Difference between revisions of "Staves"

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| Energy: {{pos|+25%}}<br>Skills Energy Cost: {{neg|+20%}}<br>Spells Energy Cost: {{pos|-5%}}<br>Pyromantic Power: {{pos|+25%}}<br>Bonus Range: {{pos|+1}}<br>
| Bonus Range: {{pos|+1}}<br>Energy: {{pos|+25}}<br>Skills Energy Cost: {{neg|+20%}}<br>Spells Energy Cost: {{pos|-5%}}<br>Pyromantic Power: {{pos|+25%}}<br>
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|'''[[Electromancer Staff]]'''[[File:Electromancer Staff.png|center|alt=Electromancer Staff]]
|'''[[Electromancer Staff]]'''[[File:Electromancer Staff.png|center|alt=Electromancer Staff]]

Revision as of 22:43, 2 October 2020

Disambig.png This article is about a weapon class. For the corresponding skill tree, see Staffs (skill tree).

A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.

Critical Hit Bonus

Upon dealing Critical Damage, staves cleave through 3 tiles and replenish 10% of the character's Max Energy.

Staves

Item DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Cammock
Cammock
Crushing: 17
Arcane: 1
60 25 Fumble Chance: -3%
Skills Energy Cost: +5%
Travelling Staff Crushing: 18
80 75 Block Chance: +3%
Block Power: +1%
Knockback Chance: +3%
Energy Restoration: +1%
Healer Staff
Healer Staff
Crushing: 15
Sacred: 2
60 75 Skills Energy Cost: +5%
Health Restoration: +2%
Healing Efficiency: +20%
Conjurer Staff Crushing: 11
Arcane: 3
Unholy: 3
70 300 Magic Power: +3%
Skills Energy Cost: +5%
Spells Energy Cost: -5%
Psionic Power: +10%
Goblin Staff
Goblin Staff
Crushing: 11
Poison: 6
50 300 Crit Chance: +3%
Skills Energy Cost: +5%
Venomantic Power: +10%
Pilgrim Staff
Pilgrim Staff
Crushing: 17
Sacred: 2
150 750 Armor Damage: +10%
Armor Penetration: +5%
Block Chance: +5%
Block Power: +2%
Knockback Chance: +5%
Skills Energy Cost: +10%
Reinforced Staff
Reinforced Staff
Crushing: 24
225 750 Armor Damage: +10%
Armor Penetration: +10%
Block Chance: +6%
Block Power: +3%
Knockback Chance: +7%
Skills Energy Cost: +15%
Monk Staff
Monk Staff
Crushing: 15
Sacred: 4
150 750 Accuracy: +4%
Magic Power: +4%
Block Chance: +2%
Skills Energy Cost: +10%
Metallic Staff Crushing: 17
Shock: 2
250 1500 Armor Damage: +25%
Armor Penetration: +10%
Block Chance: +5%
Block Power: +5%
Daze Chance: +5%
Skills Energy Cost: +20%
Electromantic Power: +5%
Dwarven Staff
Dwarven Staff
Crushing: 15
Fire: 6
150 1500 Energy: +20%
Energy Restoration: +5%
Skills Energy Cost: +10%
Spells Energy Cost: -15%
Pyromantic Power: +10%
Tribal Staff
Tribal Staff
Crushing: 15
Poison: 4
Arcane: 2
125 1500 Magic Power: +5%
Energy: +10%
Skills Energy Cost: +10%
Geomantic Power: +5%
Venomantic Power: +5%
Energy Drain: +10%
Skadian Staff
Skadian Staff
Crushing: 16
Frost: 5
225 1500 Magic Power: +10%
Energy: +5%
Energy Restoration: +5%
Skills Energy Cost: +15%
Cryomantic Power: +10%
Witch Staff
Witch Staff
Crushing: 11
Arcane: 2
Unholy: 2
Psionic: 2
50 1500 Magic Power: +5%
Cooldowns Duration: -5%
Skills Energy Cost: +5%
Spells Energy Cost: -5%
Exquisite Staff
Exquisite Staff
Crushing: 25
Arcane: 2
250 1500 Armor Damage: +20%
Armor Penetration: +10%
Block Chance: +5%
Stun Chance: +5%
Knockback Chance: +5%
Skills Energy Cost: +20%
Priest Staff
Priest Staff
Crushing: 19
Sacred: 4
300 2400 Magic Power: +10%
Skills Energy Cost: +20%
Spells Energy Cost: -10%
Wizard Staff Crushing: 19
Arcane: 4
200 2400 Magic Power: +20%
Fumble Chance: -5%Cooldowns Duration: -5%

Skills Energy Cost: +15%
Hermit Staff
Hermit Staff
Crushing: 19
Arcane: 2
Sacred: 2
150 2400 Energy Restoration: +3%
Skills Energy Cost: +10%
Spells Energy Cost: -15%
Health Restoration: +3%
Healing Efficiency: +10%
Shaman Staff
Shaman Staff
Crushing: 17
Poison: 2
Psionic: 2
125 2400 Cooldowns Duration: -10%
Skills Energy Cost: +15%
Health Restoration: +5%
Healing Efficiency: +33%
Orcish Staff
Orcish Staff
Crushing: 17
Arcane: 2
Sacred: 2
125 2400 Magic Power: +10%
Crit Chance: +5%
Fumble Chance: -5%
Skills Energy Cost: +15%
Enchanter Staff
Enchanter Staff
Crushing: 23
Fire: 1
Arcane: 1
Sacred: 1
325 5000 Magic Power: +5%
Energy Restoration: +2%
Skills Energy Cost: +25%
Spells Energy Cost: -5%
Arcanistic Power: +15%
Venomancer Staff
Venomancer Staff
Crushing: 21
Poison: 6
325 5000 Armor Damage: +50%
Fumble Chance: -5%
Skills Energy Cost: +20%
Spells Energy Cost: -5%
Venomantic Power: +25%
Health Restoration: +5%
Life Drain: +10%
Healing Efficiency: +20%
Pyromancer Staff
Pyromancer Staff
Crushing: 21
Fire: 6
325 5000 Bonus Range: +1
Energy: +25
Skills Energy Cost: +20%
Spells Energy Cost: -5%
Pyromantic Power: +25%
Electromancer Staff
Electromancer Staff
Piercing: 21
Shock: 6
175 5000 Armor Damage: +10%
Armor Penetration: +25%
Crit Chance: +10%
Counter Chance: +5%
Skills Energy Cost: +15%
Spells Energy Cost: -5%
Electromantic Power: +25%
Astromancer Staff
Astromancer Staff
Crushing: 21
Fire: 3
Sacred: 3
325 5000 Energy Restoration: +10%
Skills Energy Cost: +20%
Spells Energy Cost: -5%
Astromantic Power: +25%
Health Restoration: +5%
Cryomancer Staff
Cryomancer Staff
Crushing: 23
Frost: 4
325 5000 Energy: +15%
Energy Restoration: +5%
Skills Energy Cost: +20%
Spells Energy Cost: -10%
Psimancer Staff
Psimancer Staff
Crushing: 17
Psionic: 8
125 5000 Magic Power: +5%
Fumble Chance: -5%
Skills Energy Cost: +10%
Spells Energy Cost: -5%
Psionic Power: +25%
Life Drain: +5%
Arcanist Staff
Arcanist Staff
Crushing: 21
Arcane: 6
325 5000 Magic Power: +15%
Skills Energy Cost: +20%
Spells Energy Cost: -5%
Arcanistic Power: +25%
Energy Drain: +10%
Geomancer Staff
Geomancer Staff
Crushing: 25
Arcane: 4
200 5000 Block Chance: +3%
Block Power: +3%
Daze Chance: +3%
Stun Chance: +3%
Knockback Chance: +3%
Skills Energy Cost: +15%
Spells Energy Cost: -5%
Geomantic Power: +25%
Necromancer Staff
Necromancer Staff
Crushing: 17
Unholy: 10
150 5000 Skills Energy Cost: +15%
Spells Energy Cost: -6%
Life Drain: +6%
Energy Drain: +6%
Chronomancer Staff
Chronomancer Staff
Crushing: 21
Arcane: 3
Sacred: 3
175 5000 Cooldowns Duration: -33%
Skills Energy Cost: +15%
Spells Energy Cost: -5%
Chronomantic Power: +25%
Orient Staff
Orient Staff
Crushing: 19
Fire: 3
Shock: 3
Arcane: 3
200 5000 Armor Penetration: +10%
Energy: +10%
Skills Energy Cost: +10%
Arcanistic Power: +15%
Energy Drain: +25%
Vampiric Staff
Vampiric Staff
Rending: 16
Unholy: 13
325 5000 Bodypart Damage: +13%
Bleed Chance: +10%
Skills Energy Cost: +20%
Life Drain: +20%
Relict Staff
Relict Staff
Crushing: 18
Arcane: 8
Sacred: 8
400 10000 Skills Energy Cost: +30%
Sangvus Illumination
Sangvus Illumination
Crushing: 18
Fire: 8
Unholy: 8
300 20000