Difference between revisions of "Skills"
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Skills represent various abilities used in Stoneshard. Currently only players and enemies are able to use skills. Some enemies (mainly humanoids) can use the same skills as the player, but most of them have their own specific skill set, which isn't available to the player. | '''Skills''' represent various abilities used in Stoneshard. Currently only players and enemies are able to use skills. Some enemies (mainly humanoids) can use the same skills as the player, but most of them have their own specific skill set, which isn't available to the player. | ||
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===Skill Types=== | ===Skill Types=== | ||
Skills can be active or passive.<br> | Skills can be active or passive.<br> | ||
'''Active skills''' need to be used before their main effect happens. Most active skills cost [[Energy]] to use and have a [[Cooldown]] before they can be used again.<br> | '''Active skills''' need to be used before their main effect happens. Most active skills cost [[Energy]] to use and have a [[Cooldowns Duration|Cooldown]] before they can be used again.<br> | ||
'''Passive skills''' always apply their bonuses. | '''Passive skills''' always apply their bonuses. | ||
===Skill Effects=== | ===Skill Effects=== | ||
* Some skills have instant effect (like [[ | * Some skills have instant effect (like [[Examine Surroundings]]). | ||
* Some skills require a target to be used on, usually attack skills. | * Some skills require a target to be used on, usually attack skills. | ||
* Some skills can be used on an empty tile (like [[Fire Barrage]]). | * Some skills can be used on an empty tile (like [[Fire Barrage]]). | ||
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===Stances and Tactics=== | ===Stances and Tactics=== | ||
A special mention goes to the [[ | A special mention goes to the [[Stance Training|Stance Training]] from Combat Mastery. It also changes how other skills work, but it affects skills outside of the Combat Mastery tree, and depending on which {{Positive|Tactic}} you have active, your {{Positive|Stance skills}} will work differently. | ||
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* You can only have ONE tactic active at any time. | * You can only have ONE tactic active at any time. | ||
* Activating a Tactic skill will overwrite any previous Tactic skill you had active. | * Activating a Tactic skill will overwrite any previous Tactic skill you had active. | ||
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* [[Hammer and Anvil]] in [[Maces (skill tree)|Maces]] | * [[Hammer and Anvil]] in [[Maces (skill tree)|Maces]] | ||
* [[Painful Stabs]] in [[Daggers (skill tree)|Daggers]] | * [[Painful Stabs]] in [[Daggers (skill tree)|Daggers]] | ||
* [[ | * [[Feast of Steel]] in [[Two-Handed Swords (skill tree)|Two-handed Swords]] | ||
* [[Rampage]] in [[Two-Handed Axes (skill tree)|Two-handed Axes]] | |||
* [[Slaughter]] in [[Two-Handed Maces (skill tree)|Two-handed Maces]] | |||
* [[Suppression]] in [[Ranged Weapons (skill tree)|Ranged Weapons]] | * [[Suppression]] in [[Ranged Weapons (skill tree)|Ranged Weapons]] | ||
* [[Defensive Stance]] in [[Shields (skill tree)|Shields]] | * [[Defensive Stance]] in [[Shields (skill tree)|Shields]] | ||
* [[Unwavering Stance]] in [[Staffs (skill tree)|Staffs]] | * [[Unwavering Stance]] in [[Staffs (skill tree)|Staffs]] | ||
* | * [[Pikeman's Stance]] in [[Spears (skill tree)|Spears]] | ||
* [[Concentration]] in [[Dual Wielding (skill tree)|Dual Wielding]] | |||
* You can only have ONE stance active at any time. Stances have a duration, so they work like any other "buff" skill. | |||
== Player skills == | == Player skills == | ||
Player skills are abilities that your character has learned. When you level up, you gain Skill Points which represent the time your character spent in order to learn a certain skill. Skill points can be spent in order to learn the skills you choose. Before you can learn a skill, the skill needs to be unlocked first, this represents the need to find out about a certain skill or move first. Locked skills are faded out and show a small lock icon over the skill icon. Your character will start with some skills already unlocked, but most skills will be locked. You need to find and read [[Treatises]] to unlock new skills. | Player skills are abilities that your character has learned. When you level up, you gain Skill Points which represent the time your character spent in order to learn a certain skill. Skill points can be spent in order to learn the skills you choose. Before you can learn a skill, the skill needs to be unlocked first, this represents the need to find out about a certain skill or move first. Locked skills are faded out and show a small lock icon over the skill icon. Your character will start with some skills already unlocked, but most skills will be locked. You need to find and read [[Treatises]] or invest in [[Attribute|Attributes]] to unlock new skills. | ||
''image of skill | ''image of all skill trees'' | ||
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<li style="display: inline-block;"> [[File:Skill_tree_no_SP.png|thumb|180px|Spear Skill tree with no skills learned (1)]] </li> | |||
<li style="display: inline-block;"> [[File:Skill_tree_SP.png|thumb|180px|Spear Skill tree with one skill learned (2)]] </li> | |||
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{| cellpadding="5" style="text-align: center; margin: auto;border: 5px solid #1e1a31;width: 80%;border-collapse:collapse;background-color:#231f36;" | {| cellpadding="5" style="text-align: center; margin: auto;border: 5px solid #1e1a31;width: 80%;border-collapse:collapse;background-color:#231f36;" | ||
! colspan="12" style="border: 5px solid #1e1a31;border-collapse:collapse;" | | ! colspan="12" style="border: 5px solid #1e1a31;border-collapse:collapse;" | | ||
<h3> | <h3>Weaponry</h3> | ||
|- | |- | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Swords (skill tree)|Swords]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Swords (skill tree)|Swords]]''' | ||
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|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Maces (skill tree)|Maces]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Maces (skill tree)|Maces]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Daggers (skill tree)|Daggers]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Daggers (skill tree)|Daggers]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[ | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Two-Handed Swords (skill tree)|Two-Handed Swords]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[ | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Two-Handed Axes (skill tree)|Two-Handed Axes]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[ | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Two-Handed Maces (skill tree)|Two-Handed Maces]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[ | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Spears (skill tree)|Spears]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Ranged Weapons (skill tree)|Ranged <br> Weapons]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Ranged Weapons (skill tree)|Ranged <br> Weapons]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Shields (skill tree)|Shields]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Shields (skill tree)|Shields]]''' | ||
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|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Wands (skill tree)|Wands]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Wands (skill tree)|Wands]]''' | ||
|- | |- | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Swords3.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Swords3.png|36px|center|link=Swords (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Axes3.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Axes3.png|36px|center|link=Axes (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Maces Treatise III.png|36px|center|link=Maces (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Daggers3.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Daggers3.png|36px|center|link=Daggers (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Two-Handed Swords Treatise III.png|36px|center|link=Two-Handed Swords (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Two-Handed Axes Treatise III.png|36px|center|link=Two-Handed Axes (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Two-Handed Maces Treatise III.png|36px|center|link=Two-Handed Maces (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Spears3.png|36px|center|link=Spears (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Ranged3.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Ranged3.png|36px|center|link=Ranged Weapons (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Shields3.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Shields3.png|36px|center|link=Shields (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Staves Treatise III.png|36px|center|link=Staffs (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Wands (skill tree)|Wands]] | ||
|} | |} | ||
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<h3>Utility</h3> | <h3>Utility</h3> | ||
|- | |- | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Basic | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Basic Skills (skill tree)|Basic Skills]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[ | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Armored Combat (skill tree)|Armored Combat]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Dual Wielding (skill tree)|Dual Wielding]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Dual Wielding (skill tree)|Dual Wielding]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Alchemy (skill tree)|Alchemy]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Alchemy (skill tree)|Alchemy]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Sabotage (skill tree)|Sabotage]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Sabotage (skill tree)|Sabotage]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Survival (skill tree)|Survival]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Survival (skill tree)|Survival]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Magic Mastery (skill tree)|Magic Mastery]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Magic Mastery (skill tree)|Magic Mastery]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[ | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Warfare (skill tree)|Warfare]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Athletics (skill tree)|Athletics]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Athletics (skill tree)|Athletics]]''' | ||
|- | |- | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Basic skills (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Armored Combat Treatise III.png|36px|center|link=Armored Combat (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Dual Wielding4.png|36px|center|link=Dual Wielding (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Alchemy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Sabotage (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Survival_Treatise_I.png|36px|center|link=Survival (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Magic Mastery Treatise IV.png|36px|center|link=Magic Mastery (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Warfare Treatise IV.png|36px|center|link=Warfare (skill tree)]] | ||
| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Athletics4.png|36px|center|link=Athletics (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Athletics4.png| | |||
|} | |} | ||
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|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Chronomancy (skill tree)|Chronomancy]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Chronomancy (skill tree)|Chronomancy]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Psymancy (skill tree)|Psymancy]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Psymancy (skill tree)|Psymancy]]''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Arcanistics (skill tree)|Arcanistics]]''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''[[Arcanistics (skill tree)|Arcanistics]]''' | ||
|- | |- | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Pyro4.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Pyro4.png|36px|center|link=Pyromancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File: | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Electromantic Treatise IV.png|36px|center|link=Electromancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Venomancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Cryomancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Geo4.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Geo4.png|36px|center|link=Geomancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Astromancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Chronomancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Psymancy (skill tree)]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png| | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|[[File:Treatise_Empty.png|36px|center|link=Arcanistics (skill tree)]] | ||
| | |||
|} | |} | ||
== Enemy skills == | == Enemy skills == | ||
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|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Animal Skills''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Animal Skills''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Bandit Skills''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Bandit Skills''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Proselyte Skills''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Archon Skills''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Archon Skills''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Undead Skills''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Undead Skills''' | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Troll Skills''' | |style="border: 5px solid #1e1a31;border-collapse:collapse;"|'''Troll Skills''' | ||
|- | |- | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• Rend Flesh<br>• Snake Stealth | |style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• [[Rend Flesh]]<br>• [[Snake Stealth]]<br>• [[Loud Barking]]<br>• [[Grab ’Em!]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|< | |style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• [[Net Throw]]<br>• [[Sic!]]<br>+ Bandits also use player skills | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• Baleful Scream<br>• Blood Craze<br>• Curse of Weakness<br>• Driven by Pain<br>• Chain Strike<br>• Immolation<br>• Lacerate<br>• Lash Blessing<br>• Mark of the Feast<br>• Sacrificial Blood<br>• Summon Blood Golem<br>• Vampiric Blood<br>• Vampiric Rune<br>• Willing Sacrifice | |style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• [[Baleful Scream]]<br>• [[Blood Craze]]<br>• [[Swipe]]<br>• [[Curse of Weakness]]<br>• [[Driven by Pain]]<br>• [[Chain Strike]]<br>• [[Immolation]]<br>• [[Lacerate]]<br>• [[Lash Blessing]]<br>• [[Mark of the Feast]]<br>• [[Sacrificial Blood]]<br>• [[Summon Blood Golem]]<br>• [[Vampiric Blood]]<br>• [[Vampiric Rune]]<br>• [[Willing Sacrifice]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• Bestial Charge<br>• Blood Clot<br>• Blood Puddle<br>• Corpse Devourment<br>• Jump Away<br>• Phantom Bats<br>• Summon Zombie<br>• Swipe<br>• Unholy Ritual | |style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• [[Bestial Charge]]<br>• [[Blood Clot]]<br>• [[Blood Puddle]]<br>• [[Corpse Devourment]]<br>• [[Jump Away]]<br>• [[Phantom Bats]]<br>• [[Summon Zombie]]<br>• [[Swipe]]<br>• [[Unholy Ritual]] | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• | |style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• [[Binding Sigil]]<br>• [[Soul Sacrifice]]<br>• [[Death Touch]]<br>• [[Bolt of Darkness]]<br>• [[Curse (skill)|Curse]]<br>• [[Curse of Weakness]]<br>• [[Necrophage]]<br>• [[Rend Flesh]]<br>• [[Resurrection]]<br>• [[Sigil of Darkness]]<br>• [[Bone Throw]]<br>• [[Unholy Blessing]]<br>• [[Dispersal]]<br>• [[Grave Chill]] <br>+ several other player skills | ||
|style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• Rock Toss<br>• Deafening Roar<br>• | |style="border: 5px solid #1e1a31;border-collapse:collapse;text-align:left;"|• [[Rock Toss]]<br>• [[Deafening Roar]]<br>• [[Shockwave]]<br>• [[Claw Swipe]]<br>• [[Troll Regeneration]] | ||
|} | |} | ||
[[Category:Skills]] | {{Template:Main navbox}} | ||
[[Category:Skills|*]] |
Latest revision as of 11:21, 25 September 2023
Skills represent various abilities used in Stoneshard. Currently only players and enemies are able to use skills. Some enemies (mainly humanoids) can use the same skills as the player, but most of them have their own specific skill set, which isn't available to the player.
Skill Types
Skills can be active or passive.
Active skills need to be used before their main effect happens. Most active skills cost Energy to use and have a Cooldown before they can be used again.
Passive skills always apply their bonuses.
Skill Effects
- Some skills have instant effect (like Examine Surroundings).
- Some skills require a target to be used on, usually attack skills.
- Some skills can be used on an empty tile (like Fire Barrage).
- Some skills affect multiple tiles, these are called Area of Effect (AoE) skills.
- Some skills affect only the user (like Taking Aim), and some skills affect only the enemies of the user (like Rune of Enfeeblement).
- Some skills cost Energy every turn until they are deactivated (Runic Boulder).
- Some skills change how other skills work (Rune of Fortifying) or add additional effects to other skills (Rune of Binding).
- Finally, certain skills have requirements before they can be used.
For example, skills from any Weapon tree require that you are wielding that Weapon type before you can use these skills (Swords, Bows, ..).
Stances and Tactics
A special mention goes to the Stance Training from Combat Mastery. It also changes how other skills work, but it affects skills outside of the Combat Mastery tree, and depending on which Tactic you have active, your Stance skills will work differently.
Tactic skills are as follows:
- Offensive Tactic
- Defensive Tactic
- You can only have ONE tactic active at any time.
- Activating a Tactic skill will overwrite any previous Tactic skill you had active.
Stance skills are as follows:
- Fencer's Stance in Swords
- Massacre in Axes
- Hammer and Anvil in Maces
- Painful Stabs in Daggers
- Feast of Steel in Two-handed Swords
- Rampage in Two-handed Axes
- Slaughter in Two-handed Maces
- Suppression in Ranged Weapons
- Defensive Stance in Shields
- Unwavering Stance in Staffs
- Pikeman's Stance in Spears
- Concentration in Dual Wielding
- You can only have ONE stance active at any time. Stances have a duration, so they work like any other "buff" skill.
Player skills
Player skills are abilities that your character has learned. When you level up, you gain Skill Points which represent the time your character spent in order to learn a certain skill. Skill points can be spent in order to learn the skills you choose. Before you can learn a skill, the skill needs to be unlocked first, this represents the need to find out about a certain skill or move first. Locked skills are faded out and show a small lock icon over the skill icon. Your character will start with some skills already unlocked, but most skills will be locked. You need to find and read Treatises or invest in Attributes to unlock new skills.
image of all skill trees
Skills are divided into different skill trees. A skill tree consists of different amount of skills, which are connected by lines. When you have unlocked skills in a skill tree, you can only spend Skill points into the skills at the very top (sometimes called Tier 1). Lower placed skills will be faded out, and you won't be able to put skill points into them. When you spend Skill points into a Skill at the very top, any other skills that are connected by lines to this skill will light up. In order to spend Skill points into the lowest placed skills, you might have to spend several skill points into different skills first.
Each skill point spent into a skill tree also provides a small passive bonus, either for your character as a whole (Crit Chance), or for this particular skill tree (Cooldown reduction).
Active player skills must be placed into your Skill bar to be used.
The skill trees are divided into three categories:
Weaponry | |||||||||||
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Swords | Axes | Maces | Daggers | Two-Handed Swords | Two-Handed Axes | Two-Handed Maces | Spears | Ranged Weapons |
Shields | Staffs | Wands |
Utility | |||||||||
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Basic Skills | Armored Combat | Dual Wielding | Alchemy | Sabotage | Survival | Magic Mastery | Warfare | Athletics | |
Sorcery | |||||||||
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Pyromancy | Electromancy | Venomancy | Cryomancy | Geomancy | Astromancy | Chronomancy | Psymancy | Arcanistics | |
Enemy skills
Enemies always come with a fixed set of skills. The skillset changes based on which enemy type you're facing. Certain low level enemies (like Goons) have no skills at all, and certain high level enemies (like the Prologue boss) can have many different skills. You can always check the skills of an enemy by right clicking them and selecting the Inspect option.
Enemy Skills | |||||
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Animal Skills | Bandit Skills | Proselyte Skills | Archon Skills | Undead Skills | Troll Skills |
• Rend Flesh • Snake Stealth • Loud Barking • Grab ’Em! |
• Net Throw • Sic! + Bandits also use player skills |
• Baleful Scream • Blood Craze • Swipe • Curse of Weakness • Driven by Pain • Chain Strike • Immolation • Lacerate • Lash Blessing • Mark of the Feast • Sacrificial Blood • Summon Blood Golem • Vampiric Blood • Vampiric Rune • Willing Sacrifice |
• Bestial Charge • Blood Clot • Blood Puddle • Corpse Devourment • Jump Away • Phantom Bats • Summon Zombie • Swipe • Unholy Ritual |
• Binding Sigil • Soul Sacrifice • Death Touch • Bolt of Darkness • Curse • Curse of Weakness • Necrophage • Rend Flesh • Resurrection • Sigil of Darkness • Bone Throw • Unholy Blessing • Dispersal • Grave Chill + several other player skills |
• Rock Toss • Deafening Roar • Shockwave • Claw Swipe • Troll Regeneration |
Page last edited during patch: 0.8.1.8
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