Contracts & Tasks
Contracts & Tasks are quests in the world of Stoneshard. All Quests are automatically tracked by the game, you can check their status in your Journal at any time. Clicking an entry in your Journal will set it as your active Quest and the current objective step will be displayed in the top left section of the screen while adventuring.
Main Quest
Main quests track your progress through the game's story. Your character starts the game with the main quest already active. There are currently two main quests in the Early Access version of the game.
Escape the Dungeon is the main quest for the Prologue.
Gathering the Caravan is the main quest for the story for the Adventure Mode.
Contracts
Village Contracts are the "official business" type of quests.
- They are always tied to a specific village or town and only provided by the village elder.
- Village Contracts have a time limit in which you have to complete it.
- If you fail to complete the contract in the time limit, the contract is voided, you get no rewards and you lose some Reputation with the village.
- Contracts must be turned in to the village elder who issued it after completion.
- Completing a contract raises your Reputation with the village and always comes with a fixed reward in Crowns.
The objective may require you free a captive person, bring back a stolen item, or simply clear out a Dungeon. Sometimes you will be required to bring a proof of your deed.
Contract Mechanics
Offered contracts are randomly selected from a list of possible Contracts each reset. Contracts will reset every 4 in-game days.
Each contract is tied to a specific Dungeon on the map. When you set a contract as your active quest, the Dungeon in question will become marked with a small red X on your Local Map. Until you complete a contract by turning it in to the village elder, you can enter the Dungeon as many times as you want. Completing the contract will seal the respective dungeon's entrance, so you will be unable to enter until the reset.
- Elder in Osbrook will offer up to 4 contracts per reset cycle.
- Elder in Mannshire will offer up to 3 contracts per reset cycle.
List of Village Contracts
These four contracts can only be obtained from Odar in Osbrook:
These contracts are generic and can be obtained from the elder of any village or town:
Contract | Steps | Description | Reward |
---|---|---|---|
Alchemy Kit | ![]() ![]() ![]() ![]() |
The Contractor of Settlement passed me the contract from the merchant, who was robbed by the bandits residing in the Bastion. The merchant had an alchemy kit with him, and it's on me to find and return it. | 455 - 560 ![]() 300 Reputation |
Bandit's Den | ![]() ![]() ![]() |
The Contractor of Settlement wants me to deal with the band of unruly brigands, who turned the Bastion into their den. I need to get there and kill their leader. | 405 - 510 ![]() 300 Reputation |
Captain of Deserters | ![]() ![]() ![]() |
The Settlement Contractor offered me a generous reward for finding my way inside the Bastion and getting rid of the deserters' leader. | 1455 ![]() 600 Reputation |
Forgotten Tome | ![]() ![]() ![]() ![]() |
The Contractor of Settlement is offering a reward for recovering old census records from the ruins of Catacombs. | 555 - 660 ![]() 400 Reputation |
Fugitive's Hand | ![]() ![]() ![]() ![]() |
The Contractor of Settlement passed me the bounty on Name's head. I need to find my way to the Bastion, kill him, and bring his hand to the Contractor. | 455 - 560 ![]() 400 Reputation |
Hero's Fate | ![]() ![]() ![]() |
The Contractor of Settlement put up a bounty on an undead knight, Name. I need to descend into the Crypt and put him down once and for all. | 1455 ![]() 600 Reputation |
Intercepted Reports | ![]() ![]() ![]() ![]() |
The bandits from Bastion killed the Magistrate's messenger and stole his reports. The Contractor of Settlement hired me to kill their leader and retrieve the important papers. | 455 - 560 ![]() 400 Reputation |
Lost Relic | ![]() ![]() ![]() ![]() |
The necromancer found his way into the Crypt and defiled the grave of the local saint. The Contractor of Settlement is ready to pay me for killing him and bringing back the stolen relic. | 505 - 680 ![]() 400 Reputation |
Monastery Records | ![]() ![]() ![]() ![]() |
The Contractor of Settlement is offering a reward for investigating the Catacombs and finding clues that can reveal the reasons behind its desolation. | 660 - 800 ![]() 400 Reputation |
Mysterious Disappearances | ![]() ![]() ![]() |
The Contractor of Settlement told me that people started disappearing around the Catacombs. I need to get there and find out who is behind it. | 505 - 610 ![]() 400 Reputation |
Mysterious Glow | ![]() ![]() ![]() ![]() |
The Contractor of Settlement told me about the mysterious light coming from Crypt at night. I need to get there and find out what's causing it. | 505 - 680 ![]() 300 Reputation |
Ominous Ruins | ![]() ![]() ![]() |
The Contractor of Settlement offered me a hefty sum for dealing with the source of troubling rumors surrounding the Catacombs. | 555 - 660 ![]() 400 Reputation |
Restless Crypt | ![]() ![]() ![]() |
The Settlement Contractor is willing to pay me for clearing out the Crypt and disposing of yet another warlock and his minions. | 930 ![]() 250 Reputation |
Return of the Necromancer | ![]() ![]() ![]() ![]() |
The immortal necromancer pesters Settlement and its people. The Contractor asked me to head to the Crypt, kill him once again, and discover the talisman, which keeps on bringing him back to life. | 405 ![]() 300 Reputation |
Source of Corruption | ![]() ![]() ![]() ![]() |
According to the Contractor of Settlement, the Catacombs attracts cultists and necromancers. I need to get there and discover the source of this blight. | 505 - 610 ![]() 300 Reputation |
Stolen Grimoire | ![]() ![]() ![]() ![]() |
The Contractor of Settlement passed me the contract: some necromancer stole an occult grimoire from the Magistrate's nobleman. I need to kill him and bring the book back to the Contractor, so that he would send it back to its owner. | 505 - 680 ![]() 300 Reputation |
Stolen Reliquary | ![]() ![]() ![]() ![]() |
The Contractor of Settlement told me about the band of blasphemers, who took shelter in the Bastion after raiding one of the local abbeys. I need to kill their leader and bring the stolen reliquary back to the Settlement. | 455 - 560 ![]() 300 Reputation |
Unholy Ritual | ![]() ![]() ![]() ![]() |
The Contractor of Settlement told me about the cultist, who settled in the Crypt, using it as a place to perfom his unholy rituals. I need to get there, kill him, and interrupt the ritual. | 505 - 680 ![]() 400 Reputation |
Tasks
Individual NPCs might offer you quests specific to their own life.
- The rewards for these requests can vary, from Crowns to Consumables and other items.
- Tasks have no time limit.
- Completing Tasks raises your Reputation with the Quest Giver's respective town or village.
Task Mechanics
Offered tasks are always the same. All tasks can only be completed once.
- When you select a task as your active quest, no marker will be displayed on your map.
- When you accept the Troll Hunt task, the Signal Tower Point of Interest will be permanently marked on your map until you complete it, even if you don't have Troll Hunt selected as your active quest.
- Some tasks might require finding items that can be only acquired as random drops, therefore completing some tasks might take a long time.
List of Tasks
- Bert the Merchant's Request
- Dietrich the Smith's Request
- Frid the Herbalist's Request
- Gerlot the Merchant's Request
- Governor's Contract
- Hold the Tailor's Request
- Important Report
- Jebar the Smith's Request
- Ormond the Tailor's Request
- Ram the Drunkard's Request
- Troll Hunt
Page last edited during patch: 0.7.0.27
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