Difference between revisions of "Herbs"
old>Pumasky2 (style > template) |
old>Pumasky2 (Added: Fleawort, Henbane | Updated: Agrimony, Bogbean, Burdock, Horsetail, Mindwort, Spearmint, Poppy, Thyme | Renamed: Peppermint > Spearmint) |
||
Line 11: | Line 11: | ||
| 10 | | 10 | ||
| | | | ||
Intoxication: {{Positive|-3%}}<br> | |||
Health Restoration: {{Positive|+2%}} (30 t)<br> | |||
Bleed Resistance: {{Positive|+5%}} (30 t) | |||
| Agrimony has been valued for its healing qualities since olden times. | |||
|Agrimony has been valued for its healing qualities since olden times. | |||
|- | |- | ||
Line 26: | Line 20: | ||
| 10 | | 10 | ||
| | | | ||
Hunger Change: {{Negative|+0.30%}} (30 t)<br> | |||
Intoxication Change: {{Positive|-0.30%}} (30 t) | |||
| Also known as buckbean, this plant can easily be found around swamps. It stimulates appetite and is often used in tonics. | |||
|- | |||
|'''[[Burdock]]'''[[File:Burdock.png|alt=|center]] | |||
| 6 | |||
| | |||
Health Restoration: {{Positive|+1%}} (30 t)<br> | |||
Healing Efficiency: {{Positive|+10%}} (30 t) | |||
| This weed grows along roads and fences. Rumors say that its roots possess a number of useful properties. | |||
|- | |||
|'''[[Fleawort]]'''[[File:Fleawort.png|alt=|center]] | |||
| 6 | |||
| | |||
Health Replenishment: {{Positive|+1%}}<br> | |||
Healing Efficiency: {{Positive|+15%}} (30 t)<br> | |||
Injury Treatment: {{Positive|+2}}<br> | |||
Bleed Resistance: {{Positive|+10%}} (30 t) | |||
Is used on a selected body part. | |||
| Not so long ago in Aldor there used to live a half-crazed herbalist, a stern believer in the miraculous properties of fleawort. Apparently he died of gangrene. | |||
|- | |- | ||
|'''[[ | |'''[[Henbane]]'''[[File:Henbane.png|alt=|center]] | ||
| 6 | | 6 | ||
| | | | ||
Intoxication: {{Negative|+5%}}<br> | |||
Intoxication Change: {{Negative|+1%}} (30 t)<br> | |||
Sanity: {{Negative|-5%}} | |||
Causes {{Positive|Battle Rage}}. | |||
| This extremely poisonous plant is used for many powders and infusions. Some people even add it to their beer... To make the drinking merrier. | |||
|This | |||
|- | |- | ||
Line 56: | Line 59: | ||
| 6 | | 6 | ||
| | | | ||
Intoxication Change: {{Negative|+0.20%}} (30 t)<br> | |||
Physical Resistance: {{Positive|+3%}} (30 t)<br> | |||
Bleeding Resistance: {{Positive|+12%}} (30 t) | |||
| Horsetail is well known as a powerful astringent. However it shouldn't be abused - cattle which graze on horsetail often end up dead from poisoning. | |||
Bleeding Resistance: {{Positive|+ | |||
|Horsetail is well known as a powerful astringent. However it shouldn't be abused - cattle which graze on horsetail often end up dead from poisoning. | |||
|- | |- | ||
Line 71: | Line 68: | ||
| 12 | | 12 | ||
| | | | ||
Sanity: {{Positive|+ | Sanity: {{Positive|+4%}}<br> | ||
Sanity Change: {{Positive|+0.20%}} (30 t)<br> | |||
Sanity Change: {{Positive|+0. | Morale: {{Positive|+2%}}<br> | ||
Psionic Resistance: {{Positive|+5%}} (30 t) | |||
Morale: {{Positive|+ | |||
Psionic Resistance: {{Positive|+5%}} | |||
Removes the effects of {{Positive|bad trip}} and being {{Positive|drunk}}. | |||
|Mindwort is used as a potent sedative, helpful in recovery from major shocks. | | Mindwort is used as a potent sedative, helpful in recovery from major shocks. | ||
|- | |- | ||
|'''[[ | |'''[[Spearmint]]'''[[File:Spearmint.png|alt=|center]] | ||
| 6 | | 6 | ||
| | | | ||
Intoxication Change: {{Positive|-0.10%}} (30 t)<br> | |||
Intoxication Resistance: {{Positive|+5%}} (30 t) | |||
| Spearmint is famous for a variety of beneficial properties. A great addition to every tincture. | |||
| | |||
|- | |- | ||
Line 105: | Line 88: | ||
| 10 | | 10 | ||
| | | | ||
Intoxication Change: {{Negative|+0.30%}} (30 t)<br> | |||
Pain Change: {{Positive|-0.25%}} (30 t)<br> | |||
Pain Change: {{Positive|0.25%}} | Morale Change: {{Positive|+0.15%}} (30 t) | ||
Morale Change: {{Positive|+0. | |||
May put to {{Negative|sleep}} or cause {{Negative|bad trip}}. | May put to {{Negative|sleep}} or cause {{Negative|bad trip}}. | ||
| Village healers often include poppy into their herbal infusions for its sedative qualities. | |||
|Village healers often include poppy into their herbal infusions for its sedative qualities. | |||
|- | |- | ||
Line 124: | Line 99: | ||
| 10 | | 10 | ||
| | | | ||
Sanity: {{Positive|+1%}}<br> | |||
Energy Replenishment: {{Positive|+7%}} | |||
| Thyme has a variety of uses as a fragrant spice as well as a part of numerous healing concoctions. | |||
|Thyme has a variety of uses as a fragrant spice as well as a part of numerous healing concoctions. | |||
|} | |} | ||
Revision as of 04:12, 11 May 2020
Herbs can be commonly found growing on the Plains or bought from Fried, the herbalist. Most herbs provide beneficial effects for a limited amount of time.
Item | Price | Properties | Description |
---|---|---|---|
Agrimony | 10 |
Intoxication: -3% |
Agrimony has been valued for its healing qualities since olden times. |
Bogbean | 10 |
Hunger Change: +0.30% (30 t) |
Also known as buckbean, this plant can easily be found around swamps. It stimulates appetite and is often used in tonics. |
Burdock | 6 |
Health Restoration: +1% (30 t) |
This weed grows along roads and fences. Rumors say that its roots possess a number of useful properties. |
Fleawort | 6 |
Health Replenishment: +1% Is used on a selected body part. |
Not so long ago in Aldor there used to live a half-crazed herbalist, a stern believer in the miraculous properties of fleawort. Apparently he died of gangrene. |
Henbane | 6 |
Intoxication: +5% Causes Battle Rage. |
This extremely poisonous plant is used for many powders and infusions. Some people even add it to their beer... To make the drinking merrier. |
Horsetail | 6 |
Intoxication Change: +0.20% (30 t) |
Horsetail is well known as a powerful astringent. However it shouldn't be abused - cattle which graze on horsetail often end up dead from poisoning. |
Mindwort | 12 |
Sanity: +4% Removes the effects of bad trip and being drunk. |
Mindwort is used as a potent sedative, helpful in recovery from major shocks. |
Spearmint | 6 |
Intoxication Change: -0.10% (30 t) |
Spearmint is famous for a variety of beneficial properties. A great addition to every tincture. |
Poppy | 10 |
Intoxication Change: +0.30% (30 t) May put to sleep or cause bad trip. |
Village healers often include poppy into their herbal infusions for its sedative qualities. |
Thyme | 10 |
Sanity: +1% |
Thyme has a variety of uses as a fragrant spice as well as a part of numerous healing concoctions. |
|
|