Difference between revisions of "Points of Interest"
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[[File:Points_of_Interest.png|thumb|300px|Example of some Points of Interest]] | |||
{{quote|Rumor has it, something interesting can be found here...}} | |||
__TOC__ | __TOC__ | ||
'''Points of Interest''', or '''POIs''', describe interesting locations on the [[Global Map]]. POIs are initially hidden from the player by a fog of war, and their location is randomly selected on the whole Global Map, becoming a part of the generated Biomes. The location of POIs can be discovered through Rumors, or entering the [[Global Map]] tile or an adjacent one. The real description and icon of the POI will be revealed on the map and the player will get a certain amount of [[experience]] once the player properly enters the location. | |||
== | == Rumors == | ||
Rumors are unprecise pieces of information that can be obtained by talking to townspeople. In every town, you will have the option with most NPCs to ask for rumors. A lot of rumors are just relatively useless anecdotes, but certain [[NPCs]] may give information on the location of a Point of Interest in the area you haven't yet discovered. You can keep collecting them and uncovering new POIs this way. | |||
The same NPC may never give a POI rumor more than once a day. Sometimes, they will demand a payment of 50 coin in exchange for information, which in this case is always a POI. | |||
Once you obtain a Rumor, you will see a popup telling you the name of the Rumor, and its supposed location will be marked on the Global Map with a question mark. | |||
The NPC [[Skinflint Homs]] can be accessed after reaching the Benevolence [[Reputation]] with the [[Rotten Willow Tavern]]. He will give leads to the player on certain points of interests against a sum of money, not more than one per day for each type of lead. | |||
==Generic== | |||
[[File:CampIcon3.png|thumb|Using the camp as an example|224x111px]] | |||
[[File:DenIcon.png|thumb|Icon common to all dens|111x111px]] | |||
Here is a list of not important Points of Interest which mostly include enemies ([[Ghoul Den]] for example) and place to sleep ([[Camp|Camps]]), they contain nothing more than that and you can skip them in your playthrough. Icons for open but unexplored locations are white. Afterwards they turn gray.<br> | |||
* [[Bear Territory]] | |||
* [[Bison Grassland]] | |||
* [[Boar Trail]] | |||
* [[Camp]] | |||
* [[Crawler Burrow (Location)|Crawler Burrow]] | |||
* [[Deathstinger Hive (Location)|Deathstinger Hive]] | |||
* [[Deer Trail]] | |||
* [[Ghoul Den]] | |||
* [[Gulon Den]] | |||
* [[Harpies Nest (Location)|Harpies Nest]] | |||
* [[Moose Trail]] | |||
* [[Saiga Grassland]] | |||
* [[Wolf Trail]] | |||
===Minor Generic=== | |||
Just walking by roads you can encounter: | |||
* [[Shrine|Shrines]] | |||
* [[Carts]] | |||
<li style="display: inline-block;"> [[File:Shrine_road1.png|thumb|150px|Wooden altar]] </li> | |||
<li style="display: inline-block;"> [[File:Shrine_road2.png|thumb|150px|Stone shrine]] </li> | |||
<li style="display: inline-block;"> [[File:Cart_road1.png|thumb|150px|Old abandoned cart]] </li> | |||
<li style="display: inline-block;"> [[File:Cart_road2.png|thumb|150px|Broken cart]] </li> | |||
==Unique== | |||
This list contains several important Points of Interest. They might have unique NPC, unique loots (such as [[Witch Hat]] from the [[Witch's Hut]]), unique quest, and special interactions. | |||
* [[Abandoned Homestead]] | |||
* [[Abandoned Siege Camp]] | |||
* [[Abbey of the Holy Revelation]] | |||
* [[Boulder Circle]] | |||
* [[Bran's Cabin]] | |||
* [[Burial Cave]] | |||
* [[Burned Watermill]] | |||
* [[Desolate Quarry]] | |||
* [[Hermit's Hut]] | |||
* [[Leprosarium]] | |||
* [[Lone Farmstead]] | |||
* [[Order's Prison]] | |||
* [[Plague Village]] | |||
* [[Ransacked Homestead]] | |||
* [[Ruined Manor]] | |||
* [[Signal Tower]] | |||
* [[Venemist's Camp]] | |||
* [[Witch's Hut]] | |||
====Minor Settlement==== | |||
Some Poi can allow fast travelling via service NPCs. While it's not as populated as the regular [[Factions & Settlements#Settlements|Settlements]], Most will still provide Inn and merchant services | |||
* [[Distant Homestead]] | |||
* [[Oaken Barrel Brewery]] | |||
* | * [[Ralph & Sons Inn]] | ||
* | * [[Rotten Willow Tavern]] | ||
==Examples of some Points of Interest on Map== | |||
<gallery widths=62px heights=90px> | <gallery widths=62px heights=90px> | ||
File: | File:POI_camp.png|Camp | ||
File: | File:POI_hut.png|Hermit Hut | ||
File: | File:POI_marker.png|POI marker | ||
File: | File:POI_huntgrounds.png|Hunting Grounds | ||
</gallery> | </gallery> | ||
=== | ==See Also== | ||
*[[Global Map]] | |||
* | |||
{{Template: | {{Template:Navigation||plain}} | ||
[[Category: | [[Category:Points of Interest|*]] |
Latest revision as of 16:01, 26 July 2024
“ | Rumor has it, something interesting can be found here... | „ |
Points of Interest, or POIs, describe interesting locations on the Global Map. POIs are initially hidden from the player by a fog of war, and their location is randomly selected on the whole Global Map, becoming a part of the generated Biomes. The location of POIs can be discovered through Rumors, or entering the Global Map tile or an adjacent one. The real description and icon of the POI will be revealed on the map and the player will get a certain amount of experience once the player properly enters the location.
Rumors
Rumors are unprecise pieces of information that can be obtained by talking to townspeople. In every town, you will have the option with most NPCs to ask for rumors. A lot of rumors are just relatively useless anecdotes, but certain NPCs may give information on the location of a Point of Interest in the area you haven't yet discovered. You can keep collecting them and uncovering new POIs this way.
The same NPC may never give a POI rumor more than once a day. Sometimes, they will demand a payment of 50 coin in exchange for information, which in this case is always a POI.
Once you obtain a Rumor, you will see a popup telling you the name of the Rumor, and its supposed location will be marked on the Global Map with a question mark.
The NPC Skinflint Homs can be accessed after reaching the Benevolence Reputation with the Rotten Willow Tavern. He will give leads to the player on certain points of interests against a sum of money, not more than one per day for each type of lead.
Generic
Here is a list of not important Points of Interest which mostly include enemies (Ghoul Den for example) and place to sleep (Camps), they contain nothing more than that and you can skip them in your playthrough. Icons for open but unexplored locations are white. Afterwards they turn gray.
- Bear Territory
- Bison Grassland
- Boar Trail
- Camp
- Crawler Burrow
- Deathstinger Hive
- Deer Trail
- Ghoul Den
- Gulon Den
- Harpies Nest
- Moose Trail
- Saiga Grassland
- Wolf Trail
Minor Generic
Just walking by roads you can encounter:
Unique
This list contains several important Points of Interest. They might have unique NPC, unique loots (such as Witch Hat from the Witch's Hut), unique quest, and special interactions.
- Abandoned Homestead
- Abandoned Siege Camp
- Abbey of the Holy Revelation
- Boulder Circle
- Bran's Cabin
- Burial Cave
- Burned Watermill
- Desolate Quarry
- Hermit's Hut
- Leprosarium
- Lone Farmstead
- Order's Prison
- Plague Village
- Ransacked Homestead
- Ruined Manor
- Signal Tower
- Venemist's Camp
- Witch's Hut
Minor Settlement
Some Poi can allow fast travelling via service NPCs. While it's not as populated as the regular Settlements, Most will still provide Inn and merchant services
Examples of some Points of Interest on Map
See Also
Page last edited during patch: 0.8.1.8
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