Difference between revisions of "Dual Wielding (skill tree)"

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<h2>Treaties List:</h2>
<h2>Treatises List:</h2>




<b>Treatise I:</b><br>
<b>{{cl|W|Dual Wielding Treatise I|Treatise I}}:</b><br>
{{cl|Active|Flurry of Strikes}}<br>
{{cl|Active|Flurry of Strikes}}<br>
{{cl|Active|Deflect}}<br>
{{cl|Active|Deflect}}<br>
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<b>Treatise II:</b><br>
<b>{{cl|W|Dual Wielding Treatise II|Treatise II}}:</b><br>
{{cl|Active|Enough for Everyone}}<br>
{{cl|Active|Enough for Everyone}}<br>
{{cl|Active|Concentration}}<br>
{{cl|Active|Concentration}}<br>
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<b>Treatise III:</b><br>
<b>{{cl|W|Dual Wielding Treatise III|Treatise III}}:</b><br>
{{cl|Active|Whirlwind}}<br>
{{cl|Active|Whirlwind}}<br>
{{cl|Orange|Unstoppable}}<br>
{{cl|Orange|Unstoppable}}<br>

Revision as of 13:43, 18 March 2022

Hover over the skill icons to view the detailed descriptions.

This page shows all Dual Wielding Skills.

Become a deadly berserker, learning every trick of fighting with a weapon in each hand.

Main focus:
High Damage, Survivability


Dual Wielding 2 weapons have the following penalty:

Main Hand Efficiency -25%
Off-Hand Efficiency  -50%
Cooldown Duration    +15%
Fumble Chance       +7.5%


Treatises List:


Treatise I:
Flurry of Strikes
Deflect
Dual Wielding Training
Dying Fervor


Treatise II:
Enough for Everyone
Concentration
Berserk Tradition


Treatise III:
Whirlwind
Unstoppable
More Blood!


Page last edited during patch: 0.7.0.27