Difference between revisions of "Dual Wielding (skill tree)"
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This page shows all Dual Wielding [[Skills]]. | This page shows all Dual Wielding [[Skills]]. | ||
Dual Wielding 2 weapons have the following penalty:<br><b> | |||
{{W|Main Hand Efficiency}} {{Neg|-25%}} | |||
{{W|Off-Hand Efficiency}} {{Neg|-50%}} | |||
{{W|Cooldown Duration}} {{Neg|+15%}} | |||
{{W|Fumble Chance}} {{Neg|+7.5%}} | |||
</b> | |||
<h2>Treaties List:</h2> | |||
Revision as of 20:13, 4 June 2020
This page shows all Dual Wielding Skills.
Dual Wielding 2 weapons have the following penalty:
Main Hand Efficiency -25% Off-Hand Efficiency -50% Cooldown Duration +15% Fumble Chance +7.5%
Treaties List:
Treatise I:
Flurry of Blows
More Blood!
Berserk Tradition
Treatise II:
Deflect
Dying Fervor
Treatise III:
Enough for Everyone
Concentration
Unstoppable
Treatise IV:
Whirlwind
Dual Wielding Training
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