Difference between revisions of "Staves"

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{{About|a weapon class|the corresponding skill tree|Staves (skill tree)}}
A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.
A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.


== Staves ==
== Critical Hit Bonus ==
Upon dealing [[Combat_Formulas#Critical_Hit_/_Miracle|Critical Damage]], staves cleave through 3 tiles and receive +50% {{C|Light Brown|{{#tip-text: Energy Drain| {{:Energy Drain}}}}}}.


{| class="sortable" width="100%" border="1px solid" style="text-align: center; margin: auto,"
==Staves==
! width="3%" | Item
! width="2%" | Damage [[File:DamageColumn.png|28x28px]]
! width="2%" | Durability [[File:DurabilityColumn.png|28x28px]]
! width="2%" | Price [[File:Gold.png|28x28px]]
! width="10%" | Properties
|-
| '''[[Cammock]]'''[[File:Cammock.png|alt=|center]]
| Crushing: 15
| 50
| 20
| Block Chance: +5%<br> Fumble Chance: -2%<br> Skills Energy Cost: +5%
|-
| '''[[Travelling Staff]]'''[[File:Travelling Staff.png|alt=|center]]
| Crushing: 15
| 65
| 60
| Block Chance: +10%
Energy Restoration: +2%<br> Fumble Chance: -4%<br> Skills Energy Cost: +5%
|-
| '''[[Healer Staff]]'''[[File:Healer Staff.png|alt=|center]]
| Crushing: 15
| 65
| 60
| Block Chance: +7%<br>Health Restoration: +3%
Healing Efficiency: +15%<br> Skills Energy Cost: +5%
|-
| '''[[Conjurer Staff]]'''[[File:Conjurer Staff.png|alt=|center]]
| Crushing: 15
Arcane: 2


Unholy: 2
{{WeaponTable/head}}
| 65
{{WeaponTable/row|Cammock}}
| 200
{{WeaponTable/row|Traveling Staff}}
| Magic Power: +5%
{{WeaponTable/row|Healer Staff}}
Block Chance: +5%
{{WeaponTable/row|Hexer Staff}}
 
<!--{{WeaponTable/row|Goblin Staff}}-->
Energy Restoration: +3%
{{WeaponTable/row|Pilgrim Staff}}
 
{{WeaponTable/row|Reinforced Staff}}
Psionic Power: +10%
{{WeaponTable/row|Monk Staff}}
 
{{WeaponTable/row|Metal Staff}}
Energy Drain: +10%<br>Skills Energy Cost: +5%
{{WeaponTable/row|Dwarven Staff}}
|-
<!--{{WeaponTable/row|Tribal Staff}}-->
| '''[[Goblin Staff]]'''[[File:Goblin Staff.png|alt=|center]]
{{WeaponTable/row|Skadian Staff}}
| Crushing: 10
{{WeaponTable/row|Witch Staff}}
Poison: 6
{{WeaponTable/row|Exquisite Staff}}
 
{{WeaponTable/row|Priest Staff}}
Arcane: 1
{{WeaponTable/row|Court Mage Staff}}
| 65
{{WeaponTable/row|Hermit Staff}}
| 200
<!--{{WeaponTable/row|Shaman Staff}}-->
| Block Chance: +5%
<!--{{WeaponTable/row|Orcish Staff}}-->
Venomantic Power: +10%
{{WeaponTable/row|Enchanter Staff}}
 
{{WeaponTable/row|Venomancer Staff}}
Health Restoration: +6%
{{WeaponTable/row|Pyromancer Staff}}
 
{{WeaponTable/row|Electromancer Staff}}
Skills Energy Cost: +5%
{{WeaponTable/row|Astromancer Staff}}
|-
{{WeaponTable/row|Cryomancer Staff}}
| '''[[Pilgrim Staff]]'''[[File:Pilgrim Staff.png|alt=|center]]
{{WeaponTable/row|Psimancer Staff}}
| Crushing: 18
{{WeaponTable/row|Arcanist Staff}}
| 90
{{WeaponTable/row|Geomancer Staff}}
| 600
{{WeaponTable/row|Necromancer Staff}}
| Armor Damage: +10%<br> Block Chance: +12%
{{WeaponTable/row|Chronomancer Staff}}
Fumble Chance: -4%
{{WeaponTable/row|Orient Staff}}
 
{{WeaponTable/row|Vampiric Staff}}
Cooldowns Duration: -5%
{{WeaponTable/row|Relict Staff}}
 
<!--{{WeaponTable/row|Sangvus Illumination}}-->
Spells Energy Cost: -5%<br> Skills Energy Cost: -5%
|}
|-
| '''[[Reinforced Staff]]'''[[File:Reinforced Staff.png|alt=|center]]
| Crushing: 19
| 140
| 600
| Armor Penetration: +10%
Armor Damage: +15%<br> Accuracy: +3%<br> Block Chance: +15%
Counter Chance: +3%


Fumble Chance: -3%<br> Skills Energy Cost: +10%
|-
| '''[[Monk Staff]]'''[[File:Monk Staff.png|alt=|center]]
| Crushing: 15
Sacred: 3
| 90
| 600
| Magic Power: +8%
Block Chance: +10%<br>Energy: +10


Health Restoration: +5%<br> Skills Energy Cost: +5%
{{Template:Item navbox}}
|-
| '''[[Metallic Staff]]'''[[File:Metallic Staff.png|alt=|center]]
| Crushing: 19
Shock: 1
 
Arcane: 1
| 175
| 1492
| Armor Penetration: +15%
Armor Damage: +20%
 
Stun Chance: +1%
 
Knockback Chance: +5%<br> Block Chance: +12%<br>Electromantic Power: +5%<br> Skills Energy Cost: +15%
|-
| '''[[Dwarven Staff]]'''[[File:Dwarven Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Tribal Staff]]'''[[File:Tribal Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Skadian Staff]]'''[[File:Skadian Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Witch Staff]]'''[[File:Witch Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Exquisite Staff]]'''[[File:Exquisite Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Priest Staff]]'''[[File:Priest Staff.png|alt=|center]]
| Crushing: 20
Sacred: 4
| 220
| 2988
| Energy: +5
Energy Restoration: +2%
 
Block Chance: +10%
 
Magic Power: +10%<br>Health Restoration: +2%
 
Healing Efficiency: +10%<br> Skills Energy Cost: +15%
|-
| '''[[Wizard Staff]]'''[[File:Wizard Staff.png|alt=|center]]
| Crushing: 20
Arcane: 4
| 170
| 2984
| Block Chance: +10%
Cooldowns Duration: -10%
 
Magic Power: +15%
 
Energy Drain: +5%<br> Skills Energy Cost: +15%
|-
| '''[[Hermit Staff]]'''[[File:Hermit Staff.png|alt=|center]]
| Crashing: 20
Arcane: 1
 
Sacred: 3
| 170
| 2984
| Bonus Range +1
Block Chance +10%
 
Skills Energy Cost +5%
 
Spells Energy Cost -10%
 
Magic Power +18%
 
Healing Efficiency +15%
|-
| '''[[Shaman Staff]]'''[[File:Shaman Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Orcish Staff]]'''[[File:Orcish Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Venomancer Staff]]'''[[File:Venomancer Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Enchanter Staff]]'''[[File:Enchanter Staff.png|alt=|center]]
| Crushing: 20
Fire: 2
 
Arcane: 2
 
Sacred: 3
| 270
| 4485
| Energy Restoration: +2%
Spells Energy Cost: -10%
 
Cooldowns Duration: -10%
 
Block Chance: +12%
 
Magic Power: +20%
 
Arcanistic Power: +10%
 
Energy Drain: +15%<br> Skills Energy Cost: +15%
|-
| '''[[Pyromancer Staff]]'''[[File:Pyromancer Staff.png|alt=|center]]
| Crushing: 20
Fire: 6
| 270
| 4485
| Energy: +7
Block Chance: +12%
 
Pyromantic Power: +15%
 
Crit Chance: +3%<br> Skills Energy Cost: +15%
|-
| '''[[Electromancer Staff]]'''[[File:Electromancer Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Astromancer Staff]]'''[[File:Astromancer Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Cryomancer Staff]]'''[[File:Cryomancer Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Psimancer Staff]]'''[[File:Psimancer Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Arcanist Staff]]'''[[File:Arcanist Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Geomancer Staff]]'''[[File:Geomancer Staff.png|alt=|center]]
| Crushing: 27
Arcane: 1
| 220
| 4482
| Daze Chance: +3%
Stun Chance: +3%
 
Knockback Chance: +3%
 
Block Chance: +15%
 
Geomantic Power: +15%
 
Health Restoration: +1%
 
Healing Efficiency: +5%<br> Skills Energy Cost: +15%
|-
| '''[[Necromancer Staff]]'''[[File:Necromancer Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Chronomancer Staff]]'''[[File:Chronomancer Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Orient Staff]]'''[[File:Orient Staff.png|alt=|center]]
| Crushing: 20
Fire: 3
 
Shock: 2
 
Arcane: 3
| 220
| ?
| Armor Penetration: +10%
Energy Restoration: +7%
 
Block Chance: +12%
 
Spells Energy Cost: -7%
 
Cooldowns Duration: -7%
 
Magic Power: +7%
 
Arcanistic Power: +10%<br> Skills Energy Cost: +15%
|-
| '''[[Vampiric Staff]]'''[[File:Vampiric Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Relict Staff]]'''[[File:Relict Staff.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|-
| '''[[Sangvus Illumination]]'''[[File:Sangvus Illumination.png|alt=|center]]
| Crushing: ?
| ?
| ?
| ?
|}
[[Category:Weapons]]
[[Category:Weapons]]

Latest revision as of 14:38, 18 September 2023

Disambig.png This article is about a weapon class. For the corresponding skill tree, see Staves (skill tree).

A traveler's cane, a mage's arcane focus, a priest's holy symbol, and a monk's deadly weapon. Staves can be all of these.

Critical Hit Bonus

Upon dealing Critical Damage, staves cleave through 3 tiles and receive +50% Energy Drain.

Staves

Item Rarity DamageDamageColumn.png DurabilityDurabilityColumn.png PriceGold.png Properties
Cammock
Cammock
Common Crushing: 12
Arcane: 1
50 25
Fumble Chance: -3%
 
Traveling Staff
Traveling Staff
Common Crushing: 14
100 175
Armor Penetration: +5%
 
Block Chance: +2%
Block Power: +5
Fumble Chance: -2%
 
Healer Staff
Healer Staff
Common Crushing: 12
Sacred: 2
75 375
 
Health Restoration: +3%
Healing Efficiency: +10%
 
Hexer Staff
Hexer Staff
Common Crushing: 11
Arcane: 2
Unholy: 2
100 650
 
Energy Restoration: +1%
Magic Power: +4%
 
Pilgrim Staff
Pilgrim Staff
Common Crushing: 13
Sacred: 1
150 375
Armor Penetration: +10%
 
Block Chance: +4%
Block Power: +8
 
Reinforced Staff
Reinforced Staff
Common Crushing: 16
250 1000
Armor Penetration: +5%
 
Block Chance: +5%
Block Power: +10
Crit Chance: +2%
 
Monk Staff
Monk Staff
Common Crushing: 13
Sacred: 4
150 1450
Daze Chance: +3%
Knockback Chance: +3%
 
Block Chance: +3%
Block Power: +4
Counter Chance: +3%
 
Metal Staff
Metal Staff
Common Crushing: 17
Shock: 1
300 2000
Armor Penetration: +10%
 
Stagger Chance: +5%
 
Block Chance: +6%
Block Power: +10
 
Dwarven Staff
Dwarven Staff
Common Crushing: 12
Fire: 6
150 2000
Crit Chance: +5%
Miracle Chance: +5%
 
Cooldowns Duration: -5%
 
Skadian Staff
Skadian Staff
Common Crushing: 14
Frost: 6
200 2650
Block Chance: +7%
Block Power: +15
Fumble Chance: -3%
Backfire Chance: -3%
 
Magic Power: +4%
 
Witch Staff
Witch Staff
Unique Crushing: 8
Sacred: 4
Unholy: 4
75 3445
Backfire Chance: -3%
 
Energy Restoration: +3%
Magic Power: +3%
 
Exquisite Staff
Exquisite Staff
Common Crushing: 17
Arcane: 2
200 3400
Armor Penetration: +10%
 
Block Chance: +6%
Block Power: +12
Crit Chance: +5%
 
Magic Power: +6%
 
Priest Staff
Priest Staff
Common Crushing: 16
Sacred: 4
200 4250
Armor Penetration: +10%
 
Block Chance: +5%
Damage Taken: -5%
 
Magic Power: +5%
 
Healing Efficiency: +15%
 
Court Mage Staff
Court Mage Staff
Common Crushing: 11
Arcane: 10
250 5250
Armor Penetration: +10%
 
Miracle Chance: +5%
 
Energy Restoration: +3%
Magic Power: +15%
 
Hermit Staff
Hermit Staff
Unique Crushing: 12
Poison: 4
Sacred: 4
200 6825
 
Energy Restoration: +5%
Magic Power: +20%
 
Health Restoration: +10%
 
Enchanter Staff
Enchanter Staff
Common Crushing: 16
Fire: 2
Arcane: 2
225 4250
Armor Penetration: +10%
 
Block Chance: +4%
 
Spells Energy Cost: -5%
Magic Power: +7%
 
Venomancer Staff
Venomancer Staff
Common Crushing: 17
Poison: 2
Caustic: 2
250 5250
Armor Penetration: +10%
Armor Damage: +50%
 
Bleed Chance: +5%
 
 
Cooldowns Duration: -5%
Venomantic Power: +20%
 
Health Restoration: +5%
Life Drain: +10%
 
Pyromancer Staff
Pyromancer Staff
Common Crushing: 17
Fire: 4
250 5250
Armor Penetration: +10%
 
Crit Chance: +5%
Bonus Range: +1
 
Energy: +5
Pyromantic Power: +20%
 
Electromancer Staff
Electromancer Staff
Common Crushing: 17
Shock: 4
250 5250
Armor Penetration: +10%
 
 
Energy Restoration: +10%
Spells Energy Cost: -10%
Electromantic Power: +20%
 
Astromancer Staff
Astromancer Staff
Common Crushing: 17
Fire: 2
Sacred: 2
250 5250
Armor Penetration: +10%
 
 
Energy: +10
Energy Restoration: +5%
Astromantic Power: +20%
 
Life Drain: +5%
Energy Drain: +5%
 
Cryomancer Staff
Cryomancer Staff
Common Crushing: 17
Frost: 4
250 5250
Daze Chance: +5%
Stagger Chance: +5%
 
Accuracy: +5%
 
Energy Restoration: +5%
Cryomantic Power: +20%
 
Psimancer Staff
Psimancer Staff
Common Crushing: 17
Psionic: 4
250 5250
Stagger Chance: +5%
Immobilization Chance: +5%
 
 
Psionic Power: +20%
 
Life Drain: +10%
 
Arcanist Staff
Arcanist Staff
Common Crushing: 17
Arcane: 4
250 5250
 
Energy: +5
Magic Power: +10%
Arcanistic Power: +20%
 
Energy Drain: +10%
 
Geomancer Staff
Geomancer Staff
Common Crushing: 17
Arcane: 4
350 5250
Armor Penetration: +15%
Armor Damage: +30%
 
Daze Chance: +5%
Stun Chance: +5%
Knockback Chance: +5%
 
Block Power: +5
Damage Taken: -5%
 
Geomantic Power: +20%
 
Necromancer Staff
Necromancer Staff
Unique Crushing: 10
Unholy: 9
150 6825
 
Spells Energy Cost: -9%
Magic Power: +9%
 
Energy Drain: +9%
 
Chronomancer Staff
Chronomancer Staff
Common Crushing: 15
Arcane: 3
Psionic: 3
250 5250
Fumble Chance: -5%
Dodge Chance: +5%
 
Cooldowns Duration: -10%
Chronomantic Power: +20%
 
Orient Staff
Orient Staff
Unique Crushing: 16
Fire: 3
Shock: 3
Arcane: 3
300 10010
Armor Penetration: +10%
 
Block Chance: +7%
Crit Chance: +7%
Counter Chance: +7%
 
Magic Power: +7%
 
Vampiric Staff
Vampiric Staff
Unique Rending: 9
Unholy: 13
300 6825
Bodypart Damage: +13%
 
Bleed Chance: +13%
 
 
Healing Efficiency: +13%
Life Drain: +13%
 
Relict Staff
Relict Staff
Unique Crushing: 16
Arcane: 7
Sacred: 7
350 13975
Armor Penetration: +10%
 
Miracle Chance: +5%
Miracle Potency: +15%
 
Spells Energy Cost: -5%
Cooldowns Duration: -5%
Magic Power: +20%