Cloaks

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List of all cloaks available in-game. Cloaks occupy 2×3 inventory slots. A Backpack may be equipped in its dedicated slot instead of a cloak.

The advantage of cloaks over Backpacks is that they protect the mercenary's equipment from damaging rain.

Tier Item Rarity DurabilityDurabilityColumn.png PriceGold.png Properties
Tier 1 Worn Cloak
Worn Cloak
Common 20 25
Nature Resistance: +5%
 
Health Restoration: +1%
 
Fatigue Resistance: +5%
 
Tier 2 Traveling Cape
Traveling Cape
Common 25 75
Nature Resistance: +8%
 
Energy Restoration: +2%
 
Health Restoration: +3%
 
Fatigue Resistance: +15%
 
Tier 4 Jibean Cape
Jibean Cape
Common 35 725
Physical Resistance: +7%
Nature Resistance: +7%
 
Bleed Resistance: +7%
 
Crit Chance: +2%
Counter Chance: +3%
 
Skills Energy Cost: -5%
 
Tier 5 Occult Cloak
Occult Cloak
Unique 40 2025
Nature Resistance: +9%
Magic Resistance: +9%
 
Unholy Resistance: +6%
 
Magic Power: +6%
 
Life Drain: +3%
Energy Drain: +6%
 
Tier 2 Azure Cape
Azure Cape
Unique 25 100
Nature Resistance: +8%
 
Energy: +2
Energy Restoration: +1%
 
Health Restoration: +2%
Healing Efficiency: +5%
 
Fatigue Resistance: +10%
 
Tier 3 Jousting Cloak
Jousting Cloak
Unique 40 350
Physical Resistance: +5%
Nature Resistance: +5%
Magic Resistance: +5%
 
Bleed Resistance: +5%
 
Damage Taken: -5%
 
Tier 4 Velvet Cloak
Velvet Cloak
Common 35 800
Nature Resistance: +8%
Magic Resistance: +8%
 
Backfire Chance: -4%
 
Energy Restoration: +3%
 
Tier 5 Court Mage Cloak
Court Mage Cloak
Common 40 1700
Nature Resistance: +12%
Magic Resistance: +12%
 
Miracle Potency: +6%
 
Energy Restoration: +4%
Spells Energy Cost: -4%
 
Tier 5 Nistrian Noble Cloak
Nistrian Noble Cloak
Common 40 1500
Physical Resistance: +9%
Nature Resistance: +9%
 
Bleed Resistance: +9%
 
Crit Avoidance: +9%
Damage Taken: -3%
 


Page last edited during patch: 0.8.2.3