Difference between revisions of "Points of Interest"

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Points of Interest, or POIs, describe locations on the map. Currently, we only work with the Local Map [[File:Map.png|alt=Local Map|link=Local Map]] which depicts the immediate area around Osbrook and Mannshire. A global map is going to be added in the future updates (see [[Development roadmap]]).
[[File:Points_of_Interest.png|thumb|300px|Example of some Points of Interest]]
{{quote|Rumor has it, something interesting can be found here...}}


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==World Generation==
When a New game is created, the local map is randomly generated. The local map is composed of tiles, where each tile represents one in-game location. Every tile/location is the same size. Currently the player character cannot move past the boundaries of the local map.


[[File:Local map.png|center|600px|Local map]]
'''Points of Interest''', or '''POIs''', describe interesting locations on the [[Global Map]]. POIs are initially hidden from the player by a fog of war, and their location is randomly selected on the whole Global Map, becoming a part of the generated Biomes. The location of POIs can be discovered through Rumors, or entering the [[Global Map]] tile or an adjacent one. The real description and icon of the POI will be revealed on the map and the player will get a certain amount of [[experience]] once the player properly enters the location.






The local map will always contain several revealed POIs which are known to the player character, such as the [[Towns]] and their surrounding tiles like the Mill or Winery, or the Abbey of the Holy Revelation. Location of these tiles is randomized aswell, but they follow a loose pattern - for example [[Osbrook]] is always on the western side of the map, while [[Mannshire]] is always on the southeastern side and the Abbey is always in the north/northeastern side. [[Dungeons]] are generated semi-randomly - they are always generated a certain distance from Towns. For example, your first (easiest) dungeon will never be on the far side of the map. Forests and Fields are generated randomly and the roads are placed connecting important POIs.<br>
== Rumors ==
Rumors are unprecise pieces of information that can be obtained by talking to townspeople. In every town, you will have the option with most NPCs to ask for rumors. A lot of rumors are just relatively useless anecdotes, but certain [[NPCs]] may give information on the location of a Point of Interest in the area you haven't yet discovered. You can keep collecting them and uncovering new POIs this way.  


Finally, other POIs that are unknown to the player (denoted by the '''?''' marker) are randomly placed onto the local map, becoming part of the generated Biomes. Once the player visits their location and discovers what kind of POI it is, they will become revealed on the local map.
The same NPC may never give a POI rumor more than once a day. Sometimes, they will demand a payment of 50 coin in exchange for information, which in this case is always a POI.  


<gallery widths=62px heights=90px>
Once you obtain a Rumor, you will see a popup telling you the name of the Rumor, and its supposed location will be marked on the Global Map with a question mark.
File:POI_marker.png|Unknown POI marker
File:POI_camp.png|Revealed POI marker
</gallery>




== Local Map ==
The NPC [[Skinflint Homs]] can be accessed after reaching the Benevolence [[Reputation]] with the [[Rotten Willow Tavern]]. He will give leads to the player on certain points of interests against a sum of money, not more than one per day for each type of lead.
=== Biomes ===
* Field<br>
* Forest<br>


All Biomes can also spawn with a road. All Biomes are revealed from the start of a New Game.
== Generic ==
[[File:CampIcon3.png|thumb|Using the camp as an example|224x111px]]
[[File:DenIcon.png|thumb|Icon common to all dens|111x111px]]
Here is a list of not important Points of Interest which mostly include enemies ([[Ghoul Den]] for example) and place to sleep ([[Camp|Camps]]), they contain nothing more than that and you can skip them in your playthrough. Icons for open but unexplored locations are white. Afterwards they turn gray.<br>
* [[Bear Territory]]
* [[Bison Grassland]]
* [[Boar Trail]]
* [[Camp]]
* [[Crawler Burrow (Location)|Crawler Burrow]]
* [[Deathstinger Hive (Location)|Deathstinger Hive]]
* [[Deer Trail]]
* [[Ghoul Den]]
* [[Gulon Den]]
* [[Harpies Nest (Location)|Harpies Nest]]
* [[Moose Trail]]
* [[Saiga Grassland]]
* [[Wolf Trail]]


<gallery widths=62px heights=90px>
Just walking by roads you can encounter [[Shrine]]s and [[Carts]]. With Shrines you can receive [[Blessing]] and Carts contain loot and sometimes enemies lurking nearby it.
File:POI_forest_leaf.png|Leaf Forest
<li style="display: inline-block;"> [[File:Shrine_road1.png|thumb|150px|Wooden altar]] </li>
File:POI_forest_leaf2.png|Leaf Forest 2
<li style="display: inline-block;"> [[File:Shrine_road2.png|thumb|150px|Stone shrine]] </li>
File:POI_forest_pine.png|Pine Forest
<li style="display: inline-block;"> [[File:Cart_road1.png|thumb|150px|Old abandoned cart]] </li>
File:POI_plains.png|Plains
<li style="display: inline-block;"> [[File:Cart_road2.png|thumb|150px|Broken cart]] </li>
File:POI_plains_lake.png|Plains 2
</gallery>


== Unique ==
This list contains several important Points of Interest. They might have unique NPC, unique loots (such as [[Witch Hat]] from the [[Witch's Hut]]), unique quest, and special interactions.
* [[Abandoned Homestead]]
* [[Abandoned Siege Camp]]
* [[Abbey of the Holy Revelation]]
* [[Boulder Circle]]
* [[Bran's Cabin]]
* [[Burial Cave]]
* [[Burned Watermill]]
* [[Desolate Quarry]]
* [[Hermit's Hut]]
* [[Leprosarium]]
* [[Lone Farmstead]]
* [[Order's Prison]]
* [[Plague Village]]
* [[Ransacked Homestead]]
* [[Ruined Manor]]
* [[Signal Tower]]
* [[Venemist's Camp]]
* [[Witch's Hut]]


=== Towns & Surroundings ===
==== Minor Settlement ====
* Mannshire<br>
Some Poi can allow fast travelling via service NPCs. While it's not as populated as the regular [[Factions & Settlements#Settlements|Settlements]], Most will still provide Inn and merchant services
* Mill<br>
* Osbrook<br>
* Winery<br>


All Towns and their surroundings are revealed from the start of a New Game.
* [[Distant Homestead]]
* [[Oaken Barrel Brewery]]
* [[Ralph & Sons Inn]]
* [[Rotten Willow Tavern]]


== Examples of some Points of Interest on Map ==
<gallery widths=62px heights=90px>
<gallery widths=62px heights=90px>
File:POI_mannshire.png|Mannshire
File:POI_camp.png|Camp
File:POI_mill.png|Mill
File:POI_hut.png|Hermit Hut
File:POI_osbrook.png|Osbrook
File:POI_marker.png|POI marker
File:POI_winery.png|Winery
File:POI_huntgrounds.png|Hunting Grounds
</gallery>
</gallery>




=== Points of Interest ===
==See Also==
* Abbey Cellars<br>
*[[Global Map]]
* Abbey of the Holy Revelation<br>
* Archives<br>
* Bastion<br>
* Camp<br>
* Catacombs<br>
* Corrupted Chapel<br>
* Crypt<br>
* Hermit's Hut<br>
* Leprosarium<br>
* Old Catacombs<br>
* Ruined Manor<br>
* Signal Tower<br>
* Witch's Hut<br>
 
Abbey of the Holy Revelation and Dungeon locations are revealed from the start of a New Game.<br>
Camps, Ruined Manor, Signal Tower and Witch's Hut locations are unknown and their icon is replaced with the Point of Interest '''?''' marker instead. Once the player visits their location and discovers what kind of POI it is, they will become revealed on the local map.
 
<gallery widths=62px heights=90px>
File:POI_abbey_holy_revelation.png|Abbey of the Holy Revelation
File:POI_bastion.png|Bastion
File:POI_camp.png|Camp
File:POI_catacombs.png|Catacombs
File:POI_camp_f.png|Forest Camp
File:POI_graveyard.png|Graveyard
File:POI_hut.png|Hut
File:POI_marker.png|POI marker
File:POI_marker_quest.png|POI marker with quest
</gallery>




[[Category:Stoneshard]]
{{Template:Navigation||plain}}
[[Category:Points of Interest|*]]

Latest revision as of 13:42, 17 December 2023

Example of some Points of Interest
Rumor has it, something interesting can be found here...


Points of Interest, or POIs, describe interesting locations on the Global Map. POIs are initially hidden from the player by a fog of war, and their location is randomly selected on the whole Global Map, becoming a part of the generated Biomes. The location of POIs can be discovered through Rumors, or entering the Global Map tile or an adjacent one. The real description and icon of the POI will be revealed on the map and the player will get a certain amount of experience once the player properly enters the location.


Rumors

Rumors are unprecise pieces of information that can be obtained by talking to townspeople. In every town, you will have the option with most NPCs to ask for rumors. A lot of rumors are just relatively useless anecdotes, but certain NPCs may give information on the location of a Point of Interest in the area you haven't yet discovered. You can keep collecting them and uncovering new POIs this way.

The same NPC may never give a POI rumor more than once a day. Sometimes, they will demand a payment of 50 coin in exchange for information, which in this case is always a POI.

Once you obtain a Rumor, you will see a popup telling you the name of the Rumor, and its supposed location will be marked on the Global Map with a question mark.


The NPC Skinflint Homs can be accessed after reaching the Benevolence Reputation with the Rotten Willow Tavern. He will give leads to the player on certain points of interests against a sum of money, not more than one per day for each type of lead.

Generic

Using the camp as an example
Icon common to all dens

Here is a list of not important Points of Interest which mostly include enemies (Ghoul Den for example) and place to sleep (Camps), they contain nothing more than that and you can skip them in your playthrough. Icons for open but unexplored locations are white. Afterwards they turn gray.

Just walking by roads you can encounter Shrines and Carts. With Shrines you can receive Blessing and Carts contain loot and sometimes enemies lurking nearby it.

  • Wooden altar
  • Stone shrine
  • Old abandoned cart
  • Broken cart
  • Unique

    This list contains several important Points of Interest. They might have unique NPC, unique loots (such as Witch Hat from the Witch's Hut), unique quest, and special interactions.

    Minor Settlement

    Some Poi can allow fast travelling via service NPCs. While it's not as populated as the regular Settlements, Most will still provide Inn and merchant services

    Examples of some Points of Interest on Map


    See Also


    Page last edited during patch: 0.8.1.8