Difference between revisions of "Skinning"
Jump to navigation
Jump to search
m |
m |
||
Line 186: | Line 186: | ||
|style="border:0px;"| | |style="border:0px;"| | ||
[[File:Troll Tusks.png|link=Troll Tusks|alt=Troll Tusks|class=image2x]]<br>[[Troll Tusks]] | [[File:Troll Tusks.png|link=Troll Tusks|alt=Troll Tusks|class=image2x]]<br>[[Troll Tusks]] | ||
|} | |||
| | |||
|- | |||
| | |||
[[File:Crawler.png|link=Crawler|alt=Crawler|class=image2x]]<br>[[Crawler]] | |||
| | |||
{| style="margin: auto;" | |||
|style="border:0px;"| | |||
[[File:Crawler Eye.png|link=Crawler Eye|alt=Crawler Eye|class=image2x]]<br>[[Crawler Eye]] | |||
|style="border:0px;"| | |||
[[File:Crawler Mandibles.png|link=Crawler Mandibles|alt=Crawler Mandibles|class=image2x]]<br>[[Crawler Mandibles]] | |||
|} | |||
| | |||
|- | |||
| | |||
[[File:Harpy.png|link=Harpy|alt=Harpy|class=image2x]]<br>[[Harpy]] | |||
| | |||
{| style="margin: auto;" | |||
|style="border:0px;"| | |||
[[File:Harpy Stomach.png|link=Harpy Stomach|alt=Harpy Stomach|class=image2x]]<br>[[Harpy Stomach]] | |||
|style="border:0px;"| | |||
[[File:Harpy Feathers.png|link=Harpy Feathers|alt=Harpy Feathers|class=image2x]]<br>[[Harpy Feathers]] | |||
|} | |} | ||
| | | |
Revision as of 11:16, 9 April 2022
This article is a stub. You can help Stoneshard wiki by expanding it. |
Skinning is a Survival Skill that allows you to extract and process meat and skins from killed animals.
- For now the skinning process is simplified - Skinning only requires you to have one of the 5 listed weapon types in your inventory. When standing near the corpse of an animal, you can use the Skinning skill, spending one turn.
- The loot you will receive from Skinning varies:
- The pelt + meat + other loot (like horns or tusks).
- Just meat + other loot.
- Nothing at all.
- The player character comments upon not receiving the pelt or anything at all, vaguely explaining the reason.
- Killing animals with Unholy, Poison and Caustic damage types will almost always cause the meat to spoil. Arcane damage type spoils the meat too, but less often.
- Killing animals with Fire damage type might cause the meat to become cooked.
- Currently all animals are skinnable.
Skinning mechanics
The Skinning mechanics are as follows:
- Each pelt has a hidden HP number, which decreases each time the animal receives damage.
- If the pelt's hidden HP is too low when the animal is killed, you won't get any pelt from skinning.
- Damage to the pelt is multiplied from certain damage types. Fire deals more damage to pelts than Slashing, which deals more damage than Piercing or Crushing.
- Bleeding damage doesn't damage the pelt at all.
Skinnable Loot
Animal | Valuables | Meat | ||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
See Also
|