Belts
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List of all belts in the game. All belts occupy 2×1 inventory slots.
Item | Rarity | Durability | Price | Properties |
---|---|---|---|---|
Peasant Sash | Common | 20 | 10 | Energy: +3 Energy Restoration: +1% |
Braided Girdle | Common | 30 | 180 | Backfire Chance: -3% Spells Energy Cost: -5% |
Leather Belt | Common | 50 | 180 | Fumble Chance: -2% Skills Energy Cost: -5% |
Norse Belt | Common | 60 | 375 | Crit Chance: +3% Crit Efficiency: +15% |
Footman Belt | Common | 70 | 250 | Counter Chance: +5% |
Knightly Girdle | Common | 120 | 1125 | Block Chance: +5% Fumble Chance: -5% |
Luxurious Belt | Common | 60 | 800 | Bleed Resistance: +5% Spells Energy Cost: -5% Magic Power: +5% |
Fancy Belt | Common | 85 | 1125 | Accuracy: +5% Fumble Chance: -3% |
Ruby Sash | Common | 40 | 1750 | Bleed Resistance: +10% Magic Power: +8% |
Wolfbrother Belt | Common | 110 | 900 | Counter Chance: +5% Fumble Chance: -3% |
Chain Belt | Common | 100 | 700 | Block Chance: +4% Block Power Recovery: +5% |
Mystic Belt | Common | 75 | 2000 | Magic Resistance: +5% Miracle Chance: +5% Miracle Potency: +5% Energy: +5 |
Gilded Nobleman Belt | Unique | 85 | 890 | Bleed Resistance: +5% Accuracy: +3% Dodge Chance: +5% |
Jorgrim's Belt | Unique | 80 | 180 | Bleed Resistance: +5% Crit Chance: +3% |
Rope Belt | Common | 15 | 10 | Dodge Chance: +2% |
Embroidered Belt | Common | 40 | 525 | Dodge Chance: +5% |
Nomad Girdle | Common | 50 | 840 | Skills Energy Cost: -5% Cooldowns Duration: -5% |
Fur Belt | Common | 90 | 700 | Bleed Resistance: +5% Move Resistance: +5% Control Resistance: +5% Pain Resistance: +5% Fatigue Resistance: +5% |
Mercenary Waistband | Common | 100 | 900 | Physical Resistance: +5% Block Power Recovery: +5% Fumble Chance: -3% |
Duelist Belt | Common | 75 | 1125 | Crit Chance: +5% Counter Chance: +3% |
Plated Belt | Common | 150 | 2200 | Physical Resistance: +5% Block Chance: +6% Block Power: +4 |
Ornate Girdle | Common | 40 | 375 | Backfire Chance: -5% Energy Restoration: +1% |
Court Mage Belt | Common | 70 | 3000 | Nature Resistance: +5% Magic Resistance: +5% Backfire Chance: -5% Magic Power: +10% |
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