Skinning
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Skinning
Active
- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe.
Active
Type
Target Object
Range
1
Energy
5
- Requires a sword, an axe, a dagger, a two-handed sword, or a two-handed axe.
Allows carving a targeted animal carcass to harvest meat, pelt, and other hunting trophies.
The chance of successful skinning depends on the type of damage used to kill the animal.
Piercing and Crushing Damage harm pelts the least.
The chance of successful skinning depends on the type of damage used to kill the animal.
Piercing and Crushing Damage harm pelts the least.
Skinning is a Survival Skill that allows you to extract and process meat and skins from killed animals.
- Skinning requires you to have one of the 5 listed weapon types in your inventory. When standing near the corpse of an animal, you can use the Skinning skill, spending one turn.
- The loot you will receive from Skinning varies:
- The pelt + meat + other loot (like horns or tusks).
- Just meat + other loot.
- Nothing at all.
- The player character comments upon not receiving the pelt or anything at all, vaguely explaining the reason.
- Killing animals with Unholy, Poison and Caustic damage types will almost always cause the meat to spoil. Arcane damage type spoils the meat too, but less often.
- Killing animals with Fire damage type might cause the meat to become cooked.
- Currently all animals are skinnable except birds who can be plucked instead, and friendly NPCs such as Pigs, Sheep and Horse that can not be killed but only put in Coma upon taking fatal damage.
Skinning mechanics
The Skinning mechanics are as follows:
- Each pelt has a hidden HP number, which decreases each time the animal receives damage.
- If the pelt's hidden HP is too low when the animal is killed, you won't get any pelt from skinning.
- Damage to the pelt is multiplied from certain damage types. Fire deals more damage to pelts than Slashing, which deals more damage than Piercing or Crushing.
- Bleeding damage doesn't damage the pelt at all.
Skinnable Loot
Some items can only be obtained after learning the Huntmaster skill. These items are marked with asterisk (*).
Animal | Valuables | Meat | ||
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Gulon | Gulon Pelt | Sinewy Meat |
See Also
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