Difference between revisions of "Dual Wielding (skill tree)"

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Dual Wielding 2 weapons have the following penalty:<br><b>
Dual Wielding 2 weapons have the following penalty:<br><b>
  {{W|Main Hand Efficiency}} {{Neg|-25%}}
  {{W|Main Hand Efficiency}}         {{Neg|-25%}}
  {{W|Off-Hand Efficiency}} {{Neg|-50%}}
  {{W|Off-Hand Efficiency}}         {{Neg|-50%}}
  {{W|Skills/Spells Energy Cost}}    {{Neg|+20%}}
  {{W|Skills/Spells Energy Cost}}    {{Neg|+20%}}
  {{W|Cooldown Duration}}   {{Neg|+15%}}
  {{W|Cooldown Duration}}           {{Neg|+25%}}
  {{W|Fumble Chance}}       {{Neg|+7.5%}}
  {{W|Fumble Chance}}               {{Neg|+7.5%}}
</b>
</b>



Revision as of 18:08, 8 April 2022

Hover over the skill icons to view the detailed descriptions.

This page shows all Dual Wielding Skills.

Become a deadly berserker, learning every trick of fighting with a weapon in each hand.

Main focus:
High Damage, Survivability


Dual Wielding 2 weapons have the following penalty:

Main Hand Efficiency         -25%
Off-Hand Efficiency          -50%
Skills/Spells Energy Cost    +20%
Cooldown Duration            +25%
Fumble Chance                +7.5%


Treatises List:


Treatise I:
Flurry of Strikes
Deflect
Dual Wielding Training
Dying Fervor


Treatise II:
Enough for Everyone
Concentration
Berserk Tradition


Treatise III:
Whirlwind
Unstoppable
More Blood!


Page last edited during patch: 0.7.0.27