Difference between revisions of "Dual Wielding (skill tree)"
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{{MapArea|Flurry of | {{MapArea|Flurry of Strikes|24|85|62}} | ||
{{MapArea| | {{MapArea|Dual Wielding Training|100|85|62}} | ||
{{MapArea| | {{MapArea|Deflect|176|85|62}} | ||
{{MapArea|Dying Fervor|252|85|62}} | |||
{{MapArea|Enough for Everyone|24|231|62}} | |||
{{MapArea|Concentration|100|231|62}} | |||
{{MapArea|Berserk Tradition|214|231|62}} | |||
{{MapArea|Enough for Everyone| | |||
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{{MapArea|Unstoppable|24|377|62}} | |||
{{MapArea|Whirlwind|118|377|62}} | |||
{{MapArea|More Blood!|194|377|62}} | |||
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Revision as of 16:01, 11 March 2022
This page shows all Dual Wielding Skills.
“ | Become a deadly berserker, learning every trick of fighting with a weapon in each hand. | „ |
Main focus:
High Damage, Survivability
Dual Wielding 2 weapons have the following penalty:
Main Hand Efficiency -25% Off-Hand Efficiency -50% Cooldown Duration +15% Fumble Chance +7.5%
Treaties List:
Treatise I:
Flurry of Strikes
Deflect
Dual Wielding Training
Dying Fervor
Treatise II:
Enough for Everyone
Concentration
Berserk Tradition
Treatise III:
Whirlwind
Unstoppable
More Blood!
Page last edited during patch: 0.7.0.27
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