Difference between revisions of "Warfare (skill tree)"

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<b>Treaties I:</b><br>
<b>Treatise I:</b><br>
[[Seize the Initiative]]<br>
[[Seize the Initiative]]<br>
[[Offensive Tactic]]<br>
[[Offensive Tactic]]<br>
[[Defensive Tactic]]<br>
[[Defensive Tactic]]<br>


<b>Treaties II:</b><br>
<b>Treatise II:</b><br>
[[Armor Crusher]]<br>
[[Armor Crusher]]<br>
[[Stance Training]]<br>
[[Stance Training]]<br>
[[Setup]]<br>
[[Setup]]<br>


<b>Treaties III:</b><br>
<b>Treatise III:</b><br>
[[War Cry]]<br>
[[War Cry]]<br>
[[Thirst for Battle]]<br>
[[Thirst for Battle]]<br>
Line 41: Line 41:
[[Opportune Moment]]<br>
[[Opportune Moment]]<br>


<b>Treaties IV:</b><br>
<b>Treatise IV:</b><br>
[[Against the Odds]]<br>
[[Against the Odds]]<br>
[[Finisher]]<br>
[[Finisher]]<br>

Revision as of 23:22, 18 May 2020

This page shows all Combat Mastery Skills.

Combat Mastery skills do not scale with Attributes or Equipment, although their Energy cost and Cooldowns Duration are still affected by Willpower and other global modifiers.

Arna and Jorgrim both start with all Combat Mastery skills that would normally require a Tier I Treatise already unlocked.


Treatise I:
Seize the Initiative
Offensive Tactic
Defensive Tactic

Treatise II:
Armor Crusher
Stance Training
Setup

Treatise III:
War Cry
Thirst for Battle
Intimidation
Opportune Moment

Treatise IV:
Against the Odds
Finisher
Final Push
Right on Target