Difference between revisions of "Electromancy (skill tree)"
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{{TooltipImage|Conductivity|176|309|62}} | {{TooltipImage|Conductivity|176|309|62}} | ||
{{TooltipImage|Ball Lightning|252|309|62}} | {{TooltipImage|Ball Lightning|252|309|62}} | ||
{{TooltipImage|Chain Reaction| | {{TooltipImage|Chain Reaction|24|421|62}} | ||
{{TooltipImage|Resonance Cascade| | {{TooltipImage|Resonance Cascade|100|421|62}} | ||
{{TooltipImage|Tempest| | {{TooltipImage|Tempest|176|421|62}} | ||
{{TooltipImage|Recharge| | {{TooltipImage|Recharge|252|421|62}} | ||
|caption=Hover over the skill icons to view the detailed descriptions. | |caption=Hover over the skill icons to view the detailed descriptions. | ||
|thumb=right | |thumb=right |
Revision as of 20:42, 16 August 2022
This page shows all of the Electromancy Skills
“ | Harness lightning energies to both weaken the enemies and strengthen your attacks | „ |
Main Focus:
Crowd Control, Weakening Effects, Area Damage
Electromancy Spells deal Shock Damage scaling multiplicatively from Magic Power and Electromantic Power.
Spell’s_Magic_Damage = Basic_Value * Magic_Power/100 * (1 + Electromantic_Power/100)
Page last edited during patch: 0.8.0.11
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