the [[Bilberry Pie]] [[File:Bilberry Pie.png|link=Bilberry Pie]] have multiple uses. Only one use can be expended per turn, but the benefits listed on the food item will be obtained each time the food item is used.
|-
|'''[[Magefungus]]'''[[File:Magefungus.png|alt=|center]]
|
|
|
|
|
|}


Most foods have the '''Freshness''' attribute, indicating how long before the food will spoil and/or rot. [[File:Spoiled Bilberry Pie.png|link=Spoiled Bilberry Pie]]
* Time passes for food items even if you are not present in the area. If you open a barrel with food items and come back few days later, the food items inside the barrel will be expired.
* There is currently no way to stop food from expiring.
* Eating expired food will have negative effects.
* Expired food currently has no use.
=== Obtaining food ===
[[File:Food vendors.png|500x500px|thumb|Margyt and Ormond, Food and Meat vendors from Osbrook]]
Food can be bought in towns from:
* Innkeepers
* Innkeeper's assistants
* Local food shops
* Food stalls
* Sometimes from random townspeople
Instead of buying food, you can hunt most animals for food, but for example [[Rabbit]] and [[Deer]] might be hard to catch without using [[Bows]] or [[Crossbows]].
You can also defeat Bandits in their [[Dungeons]] and loot the food stored in their crates and barrels. [[File:Barrel_1.png|link=]]
{{Clear}}
=== Cooking ===
[[File:Campfire.jpg|thumb|300x300px|Camps have fires that can be used for cooking.]]
Some foods can be cooked, which improves their benefits. Cooking is a simplified mechanic, where the player uses a fire source, turning uncooked foods in their inventory into cooked foods.
* Fireplaces in town buildings and Campfires in [[Camp]]s or the ones created by using the [[Campfire]] skill can be used for cooking.
* Food cannot be cooked over burning effects caused by [[Pyromancy_(skill_tree)|Pyromancy]].
* Cooking raw food that is about to expire doesn't affect the Freshness of the cooked version.
* For example, [[Raw Drumstick]] [[File:Raw Drumstick.png|link=Raw Drumstick]] will always turn into [[Roasted Drumstick]] [[File:Roasted Drumstick.png|link=Roasted Drumstick]] with 2 days of Freshness remaining.
* Uncooked food can be eaten too, but some raw foods have a chance of producing negative effects such as [[Nausea|Vomiting]].
See [[Cooking]] for more details.
{{Clear}}
=== Planning ahead ===
You should stock up on different amount and type of food based on where you plan to go. Travelling to a far away area will require bringing more food with you, so make sure you have enough inventory space and take the right food items with you.
* First eat the foods like [[Cheese]] [[File:Cheese.png|link=Cheese]] that spoil quickly. Save long lasting food like [[Potato|Potatoes]] [[File:Potato.png|link=Potato]] for later.
* Eating cooked foods like [[Roasted Tender Meat]] [[File:Roasted Tender Meat.png|link=Roasted Tender Meat]] will give you Hunger Resistance, which slows down Hunger accumulation, but cooked foods usually don't last very long.
* There are currently two foods that '''never spoil''' - [[Sausage]] [[File:Sausage.png|link=Sausage]] and [[Smoked Ham]] [[File:Smoked Ham.png|link=Smoked Ham]]. These are valuable food items with multiple uses, ideal for long journeys.
=== List of all foods ===
*[[Roasted Fatty Meat]]
*[[Fatty Meat]]
*[[Rotten Meat (Fatty Meat)]]
*[[Roasted Tough Meat]]
*[[Tough Meat]]
*[[Rotten Meat (Tough Meat)]]
*[[Roasted Tender Meat]]
*[[Tender Meat]]
*[[Rotten Meat (Tender Meat)]]
*[[Roasted Sinewy Meat]]
*[[Sinewy Meat]]
*[[Rotten Meat (Sinewy Meat)]]
*[[Roasted Meat Morsels]]
*[[Meat Morsels]]
*[[Rotten Meat Morsels]]
*[[Roasted Drumstick]]
*[[Raw Drumstick]]
*[[Rotten Drumstick]]
*[[Sausage]]
*[[Smoked Ham]]
*[[Cooked Carp]]
*[[Carp]]
*[[Rotten Carp]]
*[[Cheese]]
*[[Spoiled Cheese]]
*[[Goat Cheese]]
*[[Spoiled Goat Cheese]]
*[[Egg]]
*[[Boiled Egg]]
*[[Rotten Egg]]
*[[Cooked Harpy Egg]]
*[[Harpy Egg]]
*[[Rotten Harpy Egg]]
*[[Peach]]
*[[Apple]]
*[[Rotten Apple]]
*[[Pear]]
*[[Rotten Pear]]
*[[Fig]]
*[[Dried Fig]]
*[[Grape]]
*[[Rotten Grape]]
*[[Elven Citrus]]
*[[Spoiled Elven Citrus]]
*[[Dragon Fruit]]
*[[Spoiled Dragon Fruit]]
*[[Barberry]]
*[[Rotten Barberry]]
*[[Bilberry]]
*[[Rotten Bilberry]]
*[[Blueberry]]
*[[Rotten Blueberry]]
*[[Gooseberry]]
*[[Rotten Gooseberry]]
*[[Lingonberry]]
*[[Rotten Lingonberry]]
*[[Raspberry]]
*[[Rotten Raspberry]]
*[[Carrot]]
*[[Rotten Carrot]]
*[[Baked Potato]]
*[[Potato]]
*[[Rotten Potato]]
*[[Leek]]
*[[Rotten Leek]]
*[[Onion]]
*[[Rotten Onion]]
*[[Garlic]]
*[[Rotten Garlic]]
*[[White Radish]]
*[[Rotten White Radish]]
*[[Beet]]
*[[Rotten Beet]]
*[[Tomato]]
*[[Rotten Tomato]]
*[[Roasted Acorn]]
*[[Acorn]]
*[[Ginger Root]]
*[[Bread]]
*[[Moldy Bread]]
*[[Flatbread]]
*[[Spoiled Flatbread]]
*[[Pancakes]]
*[[Spoiled Pancakes]]
*[[Pretzel]]
*[[Spoiled Pretzel]]
*[[Bilberry Pie]]
*[[Spoiled Bilberry Pie]]
*[[Peasant Stew]]
*[[Spoiled Peasant Stew]]
*[[Lentil Soup]]
*[[Spoiled Lentil Soup]]
*[[Roasted Penny Bun]]
*[[Penny Bun]]
*[[Rotten Penny Bun]]
*[[Roasted Pinecap]]
*[[Pinecap]]
*[[Rotten Pinecap]]
*[[Roasted Fly Agaric]]
*[[Rotten Fly Agaric]]
*[[Roasted Death Cap]]
*[[Roasted Chanterelle]]
*[[Chanterelle]]
*[[Rotten Chanterelle]]
*[[Bunting (carcass)]]
*[[Rotten Bunting]]
*[[Duck]]
*[[Rotten Duck]]
*[[Jay (carcass)]]
*[[Rotten Jay]]
*[[Raven (carcass)]]
*[[Rotten Raven]]
*[[Sparrow (carcass)]]
*[[Rotten Sparrow]]
*[[Swallow (carcass)]]
*[[Rotten Swallow]]
*[[Thrush (carcass)]]
*[[Rotten Thrush]]
*[[Tit (carcass)]]
*[[Rotten Tit]]
*[[Wren (carcass)]]
*[[Rotten Wren]]
*[[Chicken (carcass)]]
*[[Rotten Chicken]]
*[[Rooster (carcass)]]
*[[Rotten Rooster]]
{{Template:Navigation||plain}}
[[Category:Food|*]]
[[Category:Consumables]]
[[Category:Consumables]]

Latest revision as of 03:00, 24 July 2024

Don't make a religion out of food
~ Ostap Bender on The Golden Calf

Food are items that reduce your Hunger and/or Thirst. Roasted Drumstick.pngBread.pngRaspberry.pngLentil Soup.png

Food Mechanics

  • Eating food reduces your Hunger by the amount listed on the food item.
  • Eating any food item always takes one turn.
  • Sometimes food provides other beneficial effects like Morale Change, these effects are applied for a limited amount of turns listed on the item.
  • Eating food that would reduce your Hunger below 0% instead sets your Hunger to 0% and applies the Satiety effect, which will temporarily prevent Hunger accumulation.

Some food items like the Bilberry Pie Bilberry Pie.png have multiple uses. Only one use can be expended per turn, but the benefits listed on the food item will be obtained each time the food item is used.

Most foods have the Freshness attribute, indicating how long before the food will spoil and/or rot. Spoiled Bilberry Pie.png

  • Time passes for food items even if you are not present in the area. If you open a barrel with food items and come back few days later, the food items inside the barrel will be expired.
  • There is currently no way to stop food from expiring.
  • Eating expired food will have negative effects.
  • Expired food currently has no use.


Obtaining food

Margyt and Ormond, Food and Meat vendors from Osbrook

Food can be bought in towns from:

  • Innkeepers
  • Innkeeper's assistants
  • Local food shops
  • Food stalls
  • Sometimes from random townspeople

Instead of buying food, you can hunt most animals for food, but for example Rabbit and Deer might be hard to catch without using Bows or Crossbows.

You can also defeat Bandits in their Dungeons and loot the food stored in their crates and barrels. Barrel 1.png


Cooking

Camps have fires that can be used for cooking.

Some foods can be cooked, which improves their benefits. Cooking is a simplified mechanic, where the player uses a fire source, turning uncooked foods in their inventory into cooked foods.

  • Fireplaces in town buildings and Campfires in Camps or the ones created by using the Campfire skill can be used for cooking.
  • Food cannot be cooked over burning effects caused by Pyromancy.
  • Cooking raw food that is about to expire doesn't affect the Freshness of the cooked version.
  • For example, Raw Drumstick Raw Drumstick.png will always turn into Roasted Drumstick Roasted Drumstick.png with 2 days of Freshness remaining.
  • Uncooked food can be eaten too, but some raw foods have a chance of producing negative effects such as Vomiting.

See Cooking for more details.


Planning ahead

You should stock up on different amount and type of food based on where you plan to go. Travelling to a far away area will require bringing more food with you, so make sure you have enough inventory space and take the right food items with you.

  • First eat the foods like Cheese Cheese.png that spoil quickly. Save long lasting food like Potatoes Potato.png for later.
  • Eating cooked foods like Roasted Tender Meat Roasted Tender Meat.png will give you Hunger Resistance, which slows down Hunger accumulation, but cooked foods usually don't last very long.
  • There are currently two foods that never spoil - Sausage Sausage.png and Smoked Ham Smoked Ham.png. These are valuable food items with multiple uses, ideal for long journeys.


List of all foods


Page last edited during patch: 0.8.1.8