Difference between revisions of "Food"

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Yummy! Food lowers your [[Hunger]], sometimes [[Thirst]] and sometimes it also has other beneficial effects. Eating food while your hunger is 0% gives the [[Satiated]] condition. Most foods will rot or spoil after a certain time. Eating spoiled or rotten food is not recommended. Some foods (usually meat) can be cooked, which greatly improves their benefits. Eating raw meat is possible, but less beneficial than cooked meat, and may also produce negative effects, such as [[Vomiting]].
{{Quote|Don't make a religion out of food|Ostap Bender|The Golden Calf}}


'''Food''' are items that reduce your [[Hunger,_Thirst_%26_Intoxication#Hunger|Hunger]] and/or [[Hunger,_Thirst_%26_Intoxication#Thirst|Thirst]]. [[File:Roasted Drumstick.png|link=Roasted Drumstick]][[File:Bread.png|link=Bread]][[File:Raspberry.png|link=Raspberry]][[File:Lentil Soup.png|link=Lentil Soup]]


=== Procuring food ===
=== Food Mechanics ===
Diffent food types can be bought in town from the Innkeeper and his assistants, from the local food merchants in their stalls, and sometimes from random townspeople. Simply talk to them and see what they have.
* Eating food reduces your Hunger by the amount listed on the food item.
* Eating any food item always takes one turn.
* Sometimes food provides other beneficial effects like [[Morale Change]], these effects are applied for a limited amount of turns listed on the item.
* Eating food that would reduce your Hunger below 0% instead sets your Hunger to 0% and applies the [[Satiety]] effect, which will temporarily prevent Hunger accumulation.


Some food items like the [[Bilberry Pie]] [[File:Bilberry Pie.png|link=Bilberry Pie]] have multiple uses. Only one use can be expended per turn, but the benefits listed on the food item will be obtained each time the food item is used.


''insert 2 pics of merchants''
Most foods have the '''Freshness''' attribute, indicating how long before the food will spoil and/or rot. [[File:Spoiled Bilberry Pie.png|link=Spoiled Bilberry Pie]]


* Time passes for food items even if you are not present in the area. If you open a barrel with food items and come back few days later, the food items inside the barrel will be expired.
* There is currently no way to stop food from expiring.
* Eating expired food will have negative effects.
* Expired food currently has no use.


Chances are you will find some food when exploring bandit hideouts. A good alternative can be hunting for meat in a nearby forest.




''insert pics of finding food in dungeons and hunting in the forest''
=== Obtaining food ===
[[File:Food vendors.png|500x500px|thumb|Margyt and Ormond, Food and Meat vendors from Osbrook]]
Food can be bought in towns from:
* Innkeepers
* Innkeeper's assistants
* Local food shops
* Food stalls
* Sometimes from random townspeople


Instead of buying food, you can hunt most animals for food, but for example [[Rabbit]] and [[Deer]] might be hard to catch without using [[Bows]] or [[Crossbows]].


=== Planning ahead ===
You can also defeat Bandits in their [[Dungeons]] and loot the food stored in their crates and barrels. [[File:Barrel_1.png|link=]]
A quick run into a nearby bandit hideout won't require much more than two pieces of Bread. However, if you're travelling to a far away undead crypt, that's a whole different story. Plus undead don't eat, so don't expect to find any food there. If you decide to hunt for food, don't forget that there's currently no way to make fire, so you need someplace to cook it.
{{Clear}}




''insert pic of map and circle spots with cooking fire (bandit castles and camps)''
=== Cooking ===
[[File:Campfire.jpg|thumb|300x300px|Camps have fires that can be used for cooking.]]
Some foods can be cooked, which improves their benefits. Cooking is a simplified mechanic, where the player uses a fire source, turning uncooked foods in their inventory into cooked foods.


* Fireplaces in town buildings and Campfires in [[Camp]]s or the ones created by using the [[Campfire]] skill can be used for cooking.
* Food cannot be cooked over burning effects caused by [[Pyromancy_(skill_tree)|Pyromancy]].
* Cooking raw food that is about to expire doesn't affect the Freshness of the cooked version.
* For example, [[Raw Drumstick]] [[File:Raw Drumstick.png|link=Raw Drumstick]] will always turn into [[Roasted Drumstick]] [[File:Roasted Drumstick.png|link=Roasted Drumstick]] with 2 days of Freshness remaining.
* Uncooked food can be eaten too, but some raw foods have a chance of producing negative effects such as [[Nausea|Vomiting]].


Stuffing yourself before leaving town is another option which might help, but don't overeat too much as it's not healthy. Try combining different food types with extra benefits and learn to use foods that also give you Hunger Resistance.
See [[Cooking]] for more details.
{{Clear}}




=== Eat smart ===
=== Planning ahead ===
Consider your eating expenses. It barely costs anything to hunt deer in the forest and even a small amount of Venison can last a long time. Be mindful of the freshness of different foods. When you find food in the dungeons, eat cheese and other types that spoil quickly first, then bread, fruit and veggies, then long lasting food like Potatoes last.  
You should stock up on different amount and type of food based on where you plan to go. Travelling to a far away area will require bringing more food with you, so make sure you have enough inventory space and take the right food items with you.
 
 
''idk, picture of inventory with different food types?''


 
* First eat the foods like [[Cheese]] [[File:Cheese.png|link=Cheese]] that spoil quickly. Save long lasting food like [[Potato|Potatoes]] [[File:Potato.png|link=Potato]] for later.
If you're rich, consider investing into Sausages and Smoked Ham. These are amazing foods that never spoil and also come with multiple uses per item, saving inventory space.
* Eating cooked foods like [[Roasted Tender Meat]] [[File:Roasted Tender Meat.png|link=Roasted Tender Meat]] will give you Hunger Resistance, which slows down Hunger accumulation, but cooked foods usually don't last very long.
* There are currently two foods that '''never spoil''' - [[Sausage]] [[File:Sausage.png|link=Sausage]] and [[Smoked Ham]] [[File:Smoked Ham.png|link=Smoked Ham]]. These are valuable food items with multiple uses, ideal for long journeys.




=== List of all foods ===
=== List of all foods ===
 
*[[Roasted Fatty Meat]]
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
*[[Fatty Meat]]
! width="3%" | Item
*[[Rotten Meat (Fatty Meat)]]
! width="2%" | Freshness
*[[Roasted Tough Meat]]
! width="2%" | Hunger[[File:HungerColumn.png|27x27px]]
*[[Tough Meat]]
! width="2%" | Thirst[[File:ThirstColumn.png|27x27px]]
*[[Rotten Meat (Tough Meat)]]
! width="2%" | Price[[File:Gold.png|27x27px]]
*[[Roasted Tender Meat]]
! width="10%" | Properties
*[[Tender Meat]]
|-
*[[Rotten Meat (Tender Meat)]]
|'''[[Cooked Venison]]'''[[File:Cooked Venison.png|alt=|center]]
*[[Roasted Sinewy Meat]]
| 75
*[[Sinewy Meat]]
| <span style="color:green">-35%</span>
*[[Rotten Meat (Sinewy Meat)]]
| 0%
*[[Roasted Meat Morsels]]
| 35
*[[Meat Morsels]]
| Hunger Resistance <span style="color:green">+10%</span>(90x)
*[[Rotten Meat Morsels]]
|-
*[[Roasted Drumstick]]
|'''[[Venison]]'''[[File:Venison.png|alt=|center]]
*[[Raw Drumstick]]
| 35
*[[Rotten Drumstick]]
| <span style="color:green">-25%</span>
*[[Sausage]]
|
*[[Smoked Ham]]
| 20
*[[Cooked Carp]]
|
*[[Carp]]
|-
*[[Rotten Carp]]
|'''[[Rotten Venison]]'''[[File:Rotten Venison.png|alt=|center]]
*[[Cheese]]
| 0
*[[Spoiled Cheese]]
| <span style="color:green">-3%</span>
*[[Goat Cheese]]
|
*[[Spoiled Goat Cheese]]
| 0
*[[Egg]]
|
*[[Boiled Egg]]
|-
*[[Rotten Egg]]
|'''[[Roasted Drumstick]]'''[[File:Roasted Drumstick.png|alt=|center]]
*[[Cooked Harpy Egg]]
| 60
*[[Harpy Egg]]
| <span style="color:green">-30%</span>
*[[Rotten Harpy Egg]]
|
*[[Peach]]
| 30
*[[Apple]]
| Hunger Resistance: <span style="color:green">+10%</span>(90x)
*[[Rotten Apple]]
|-
*[[Pear]]
|'''[[Raw Drumstick]]'''[[File:Raw Drumstick.png|alt=|center]]
*[[Rotten Pear]]
| 30
*[[Fig]]
| <span style="color:green">-20%</span>
*[[Dried Fig]]
|
*[[Grape]]
| 15
*[[Rotten Grape]]
|
*[[Elven Citrus]]
|-
*[[Spoiled Elven Citrus]]
|'''[[Rotten Drumstick]]'''[[File:Rotten Drumstick.png|alt=|center]]
*[[Dragon Fruit]]
|
*[[Spoiled Dragon Fruit]]
| <span style="color:green">-3%</span>
*[[Barberry]]
|
*[[Rotten Barberry]]
| 0
*[[Bilberry]]
|
*[[Rotten Bilberry]]
|-
*[[Blueberry]]
|'''[[Сooked Carp]]'''[[File:Fish Cooked.png|alt=|center]]
*[[Rotten Blueberry]]
| 40
*[[Gooseberry]]
| <span style="color:green">-20%</span>
*[[Rotten Gooseberry]]
| 0%
*[[Lingonberry]]
| 20
*[[Rotten Lingonberry]]
| Hunger Resistance: <span style="color:green">+5%</span>(90x)
*[[Raspberry]]
 
*[[Rotten Raspberry]]
Immunity: <span style="color:green">+1%</span>
*[[Carrot]]
|-
*[[Rotten Carrot]]
|'''[[Carp]]'''[[File:Fish.png|alt=|center]]
*[[Baked Potato]]
| 20
*[[Potato]]
| <span style="color:green">-15%</span>
*[[Rotten Potato]]
|
*[[Leek]]
| 20
*[[Rotten Leek]]
|
*[[Onion]]
|-
*[[Rotten Onion]]
|'''[[Rotten Carp]]'''[[File:Rotten Carp.png|alt=|center]]
*[[Garlic]]
|
*[[Rotten Garlic]]
|
*[[White Radish]]
|
*[[Rotten White Radish]]
|
*[[Beet]]
|
*[[Rotten Beet]]
|-
*[[Tomato]]
|'''[[Cheese]]'''[[File:Cheese.png|alt=|center]]
*[[Rotten Tomato]]
|
*[[Roasted Acorn]]
|<span style="color:green">-25%</span>
*[[Acorn]]
|
*[[Ginger Root]]
|18
*[[Bread]]
|
*[[Moldy Bread]]
|-
*[[Flatbread]]
|'''[[Spoiled Cheese]]'''[[File:Spoiled Cheese.png|alt=|center]]
*[[Spoiled Flatbread]]
|
*[[Pancakes]]
|
*[[Spoiled Pancakes]]
|
*[[Pretzel]]
|
*[[Spoiled Pretzel]]
|
*[[Bilberry Pie]]
|-
*[[Spoiled Bilberry Pie]]
|'''[[Apple]]'''[[File:Apple.png|alt=|center]]
*[[Peasant Stew]]
|
*[[Spoiled Peasant Stew]]
| <span style="color:green">'''-5%'''</span>
*[[Lentil Soup]]
| <span style="color:green">'''-5%'''</span>
*[[Spoiled Lentil Soup]]
|5
*[[Roasted Penny Bun]]
| Immunity: <span style="color:green">'''+2%'''</span>
*[[Penny Bun]]
|-
*[[Rotten Penny Bun]]
|'''[[Rotten Apple]]'''[[File:Rotten Apple.png|alt=|center]]
*[[Roasted Pinecap]]
|
*[[Pinecap]]
|
*[[Rotten Pinecap]]
|
*[[Roasted Fly Agaric]]
|
*[[Rotten Fly Agaric]]
|
*[[Roasted Death Cap]]
|-
*[[Roasted Chanterelle]]
|'''[[Pear]]'''[[File:Pear.png|alt=|center]]
*[[Chanterelle]]
|
*[[Rotten Chanterelle]]
| <span style="color:green">'''-5%'''</span>
*[[Bunting (carcass)]]
| <span style="color:green">'''-5%'''</span>
*[[Rotten Bunting]]
|5
*[[Duck]]
| Immunity: <span style="color:green">'''+1%'''</span>
*[[Rotten Duck]]
|-
*[[Jay (carcass)]]
|'''[[Rotten Pear]]'''[[File:Rotten Pear.png|alt=|center]]
*[[Rotten Jay]]
|
*[[Raven (carcass)]]
|
*[[Rotten Raven]]
|
*[[Sparrow (carcass)]]
|
*[[Rotten Sparrow]]
|
*[[Swallow (carcass)]]
|-
*[[Rotten Swallow]]
|'''[[Bread]]'''[[File:Bread.png|alt=|center]]
*[[Thrush (carcass)]]
|
*[[Rotten Thrush]]
| <span style="color:green">-20%</span>
*[[Tit (carcass)]]
| <span style="color:green">+5%</span>
*[[Rotten Tit]]
|12
*[[Wren (carcass)]]
|
*[[Rotten Wren]]
|-
*[[Chicken (carcass)]]
|'''[[Moldy Bread]]'''[[File:Moldy Bread.png|alt=|center]]
*[[Rotten Chicken]]
|
*[[Rooster (carcass)]]
|
*[[Rotten Rooster]]
|
|
|
|-
|'''[[Smoked Ham]]'''[[File:Smoked Ham.png|alt=|center]]
|<nowiki>-</nowiki>
|<span style="color:green">-25%</span>
|0
|150
|Hunger Resistance: <span style="color:green">+12%</span>(90x)
 
Does not spoil over time
 
Uses: 4
|-
|'''[[Fig]]'''[[File:Fig.png|alt=|center]]
|150
|<nowiki>-1%</nowiki>
|0
|25
|Max Energy: +1%
 
Health Restoration: +1%
 
Immunity: +6%
|-
|'''[[Dried Fig]]'''[[File:Dried Fig.png|alt=|center]]
|50
|<nowiki>-3%</nowiki>
|0
|15
|Health Restoration: +1%
 
Immunity: +3%
|-
|'''[[Goat Cheese]]'''[[File:Goat Cheese.png|alt=|center]]
|
| <span style="color:green">-20%</span>
|0
|15
|
|-
|'''[[Spoiled Goat Cheese]]'''[[File:Spoiled Goat Cheese.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Grape]]'''[[File:Grapes.png|alt=|center]]
|
|<span style="color:green">-5%</span>
|<span style="color:green">-10%</span>
|13
|Immunity: <span style="color:green">+4%</span>
|-
|'''[[Rotten Grape]]'''[[File:Rotten Grape.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Carrot]]'''[[File:Carrot.png|alt=|center]]
|200
|<nowiki>-5%</nowiki>
|0
|4
|Immunity: +1%
|-
|'''[[Rotten Carrot]]'''[[File:Rotten Carrot.png|alt=|center]]
|<nowiki>-</nowiki>
|0
|0
|0
|May cause vomiting.
|-
|'''[[Potato]]'''[[File:Potato.png|alt=|center]]
|350
|<nowiki>-5%</nowiki>
|0
|4
|
|-
|'''[[Rotten Potato]]'''[[File:Rotten Potato.png|alt=|center]]
|<nowiki>-</nowiki>
| 0
|0
|0
|May cause vomiting.
|-
|'''[[Leek]]'''[[File:Leek.png|alt=|center]]
|
| <span style="color:green">-3%</span>
|
|
| Intoxication <span style="color:green">-0.20%</span>
 
Immunity <span style="color:green">+3%</span>
|-
|'''[[Rotten Leek]]'''[[File:Rotten Leek.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Onion]]'''[[File:Onion.png|alt=|center]]
|
|<span style="color:green">-3%</span>
|
|8
|Intoxication: <span style="color:green">-5%</span>
 
Immunity: <span style="color:green">+3%</span>
|-
|'''[[Rotten Onion]]'''[[File:Rotten Onion.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Garlic]]'''[[File:Garlic.png|alt=|center]]
|
| <span style="color:green">-3%</span>
|
|
| Intoxication:<span style="color:green">-3%</span>
 
Immunity: <span style="color:green">+5%</span>
 
Unholy Resistance: <span style="color:green">+1%</span>(90x)
|-
|'''[[Rotten Garlic]]'''[[File:Rotten Garlic.png|alt=|center]]
|
|
|
|
|
|-
|'''[[White Radish]]'''[[File:White Radish.png|alt=|center]]
|
| <span style="color:green">-3%</span>
|
| 5
|Hunger Change: <span style="color:green">-0.05%</span>(60x)
 
Immunity: <span style="color:green">+1%</span>
|-
|'''[[Rotten White Radish]]'''[[File:Rotten White Radish.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Beet]]'''[[File:Beet.png|alt=|center]]
|
| <span style="color:green">-5%</span>
|0
| 4
|Immunity: <span style="color:green">+2%</span>
|-
|'''[[Rotten Beet]]'''[[File:Rotten Beet.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Tomato]]'''[[File:Apple.png|alt=|center]]
|
| <span style="color:green">-5%</span>
| <span style="color:green">-5%</span>
| 5
|Immunity: <span style="color:green">+2%</span>
|-
|'''[[Rotten Tomato]]'''[[File:Rotten Tomato.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Sausage]]'''[[File:Sausage.png|alt=|center]]
|<nowiki>-</nowiki>
| <span style="color:green">-20%</span>
|
| 135
| Hunger Resistance <span style="color:green">+10%</span>(90x)
 
Uses: 3
 
Does not spoil over time
|-
|'''[[Ginger]]'''[[File:Ginger.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Elven Citrus]]'''[[File:Elven Citrus.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Spoiled Elven Citrus]]'''[[File:Spoiled Elven Citrus.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Dragon Fruit]]'''[[File:Dragonfruit.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Spoiled Dragon Fruit]]'''[[File:Spoiled Dragon Fruit.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Dumpling]]'''[[File:Dumpling.png|alt=|center]]
|90
| <span style="color:green">-10%</span>
|
| 10
|Hunger Resistance: <span style="color:green">+3%</span>(60x)
|-
|'''[[Spoiled Dumpling]]'''[[File:Spoiled Dumpling.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Pancakes]]'''[[File:Pancakes.png|alt=|center]]
|70
|<span style="color:green">-20%</span>
|
|20
|Hunger Resistance: <span style="color:green">+5%</span>(60x)
 
Morale: <span style="color:green">+5%>/span>
|-
|'''[[Spoiled Pancakes]]'''[[File:Spoiled Pancakes.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Peasant Stew]]'''[[File:Peasant Stew.png|alt=|center]]
|60
| <span style="color:green">-10%</span>
| <span style="color:green">-5%</span>
|10
|
|-
|'''[[Spoiled Peasant Stew]]'''[[File:Spoiled Peasant Stew.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Lentil Soup]]'''[[File:Lentil Soup.png|alt=|center]]
|60
|<span style="color:green">-15%</span>
|<span style="color:green">-5%</span>
|15
|Sanity: <span style="color:green">+3%</span>
|-
|'''[[Spoiled Lentil Soup]]'''[[File:Spoiled Lentil Soup.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Pretzel]]'''[[File:Pretzel.png|alt=|center]]
|100
| <span style="color:green">-15%</span>
|
| 20
| Hunger Resistance: <span style="color:green">+5%</span>(30x)
 
Morale: <span style="color:green">+2%</span>
|-
|'''[[Spoiled Pretzel]]'''[[File:Spoiled Pretzel.png|alt=|center]]
|
|
|
|
|
|-
|'''[[Pinecap]]'''[[File:Pinecap.png|alt=|center|27x27px]]
|
|<span style="color:green">-2%</span>
|
|1
|Intoxication: <span style="color:green">-3%</span>
 
Energy Replenishment: <span style="color:green">+2%</span>
|-
|'''[[Magefungus]]'''[[File:Magefungus.png|alt=|center]]
|
|
|
|
|
|}




{{Template:Item navbox}}
{{Template:Navigation||plain}}
[[Category:Food|*]]
[[Category:Consumables]]
[[Category:Consumables]]

Latest revision as of 03:00, 24 July 2024

Don't make a religion out of food
~ Ostap Bender on The Golden Calf

Food are items that reduce your Hunger and/or Thirst. Roasted Drumstick.pngBread.pngRaspberry.pngLentil Soup.png

Food Mechanics

  • Eating food reduces your Hunger by the amount listed on the food item.
  • Eating any food item always takes one turn.
  • Sometimes food provides other beneficial effects like Morale Change, these effects are applied for a limited amount of turns listed on the item.
  • Eating food that would reduce your Hunger below 0% instead sets your Hunger to 0% and applies the Satiety effect, which will temporarily prevent Hunger accumulation.

Some food items like the Bilberry Pie Bilberry Pie.png have multiple uses. Only one use can be expended per turn, but the benefits listed on the food item will be obtained each time the food item is used.

Most foods have the Freshness attribute, indicating how long before the food will spoil and/or rot. Spoiled Bilberry Pie.png

  • Time passes for food items even if you are not present in the area. If you open a barrel with food items and come back few days later, the food items inside the barrel will be expired.
  • There is currently no way to stop food from expiring.
  • Eating expired food will have negative effects.
  • Expired food currently has no use.


Obtaining food

Margyt and Ormond, Food and Meat vendors from Osbrook

Food can be bought in towns from:

  • Innkeepers
  • Innkeeper's assistants
  • Local food shops
  • Food stalls
  • Sometimes from random townspeople

Instead of buying food, you can hunt most animals for food, but for example Rabbit and Deer might be hard to catch without using Bows or Crossbows.

You can also defeat Bandits in their Dungeons and loot the food stored in their crates and barrels. Barrel 1.png


Cooking

Camps have fires that can be used for cooking.

Some foods can be cooked, which improves their benefits. Cooking is a simplified mechanic, where the player uses a fire source, turning uncooked foods in their inventory into cooked foods.

  • Fireplaces in town buildings and Campfires in Camps or the ones created by using the Campfire skill can be used for cooking.
  • Food cannot be cooked over burning effects caused by Pyromancy.
  • Cooking raw food that is about to expire doesn't affect the Freshness of the cooked version.
  • For example, Raw Drumstick Raw Drumstick.png will always turn into Roasted Drumstick Roasted Drumstick.png with 2 days of Freshness remaining.
  • Uncooked food can be eaten too, but some raw foods have a chance of producing negative effects such as Vomiting.

See Cooking for more details.


Planning ahead

You should stock up on different amount and type of food based on where you plan to go. Travelling to a far away area will require bringing more food with you, so make sure you have enough inventory space and take the right food items with you.

  • First eat the foods like Cheese Cheese.png that spoil quickly. Save long lasting food like Potatoes Potato.png for later.
  • Eating cooked foods like Roasted Tender Meat Roasted Tender Meat.png will give you Hunger Resistance, which slows down Hunger accumulation, but cooked foods usually don't last very long.
  • There are currently two foods that never spoil - Sausage Sausage.png and Smoked Ham Smoked Ham.png. These are valuable food items with multiple uses, ideal for long journeys.


List of all foods


Page last edited during patch: 0.8.1.8