Staves
A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.
Staves
Item | Damage | Durability | Price | Properties |
---|---|---|---|---|
Cammock | Crushing: 15 | 50 | 20 | Block Chance: +5% Fumble Chance: -2% Skills Energy Cost: +5% |
Travelling Staff | Crushing: 15 | 65 | 60 | Block Chance: +10%
Energy Restoration: +2% |
Healer Staff | Crushing: 15 | 65 | 60 | Block Chance: +7% Health Restoration: +3% Healing Efficiency: +15% |
Conjurer Staff | Crushing: 15
Arcane: 2 Unholy: 2 |
65 | 200 | Magic Power: +5% Block Chance: +5% |
Goblin Staff | Crushing: 10
Poison: 6 Arcane: 1 |
65 | 200 | Block Chance: +5% Venomantic Power: +10% Health Restoration: +6% |
Pilgrim Staff | Crushing: 18 | 90 | 600 | Armor Damage: +10% Block Chance: +12% Fumble Chance: -4% |
Reinforced Staff | Crushing: 19 | 140 | 600 | Armor Penetration: +10% Armor Damage: +15% |
Monk Staff | Crushing: 15
Sacred: 3 |
90 | 600 | Energy: +10 Block Chance: +10% |
Metallic Staff | Crushing: 19
Shock: 1 Arcane: 1 |
176 | 1500 | Armor Penetration: +15% Armor Damage: +20% Stun Chance: +1% |
Dwarven Staff | Crushing: 15
Fire: 5 |
125 | 1500 | Block Chance: +10% Pyromantic Power: +10% |
Tribal Staff | Crushing: 13
Poison: 4 Arcane: 3 |
125 | 1500 | Block Chance: +10% Geomantic Power: +10% |
Skadian Staff | Crushing: 15
Frost: 5 |
175 | 1500 | Block Chance: +7% Energy: +15 |
Witch Staff | Crushing: 12
Arcane: 1 Unholy: 6 |
125 | 1500 | Block Chance: +7% Cooldowns Duration: -13% |
Exquisite Staff | Crushing: 17
Arcane: 4 |
175 | 1500 | Accuracy: +1% Block Chance: +10% Magic Power: +5% |
Priest Staff | Crushing: 20
Sacred: 4 |
220 | 3000 | Energy: +5 Energy Restoration: +2% |
Wizard Staff | Crushing: 20
Arcane: 4 |
170 | 3000 | Block Chance: +10% Cooldowns Duration: -10% |
Hermit Staff | Crashing: 20
Arcane: 1 Sacred: 3 |
170 | 3000 | Bonus Range: +1 Block Chance: +10% |
Shaman Staff | Crushing: 18
Poison: 3 Psionic: 3 |
170 | 3000 | Block Chance: +10% Skills Energy Cost: +10% |
Orcish Staff | Crushing: 20
Arcane: 3 Sacred: 1 |
170 | 3000 | Block Chance: +10% Skills Energy Cost: +10% |
Venomancer Staff | Crushing: 20
Poison: 6 |
270 | 4500 | Armor Damage: +50% Block Chance: +12% Venomantic Power: +15% |
Enchanter Staff | Crushing: 20
Fire: 2 Arcane: 2 Sacred: 3 |
270 | 4500 | Energy Restoration: +2% Spells Energy Cost: -10% Cooldowns Duration: -10% |
Pyromancer Staff | Crushing: 20
Fire: 6 |
270 | 4500 | Energy: +7 Block Chance: +12% Pyromantic Power: +15% Crit Chance: +3% |
Electromancer Staff | Piercing: 20
Shock: 6 |
220 | 4500 | Armor Penetration: +20% Accuracy: +5% Block Chance: +12% |
Astromancer Staff | Crushing: 20
Fire: 3 Sacred: 3 |
270 | 4500 | Block Chance: +12% Astromantic Power: +15% Skills Energy Cost: +15% |
Cryomancer Staff | Crushing: 20
Frost: 6 |
270 | 4500 | Block Chance: +12% Skills Energy Cost: +15% |
Psimancer Staff | Crushing: 10
Psionic: 15 |
270 | 4500 | Block Chance: +12% Daze Chance: +7% Stun Chance: +7% |
Arcanist Staff | Crushing: 20
Arcane: 6 |
270 | 4500 | Block Chance: +12% Arcanistic Power: +15% Skills Energy Cost: +15% |
Geomancer Staff | Crushing: 27
Arcane: 1 |
220 | 4500 | Daze Chance: +3% Stun Chance: +3% Knockback Chance: +3% |
Necromancer Staff | Crushing: 20
Unholy: 6 |
300 | 5000 | Block Chance: +13% Fumble Chance: -6% Crit Chance: +6% |
Chronomancer Staff | Crushing: 20
Arcane: 3 Sacred: 3 |
222 | 4500 | Block Chance: +12% Energy Restoration: +5% Cooldowns Duration: -20% |
Orient Staff | Crushing: 20
Fire: 3 Shock: 2 Arcane: 3 |
220 | 4750 | Armor Penetration: +10% Energy Restoration: +7% Block Chance: +12% |
Vampiric Staff | Rending: 13
Unholy: 13 |
220 | 5000 | Bodypart Damage: +13% Block Chance: +12% Bleed Chance: +13% |
Relict Staff | Crushing: 15
Arcane: 15 Sacred: 15 |
330 | 7500 | Magic Power: +33% Block Chance: +15% Cooldowns Duration: -15% |
Sangvus Illumination | Crushing: 15
Fire: 15 Unholy 15 |
330 | 10000 | Magic Power: +15% Block Chance: +15% Energy: +25 |
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