Difference between revisions of "Right on Target"

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* The bonuses to Attack skills are always active. '''If equipped with a one-handed melee weapon while your second slot is empty''' condition only applies to the list of bonuses below it.
* The bonuses to Attack skills are always active. '''If equipped with a one-handed melee weapon while your second slot is empty''' condition only applies to the list of bonuses below it.
* [[Shield Bash]], [[Breakthrough]], [[Mighty Kick]] and [[Leg Sweep]] are currently unaffected, despite being Attack skills (Possibly a bug).
* [[Shield Bash]], [[Breakthrough]], [[Mighty Kick]], [[Leg Sweep]], [[Sudden Lunge]], [[Seize the Initiative]], [[Finisher]], [[Flurry of Strikes]], [[Enough for Everyone]], [[Whirlwind]], [[Flexible Defense]] and [[Battering Ram]] are currently unaffected, despite being Attack skills (Possibly a bug).


<noinclude>
<noinclude>
{{Template:Skill navbox}}
{{Template:Skill navbox}}
[[Category:Skills]]</noinclude>
[[Category:Skills]]</noinclude>

Revision as of 18:49, 21 January 2024


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Right on Target
Right on Target
Passive
Grants all Attack skills +3% Accuracy, -3% Fumble Chance, and +3% Crit Chance.

If equipped with a one-handed melee weapon while the second weapon slot is empty, grants:

+2% Main Hand Efficiency
+5% Weapon Damage
+5% Armor Penetration
-5% Fumble Chance
-5% Damage Taken
-10% Skills Energy Cost

The bonus to Main Hand Efficiency depends on the number of Ability Points invested into Weaponry trees.

Show formulas


Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.1.19