Difference between revisions of "Meat Omelette"

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(Created page with "<includeonly>{{#switch: {{{1}}} |ItemType = Food |Subcategory = Dish |InventoryWidth = 2 |InventoryHeight = 1 |Properties1 = Hunger|Values1 = {{c|+|-24%}} |Properties2 = Hunger Resistance|Values2 = {{c|+|15%}} (240 t) |Properties3 = Max Energy|Values3 = {{c|+|3%}} (240 t) |Properties4 = Energy Restoration|Values4 = {{c|+|1%}} (240 t) |Properties5 = Fatigue|Values5 = {{c|+|-2%}} |Properties6 = Diet Morale|Values6 = {{c|+|2%}} |Freshness = 48 |Uses = 1 |PropertyText = |Des...")
 
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Line 5: Line 5:
|InventoryHeight = 1
|InventoryHeight = 1
|Properties1 = Hunger|Values1 = {{c|+|-24%}}
|Properties1 = Hunger|Values1 = {{c|+|-24%}}
|Properties2 = Hunger Resistance|Values2 = {{c|+|15%}} (240 t)
|Properties2 = Hunger Resistance|Values2 = {{c|+|+15%}} (240 t)
|Properties3 = Max Energy|Values3 = {{c|+|3%}} (240 t)
|Properties3 = Max Energy|Values3 = {{c|+|+3%}} (240 t)
|Properties4 = Energy Restoration|Values4 = {{c|+|1%}} (240 t)
|Properties4 = Energy Restoration|Values4 = {{c|+|+1%}} (240 t)
|Properties5 = Fatigue|Values5 = {{c|+|-2%}}
|Properties5 = Fatigue|Values5 = {{c|+|-2%}}
|Properties6 = Diet Morale|Values6 = {{c|+|2%}}
|Properties6 = Diet Morale|Values6 = {{c|+|2%}}

Latest revision as of 14:34, 28 September 2025


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Meat Omelette
Food
Hunger:
-24%
Hunger Resistance:
+15% (240 t)
Max Energy:
+3% (240 t)
Energy Restoration:
+1% (240 t)
Fatigue:
-2%
Diet Morale:
2%

Will spoil in 2 days.

Even a child can make an omelette, but only a proficient cook can do it well.
Price40

Meat Omelette
Even a child can make an omelette, but only a proficient cook can do it well.

Page last edited during patch: 0.9.3.9