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  • * Unlocked by reading [[Two-Handed Axes Treatise II]] or by spending 6 Attribute points into Strength or Perception.
    266 bytes (33 words) - 16:16, 4 February 2024
  • * Unlocked by reading [[Two-Handed Axes Treatise II]] or by spending 6 Attribute points into Strength or Agility.
    263 bytes (33 words) - 16:15, 4 February 2024
  • * Unlocked by reading [[Two-Handed Maces Treatise II]] or by spending 6 Attribute points into Strength or Perception.
    267 bytes (33 words) - 16:22, 4 February 2024
  • * Unlocked by reading [[Magic Mastery Treatise IV]] or by spending 15 Attribute points into Agility, Perception or Willpower.
    275 bytes (34 words) - 14:06, 4 February 2024
  • * Unlocked by reading [[Ranged Weapons Treatise IV]] or by spending 16 Attribute points into Strength, Agility or Perception.
    275 bytes (34 words) - 16:52, 4 February 2024
  • * Unlocked by reading [[Athletics Treatise IV]] or by spending 16 Attribute points into Strength, Agility, Perception or Vitality.
    280 bytes (34 words) - 15:57, 27 January 2024
  • * Unlocked by reading [[Armored Combat Treatise II]] or by spending 6 Attribute points into Agility, Perception or Vitality.
    274 bytes (34 words) - 18:56, 24 January 2024
  • * Unlocked by reading [[Armored Combat Treatise III]] or by spending 12 Attribute points into Strength, Agility or Vitality.
    274 bytes (34 words) - 23:16, 24 January 2024
  • * Unlocked by reading [[Two-Handed Swords Treatise II]] or by spending 6 Attribute points into Strength, Agility or Perception.
    277 bytes (34 words) - 16:13, 4 February 2024
  • * Unlocked by reading [[Two-Handed Swords Treatise II]] or by spending 6 Attribute points into Strength, Agility or Perception.
    277 bytes (34 words) - 16:12, 4 February 2024
  • * Unlocked by reading [[Two-Handed Swords Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
    279 bytes (34 words) - 16:14, 4 February 2024
  • * Unlocked by reading [[Dual Wielding Treatise II]] or by spending 6 Attribute points into Strength, Agility, Vitality or Willpower.
    282 bytes (35 words) - 23:30, 24 January 2024
  • * Unlocked by reading [[Dual Wielding Treatise III]] or by spending 12 Attribute points into Strength, Agility, Perception or Vitality.
    285 bytes (35 words) - 23:31, 24 January 2024
  • * Unlocked by reading [[Two-Handed Axes Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
    277 bytes (34 words) - 16:17, 4 February 2024
  • * Unlocked by reading [[Two-Handed Axes Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
    277 bytes (34 words) - 16:18, 4 February 2024
  • * Unlocked by reading [[Two-Handed Axes Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
    277 bytes (34 words) - 16:18, 4 February 2024
  • * Unlocked by reading [[Two-Handed Axes Treatise II]] or by spending 6 Attribute points into Strength, Agility or Perception.
    275 bytes (34 words) - 16:16, 4 February 2024
  • * Unlocked by reading [[Two-Handed Axes Treatise II]] or by spending 6 Attribute points into Strength, Agility or Perception.
    275 bytes (34 words) - 16:16, 4 February 2024
  • * Unlocked by reading [[Two-Handed Maces Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
    278 bytes (34 words) - 16:23, 4 February 2024
  • * Unlocked by reading [[Two-Handed Maces Treatise III]] or by spending 12 Attribute points into Strength, Agility or Vitality.
    276 bytes (34 words) - 16:22, 4 February 2024
  • * Unlocked by reading [[Two-Handed Maces Treatise II]] or by spending 6 Attribute points into Strength, Agility or Perception.
    276 bytes (34 words) - 16:20, 4 February 2024
  • * Unlocked by reading [[Two-Handed Maces Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
    278 bytes (34 words) - 16:23, 4 February 2024
  • * Unlocked by reading [[Armored Combat Treatise II]] or by spending 6 Attribute points into Strength, Agility, Vitality or Willpower.
    283 bytes (35 words) - 23:14, 24 January 2024
  • <noinclude>[[Category:Attribute tooltips]]</noinclude>
    262 bytes (34 words) - 21:05, 21 November 2021
  • * Unlocked by reading [[Two-Handed Maces Treatise II]] or by spending 6 Attribute points into Strength or Perception.
    299 bytes (37 words) - 16:21, 4 February 2024
  • * Unlocked by reading [[Armored Combat Treatise II]] or by spending 6 Attribute points into Strength, Vitality or Willpower.
    293 bytes (36 words) - 23:16, 24 January 2024
  • * Unlocked by reading [[Armored Combat Treatise III]] or by spending 12 Attribute points into Strength, Agility or Vitality.
    293 bytes (36 words) - 23:17, 24 January 2024
  • * Unlocked by reading [[Pyromantic Treatise III]] or by spending 12 Attribute points into Willpower.
    280 bytes (33 words) - 14:31, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise IV]] or by spending 18 Attribute points into Willpower.
    279 bytes (33 words) - 14:33, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise II]] or by spending 6 Attribute points into Perception or Willpower.
    292 bytes (35 words) - 14:30, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise II]] or by spending 6 Attribute points into Perception or Willpower.
    292 bytes (35 words) - 14:30, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise II]] or by spending 6 Attribute points into Vitality or Willpower.
    290 bytes (35 words) - 14:31, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise III]] or by spending 12 Attribute points into Perception or Willpower.
    294 bytes (35 words) - 14:32, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise III]] or by spending 12 Attribute points into Perception or Willpower.
    294 bytes (35 words) - 14:32, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise IV]] or by spending 18 Attribute points into Vitality or Willpower.
    291 bytes (35 words) - 14:33, 4 February 2024
  • * Unlocked by reading [[Pyromantic Treatise IV]] or by spending 18 Attribute points into Vitality or Willpower.
    291 bytes (35 words) - 14:34, 4 February 2024
  • * Unlocked by reading [[Athletics Treatise II]] or by spending 6 Attribute points into Agility or Vitality.
    297 bytes (38 words) - 15:41, 27 January 2024
  • * Unlocked by reading [[Pyromantic Treatise II]] or by spending 6 Attribute points into Agility, Perception or Willpower.
    301 bytes (36 words) - 14:29, 4 February 2024
  • * Unlocked by reading [[Geomantic Treatise III]] or by spending 12 Attribute points into Vitality or Willpower.
    342 bytes (45 words) - 14:39, 4 February 2024
  • * Unlocked by reading [[Survival Treatise I]] or by spending 3 Attribute points into Perception.
    388 bytes (52 words) - 23:24, 24 January 2024
  • * Unlocked by reading [[Athletics Treatise IV]] or by spending 16 Attribute points into Strength, Agility or Vitality.
    437 bytes (57 words) - 15:56, 27 January 2024
  • * Unlocked by reading [[Maces Treatise III]] or by spending 12 Attribute points into Strength, Agility or Perception.
    369 bytes (50 words) - 16:02, 4 February 2024
  • ...e= {{C|Brown|The coefficient of Energy required by Skills and Spells. This attribute appears on a limited amount of sources, for example on Runic Boulder. Its e
    323 bytes (48 words) - 13:04, 4 July 2023
  • * Unlocked by reading [[Geomantic Treatise IV]] or by spending 18 Attribute points into Vitality or Willpower.
    430 bytes (56 words) - 14:42, 4 February 2024
  • * Unlocked by reading [[Magic Mastery Treatise II]] or by spending 5 Attribute points into Perception or Willpower.
    450 bytes (63 words) - 14:02, 4 February 2024
  • * Unlocked by reading [[Geomantic Treatise IV]] or by spending 18 Attribute points into Vitality or Willpower.
    474 bytes (63 words) - 14:44, 4 February 2024
  • * Unlocked by reading [[Geomantic Treatise II]] or by spending 6 Attribute points into Vitality or Willpower.
    540 bytes (61 words) - 14:37, 4 February 2024
  • * Unlocked by reading [[Warfare Treatise II]] or by spending 6 Attribute points into Agility or Perception.
    750 bytes (98 words) - 14:50, 27 January 2024
  • ...ying a customizable character with unique combinations of starting skills, attribute, and backstory.
    636 bytes (88 words) - 01:06, 12 October 2023
  • * Unlocked by reading [[Geomantic Treatise III]] or by spending 12 Attribute points into Vitality or Willpower.
    794 bytes (87 words) - 14:41, 4 February 2024
  • === Attribute Values === All attribute bonuses from skills, be it active or passive, are applies to both wielded w
    5 KB (711 words) - 20:29, 13 February 2024
  • ...forming [[Backstab]]s. Stealth mechanic is closely tied to the [[Stealth]] attribute and the Stealth Mode, but the Stealth Mode is not yet in the game. ...e spotted than a rogue wearing a dark cloak and leather boots. [[Stealth]] attribute affects this chance. Enemies can only spot you when you stand within their
    4 KB (457 words) - 11:19, 16 January 2023
  • ...forming [[Backstab]]s. Stealth mechanic is closely tied to the [[Stealth]] attribute and the Stealth Mode, but the Stealth Mode is not yet in the game. ...e spotted than a rogue wearing a dark cloak and leather boots. [[Stealth]] attribute affects this chance. Enemies can only spot you when you stand within their
    4 KB (743 words) - 16:15, 18 March 2022
  • ...only dealt to you when you hit a target that has the [[Damage Reflection]] attribute. ...dypart can cause [[Bleeding]], which makes Bodypart Damage a very powerful attribute.
    5 KB (680 words) - 16:56, 6 February 2024
  • {{About|an Attribute|the corresponding Condition|Pain (Condition)}}
    9 KB (535 words) - 14:09, 29 December 2022
  • ...while sated will cause [[Nausea]]. The above applies only to the "Hunger" attribute of a consumable, while [[Hunger Change]] applies neither Satiety nor Nausea
    3 KB (338 words) - 19:26, 30 October 2022
  • Item '''Durability''' is a Secondary [[Attributes|Attribute]] that represents the state of your equipment. Each item that can be damage
    6 KB (914 words) - 22:00, 16 April 2022
  • ...about the effects of Stealth Mode, but it is mentioned in the [[Stealth]] attribute description. Weapon attacks use your [[Accuracy]] attribute to determine if an attack hits.<br>
    21 KB (3,396 words) - 19:50, 28 March 2024
  • ...currently not in the game and will most likely be tied to the [[Immunity]] attribute.
    8 KB (1,056 words) - 12:14, 7 February 2024
  • ...lls will be locked. You need to find and read [[Treatises]] or invest in [[Attribute|Attributes]] to unlock new skills.
    15 KB (2,269 words) - 11:21, 25 September 2023
  • Pain Limit is an invisible attribute that limits the maximum amount of [[Pain]] you can accumulate. The Pain Lim
    14 KB (2,000 words) - 13:59, 28 March 2024
  • | Cutlery in itself is an attribute of nobility. Commoners usually eat with their hands.
    20 KB (3,227 words) - 19:26, 1 January 2024
  • ...;;;;;;;;;aldor common;;;;;;;;;;;;;;;;;;;;;;Such necklaces are an essential attribute of affluent urban nobles, who never miss a chance to put their wealth on di
    89 KB (9,749 words) - 13:15, 14 March 2024

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