Difference between revisions of "Skinning"
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* Killing animals with {{c|Unholy}}, {{c|Poison}} and {{c|Caustic}} damage types will almost always cause the meat to spoil. {{c|Arcane}} damage type spoils the meat too, but less often. | * Killing animals with {{c|Unholy}}, {{c|Poison}} and {{c|Caustic}} damage types will almost always cause the meat to spoil. {{c|Arcane}} damage type spoils the meat too, but less often. | ||
* Killing animals with {{c|Fire}} damage type might cause the meat to become cooked. | * Killing animals with {{c|Fire}} damage type might cause the meat to become cooked. | ||
* Currently all animals are skinnable. | * Currently all animals are skinnable except birds who can be plucked instead, and friendly NPCs such as [[Pig]]s, [[Sheep]] and [[Horse]] that can not be killed but only put in [[Coma]] upon taking fatal damage. | ||
Revision as of 22:14, 22 April 2022
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Skinning is a Survival Skill that allows you to extract and process meat and skins from killed animals.
- Skinning requires you to have one of the 5 listed weapon types in your inventory. When standing near the corpse of an animal, you can use the Skinning skill, spending one turn.
- The loot you will receive from Skinning varies:
- The pelt + meat + other loot (like horns or tusks).
- Just meat + other loot.
- Nothing at all.
- The player character comments upon not receiving the pelt or anything at all, vaguely explaining the reason.
- Killing animals with Unholy, Poison and Caustic damage types will almost always cause the meat to spoil. Arcane damage type spoils the meat too, but less often.
- Killing animals with Fire damage type might cause the meat to become cooked.
- Currently all animals are skinnable except birds who can be plucked instead, and friendly NPCs such as Pigs, Sheep and Horse that can not be killed but only put in Coma upon taking fatal damage.
Skinning mechanics
The Skinning mechanics are as follows:
- Each pelt has a hidden HP number, which decreases each time the animal receives damage.
- If the pelt's hidden HP is too low when the animal is killed, you won't get any pelt from skinning.
- Damage to the pelt is multiplied from certain damage types. Fire deals more damage to pelts than Slashing, which deals more damage than Piercing or Crushing.
- Bleeding damage doesn't damage the pelt at all.
Skinnable Loot
Animal | Valuables | Meat | ||
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See Also
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