Difference between revisions of "Daggers"

From Stoneshard wiki
Jump to navigation Jump to search
old>KorgothBG
(→‎Daggers: fixed damage)
m (updated renamed items)
 
(24 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{About|a weapon class|the corresponding skill tree|Daggers (skill tree)}}
Sneaky, sneaky. Pointy, pointy. Stabby, stabby. These are for you, if you like to do it from behind.
Sneaky, sneaky. Pointy, pointy. Stabby, stabby. These are for you, if you like to do it from behind.
All daggers occupy 1{{x}}2 inventory slots.
== Critical Hit Bonus ==
Upon dealing [[Combat_Formulas#Critical_Hit_/_Miracle|Critical Damage]], daggers have +50% {{C|Light Brown|{{#tip-text: Crit Efficiency| {{:Crit Efficiency}}}}}}, and burn 10% of target's Max [[Energy]] (but no more than 25 Energy).


== Daggers ==
== Daggers ==
'''VALUES NEED UPDATING!'''
{{WeaponTable/head}}
{| class="sortable" width="65%" border="1px solid" style="text-align: center; margin: auto,"
{{WeaponTable/row|Kitchen Knife}}
! width="3%" | Item
{{WeaponTable/row|Shiv}}
! width="2%" | Damage [[File:DamageColumn.png|28x28px]]
{{WeaponTable/row|Commoner Dagger}}
! width="2%" | Durability [[File:DurabilityColumn.png|28x28px]]
{{WeaponTable/row|Short Dagger}}
! width="2%" | Price [[File:Gold.png|28x28px]]
{{WeaponTable/row|Traveling Dagger}}
! width="10%" | Properties
{{WeaponTable/row|Brigand Dagger}}
|-
{{WeaponTable/row|Dirk}}
| '''[[Kitchen Knife]]'''[[File:Kitchen Knife.png|alt=|center]]
{{WeaponTable/row|Rondel}}
| Piercing: 8
{{WeaponTable/row|Baselard}}
| 100
{{WeaponTable/row|Bollock Dagger}}
| 20
{{WeaponTable/row|Parrying Dagger}}
| Armor Damage: +15%<br> Armor Piercing: +10%<br> Bodypart Damage: +15%<br> Block Chance: +3%<br> Fumble Chance: -1%<br> Skills Energy Cost: +10%
{{WeaponTable/row|Misericorde}}
|-
{{WeaponTable/row|Elven Stiletto}}
| '''[[Shiv]]'''[[File:Shiv.png|alt=|center]]
{{WeaponTable/row|Ornate Dagger}}
| Piercing: 16
| 110
| 60
| Armor Damage: +20%<br> Armor Piercing: +10%<br> Bodypart Damage: +15%<br> Block Chance: +3%<br> Fumble Chance: -2%<br> Skills Energy Cost: +10%
|-
| '''[[Short Dagger]]'''[[File:Short Dagger.png|alt=|center]]
| Piercing: 16
| 140
| 270
| Armor Damage: +20%<br> Armor Piercing: +15%<br> Bodypart Damage: +20%<br> Accuracy: +2%<br> Crit Chance: +1%<br> Block Chance: +5%<br> Block Power: +2<br> Skills Energy Cost: +15%
|-
| '''[[Travelling Dagger]]'''[[File:Travelling Dagger.png|alt=|center]]
| Piercing: 18
| 120
| 405
| Armor Damage: +25%<br> Armor Piercing: +15%<br> Bodypart Damage: +25%<br> Block Chance: +2%<br> Counter Chance: +3%<br> Bleeding Chance: +1%<br> Skills Energy Cost: +10%
|-
| '''[[Brigand Dagger]]'''[[File:Brigand Dagger.png|alt=|center]]
| Piercing: 18
| 135
| 910
| Armor Damage: +30%<br> Armor Piercing: +20%<br> Bodypart Damage: +25%<br> Accuracy: +5%<br> Block Chance: +7%<br> Block Power: +4<br> Bleeding Chance: +3%<br> Skills Energy Cost: +25%
|-
| '''[[Dirk]]'''[[File:Dirk.png|alt=|center]]
| Piercing: 19
| 28
| 840
| Armor Damage: +30%<br> Armor Piercing: +15%<br> Bodypart Damage: +25%<br> Block Chance: +4%<br> Skills Energy Cost: +15%
|-
| '''[[Rondel]]'''[[File:Rondel.png|alt=|center]]
| Piercing: 19
| 150
| 250
| Armor Damage: +25%<br> Armor Piercing: +15%<br> Bodypart Damage: +20%<br> Accuracy: +4%<br> Block Chance: +6%<br> Block Power: +3<br> Skills Energy Cost: +25%
|-
| '''[[Baselard]]'''[[File:Baselard.png|alt=|center]]
| Piercing: 22
| 175
| 1600
| Armor Damage: +35%<br> Armor Piercing: +25%<br> Bodypart Damage: +25%<br> Crit Chance: +4%<br> Block Chance: +5%<br> Block Power: +4<br> Fumble Chance: -2%<br> Bleeding Chance: +1%<br> Skills Energy Cost: +20%
|-
| '''[[Bollock|Bollock Dagger]]'''[[File:Bollock.png|alt=|center]]
| Piercing: 22
| 160
| 1500
| Armor Damage: +30%<br> Armor Piercing: +25%<br> Bodypart Damage: +25%<br> Block Chance: +4%<br> Block Power: +2<br> Counter Chance: +4%<br> Skills Energy Cost: +20%
|-
| '''[[Parrying Dagger]]'''[[File:Parrying Dagger.png|alt=|center]]
| Piercing: 24
| 190
| 1600
| Armor Damage: +40%<br> Armor Piercing: +25%<br> Bodypart Damage: +20%<br> Crit Chance: +1%<br> Block Chance: +4%<br> Block Power: +2%<br> Counter Chance: +2%<br> Daze Chance: +1%<br> Skills Energy Cost: +20%
|-
| '''[[Misericorde|Misericord]]'''[[File:Misericorde.png|alt=|center]]
| Piercing: 26
| 200
| 2860
| Armor Damage: +40%<br> Armor Piercing: +30%<br> Bodypart Damage: +30%<br> Accuracy: +1%<br> Crit Chance: +3%<br> Block Chance: +4%<br> Block Power: +3<br> Fumble Chance: -3%<br> Skills Energy Cost: +20%
|-
| '''[[Decorated Dagger]]'''[[File:Decorated Dagger.png|alt=|center]]
| Piercing: 20
| 185
| 1900
| Armor Damage: +35%<br> Armor Piercing: +25%<br> Bodypart Damage: +25%<br> Block Chance: +3%<br> Block Power: +1<br> Counter Chance: +1%<br> Fumble Chance: -4%<br> Skills Energy Cost: +15%
|}
|}
{{Template:Item navbox}}
[[Category:Weapons]]
[[Category:Weapons]]

Latest revision as of 14:33, 18 September 2023

Disambig.png This article is about a weapon class. For the corresponding skill tree, see Daggers (skill tree).

Sneaky, sneaky. Pointy, pointy. Stabby, stabby. These are for you, if you like to do it from behind.

All daggers occupy 1×2 inventory slots.

Critical Hit Bonus

Upon dealing Critical Damage, daggers have +50% Crit Efficiency, and burn 10% of target's Max Energy (but no more than 25 Energy).

Daggers

Item Rarity DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Kitchen Knife
Kitchen Knife
Common Piercing: 8
25 15
 
Shiv
Shiv
Common Piercing: 12
50 38
Armor Penetration: +10%
 
Bleed Chance: +2%
 
 
Commoner Dagger
Commoner Dagger
Common Piercing: 14
75 131
Armor Penetration: +10%
 
Bleed Chance: +2%
 
Counter Chance: +2%
 
Short Dagger
Short Dagger
Common Piercing: 15
100 488
Armor Penetration: +20%
 
Bleed Chance: +4%
 
Accuracy: +2%
 
Traveling Dagger
Traveling Dagger
Common Piercing: 14
100 281
Armor Penetration: +15%
 
Block Chance: +2%
Block Power: +4
Counter Chance: +2%
 
Brigand Dagger
Brigand Dagger
Common Piercing: 14
75 281
Armor Penetration: +20%
Bodypart Damage: +5%
 
Crit Chance: +2%
Counter Chance: +2%
 
Dirk
Dirk
Common Piercing: 14
75 131
Armor Penetration: +15%
 
Counter Chance: +4%
 
Rondel
Rondel
Common Piercing: 17
150 1088
Armor Penetration: +20%
Bodypart Damage: +15%
 
Bleed Chance: +5%
 
Crit Chance: +1%
Crit Efficiency: +20%
 
Baselard
Baselard
Common Piercing: 18
200 1500
Armor Penetration: +20%
 
Crit Chance: +4%
Counter Chance: +4%
 
Bollock Dagger
Bollock Dagger
Common Piercing: 16
125 750
Armor Penetration: +20%
Bodypart Damage: +10%
 
Bleed Chance: +2%
 
Crit Chance: +3%
 
Parrying Dagger
Parrying Dagger
Common Piercing: 19
300 1988
Armor Penetration: +25%
 
Block Chance: +4%
Block Power: +8
Counter Chance: +4%
 
Misericorde
Misericorde
Common Piercing: 20
225 3188
Armor Penetration: +25%
Bodypart Damage: +25%
 
Crit Chance: +6%
Crit Efficiency: +10%
Fumble Chance: -5%
 
Elven Stiletto
Elven Stiletto
Common Piercing: 21
275 3938
Armor Penetration: +25%
 
Bleed Chance: +10%
 
Crit Chance: +3%
Crit Efficiency: +20%
Fumble Chance: -3%
 
Ornate Dagger
Ornate Dagger
Unique Piercing: 19
200 3315
Armor Penetration: +25%
 
Bleed Chance: +5%
 
Crit Chance: +5%
Fumble Chance: -5%
 
Magic Power: +4%