Difference between revisions of "Belts"
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old>Yuweee |
old>Pumasky2 (style > template | Updated: code layout) |
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Line 11: | Line 11: | ||
! width="10%" | Properties | ! width="10%" | Properties | ||
|- | |- | ||
|'''[[Peasant Sash]]'''[[File:Peasant Sash.png|alt=|center]] | |'''[[Peasant Sash]]'''[[File:Peasant Sash.png|alt=|center]] | ||
| 0 | | 0 | ||
Line 16: | Line 17: | ||
| 5 | | 5 | ||
| 8 | | 8 | ||
| Fumble Chance: | | | ||
Fumble Chance: {{Positive|-1%}} | |||
|- | |- | ||
|'''[[Waistband]]'''[[File:Waistband.png|alt=|center]] | |'''[[Waistband]]'''[[File:Waistband.png|alt=|center]] | ||
| 0 | | 0 | ||
Line 23: | Line 26: | ||
| 10 | | 10 | ||
| 14 | | 14 | ||
| Dodge Chance: | | | ||
Dodge Chance: {{Positive|+1%}} | |||
|- | |- | ||
|'''[[Leather Belt]]'''[[File:Leather Belt.png|alt=|center]] | |'''[[Leather Belt]]'''[[File:Leather Belt.png|alt=|center]] | ||
| 0 | | 0 | ||
Line 30: | Line 35: | ||
| 30 | | 30 | ||
| 30 | | 30 | ||
| Dodge Chance: | | | ||
Fumble Chance: | Dodge Chance: {{Positive|+1%}} | ||
Fumble Chance: {{Positive|-1%}} | |||
|- | |- | ||
|'''[[Footman Girdle]]'''[[File:Footman Girdle.png|alt=|center]] | |'''[[Footman Girdle]]'''[[File:Footman Girdle.png|alt=|center]] | ||
| 0 | | 0 | ||
Line 38: | Line 46: | ||
| 45 | | 45 | ||
| 54 | | 54 | ||
| Dodge Chance: | | | ||
Counter Chance: | Dodge Chance: {{Positive|+1%}} | ||
Counter Chance: {{Positive|+1%}} | |||
Fumble Chance: | Fumble Chance: {{Positive|-1%}} | ||
Physical Resistance: | Physical Resistance: {{Positive|+1%}} | ||
|- | |- | ||
|'''[[Knightly Girdle]]'''[[File:Knightly Girdle.png|alt=|center]] | |'''[[Knightly Girdle]]'''[[File:Knightly Girdle.png|alt=|center]] | ||
| 1 | | 1 | ||
Line 50: | Line 61: | ||
| 75 | | 75 | ||
| 198 | | 198 | ||
|Energy: | | | ||
Energy: {{Negative|-2}} | |||
Energy Restoration: | Energy Restoration: {{Negative|-1%}} | ||
Counter Chance: | Counter Chance: {{Positive|+1%}} | ||
Block Chance: | Block Chance: {{Positive|+2%}} | ||
Fumble Chance: | Fumble Chance: {{Positive|-1%}} | ||
Physical Resistance: | Physical Resistance: {{Positive|+3%}} | ||
|- | |- | ||
|'''[[Jorgrim Belt]]'''[[File:Jorgrim Belt.png|alt=|center]] | |'''[[Jorgrim Belt]]'''[[File:Jorgrim Belt.png|alt=|center]] | ||
| 0 | | 0 | ||
Line 67: | Line 80: | ||
| 35 | | 35 | ||
| 88 | | 88 | ||
| Cooldowns Duration: | | | ||
Crit Chance: | Cooldowns Duration: {{Positive|-5%}} | ||
Crit Chance: {{Positive|+2%}} | |||
Nature Resistance: | Nature Resistance: {{Positive|+1%}} | ||
|- | |- | ||
|'''[[Norse Belt]]'''[[File:Norse Belt.png|alt=|center]] | |'''[[Norse Belt]]'''[[File:Norse Belt.png|alt=|center]] | ||
| ? | | ? | ||
Line 79: | Line 95: | ||
| ? | | ? | ||
|- | |- | ||
|'''[[Luxorious Belt]]'''[[File:Luxurious Belt.png|alt=|center]] | |'''[[Luxorious Belt]]'''[[File:Luxurious Belt.png|alt=|center]] | ||
| 0 | | 0 | ||
Line 84: | Line 101: | ||
| 40 | | 40 | ||
| 220 | | 220 | ||
| Magic Resistance: | | | ||
Magic Resistance: {{Positive|+3%}} | |||
Energy | Energy: {{Positive|+5}} | ||
Energy Restoration: {{Positive|+1%}} | |||
Magic Power: {{Positive|+5%}} | |||
Health Restoration: {{Positive|+1%}} | |||
Healing Efficiency: {{Positive|+5%}} | |||
|} | |} | ||
Revision as of 18:59, 8 May 2020
List of all belts in the game.
PERHAPS "CLASS" NEEDS UPDATING!
Item | Protection | Class | Durability | Price | Properties |
---|---|---|---|---|---|
Peasant Sash | 0 | Light | 5 | 8 |
Fumble Chance: -1% |
Waistband | 0 | Light | 10 | 14 |
Dodge Chance: +1% |
Leather Belt | 0 | Light | 30 | 30 |
Dodge Chance: +1% Fumble Chance: -1% |
Footman Girdle | 0 | Light | 45 | 54 |
Dodge Chance: +1% Counter Chance: +1% Fumble Chance: -1% Physical Resistance: +1% |
Knightly Girdle | 1 | Light | 75 | 198 |
Energy: -2 Energy Restoration: -1% Counter Chance: +1% Block Chance: +2% Fumble Chance: -1% Physical Resistance: +3% |
Jorgrim Belt | 0 | Light | 35 | 88 |
Cooldowns Duration: -5% Crit Chance: +2% Nature Resistance: +1% |
Norse Belt | ? | ? | ? | ? | ? |
Luxorious Belt | 0 | Light | 40 | 220 |
Magic Resistance: +3% Energy: +5 Energy Restoration: +1% Magic Power: +5% Health Restoration: +1% Healing Efficiency: +5% |
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