Swords (skill tree)/zh

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Disambig.png This article is about a skill tree. For the corresponding weapon class, see Swords.

Hover over the skill icons to view the detailed descriptions.
Hover over the skill icons to view the detailed descriptions.

This page shows all Sword skills.

Dart through the battlefield, cleaving opponents with precise strikes.

Main focus:
Bleeding, Mobility.

Crit Effect:
+50% Bleed Chance


Skill List

SkillBasic StatsDescriptionPassive bonusHidden bonus
Treatise I
横扫
横扫
没有翻译
类别:
没有翻译
距离:
1
精力:
10
冷却时间:
8
影响因素:
力量、敏捷、感知
- 需要单手刀剑
击打一次邻近的三个目标,本次击打肢体伤害+/*Bodypart_Damage*/%,出血几率+/*Bleeding_Chance*/%

每有一个敌人受到影响,4个回合内的反击几率便+10%
爱刀如命
爱刀如命
没有翻译
- 需要单手刀剑
单手刀剑磨损减缓50%
如果所配单手刀剑耐久高于等于75%,单手刀剑攻击兵器伤害+5%、暴击几率+5%、暴击效果+10%
失手几率-3%
保持距离
保持距离
没有翻译
类别:
以方格为目标
距离:
1
精力:
14
冷却时间:
10
影响因素:
力量、敏捷、感知
- 需要单手刀剑
后退一个方格。

下一回合,如果角色刚刚离开的方格由敌人占据,则进行一次攻击,本次攻击破衡几率+/*Stagger_Chance*/%,出血几率+/*Bleeding_Chance*/%
Treatise II
扬刀立威
扬刀立威
没有翻译
- 需要单手刀剑
目标每有一层出血,单手刀剑攻击的暴击几率便+3%,兵器伤害便+5%

击杀正在出血的敌人,可令同一能力树的能力的当前剩余冷却时间缩短2个回合。
出血几率+5%
Fencer's StanceSkill with name "Fencer's Stance" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Fencer's Stance" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Fencer's Stance" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Fencer's Stance" does not exist.

Add it to Skill data or fix the Skill name.
Endurance TrainingSkill with name "Endurance Training" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Endurance Training" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Endurance Training" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Endurance Training" does not exist.

Add it to Skill data or fix the Skill name.
Treatise III
削铁如泥
削铁如泥
没有翻译
- 需要单手刀剑
刀剑每一次攻击均可令你5个回合之内的出血几率+5%
这个效果可以叠加,最多4层。
兵器伤害+5%
冲前一击
冲前一击
没有翻译 / 没有翻译
类别:
以对象为目标
距离:
4
精力:
20
冷却时间:
14
影响因素:
力量、敏捷、感知
- 需要单手刀剑
冲向敌人,大力击打,本次击打伤害+/*Weapon_Damage*/%,护甲穿透+/*Armor_Piercing*/%

目标出血抗性-33%,所受伤害+10%,效果持续4个回合。


本页最后一次更新时间:补丁: 0.8.0.27