Difference between revisions of "Dual Wielding (skill tree)"
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old>Pumasky2 (Updated: 0.6.1.5) |
old>Pumasky2 m (Updated: 0.6.1.5) |
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<b>Treatise II:</b><br> | <b>Treatise II:</b><br> | ||
{{ColorLink|Active|Enough for Everyone}}<br> | |||
{{ColorLink|Active|Concentration}}<br> | |||
{{ColorLink|Active|Deflect}}<br> | {{ColorLink|Active|Deflect}}<br> | ||
{{ColorLink|Orange| | {{ColorLink|Orange|Dual Wielding Training}}<br> | ||
<b>Treatise III:</b><br> | <b>Treatise III:</b><br> | ||
{{ColorLink|Active| | {{ColorLink|Active|Whirlwind}}<br> | ||
{{ColorLink|Orange|Unstoppable}}<br> | {{ColorLink|Orange|Unstoppable}}<br> | ||
{{ColorLink|Orange|Dying Fervor}}<br> | |||
{{ColorLink|Orange| | |||
Revision as of 16:04, 16 January 2021
This page shows all Dual Wielding Skills.
Dual Wielding 2 weapons have the following penalty:
Main Hand Efficiency -25% Off-Hand Efficiency -50% Cooldown Duration +15% Fumble Chance +7.5%
Treaties List:
Treatise I:
Flurry of Blows
More Blood!
Berserk Tradition
Treatise II:
Enough for Everyone
Concentration
Deflect
Dual Wielding Training
Treatise III:
Whirlwind
Unstoppable
Dying Fervor
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